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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Sun Feb 10, 2019 7:06 pm Post subject: |
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CRMcNeill wrote: | I have to say, out of all the battloid designs I saw in Robotech, the Southern Cross ones were the most... underwhelming... |
They really were. But they were also pretty easy to generalize. I'm sure there are Southern Cross people who HATE how I didn't provide specific details on all the specific models but... they're all pretty much the same.
The Destroids (RDF and REF) are neat, but they're more complicated. _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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Pel Line Captain
Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Mon Feb 11, 2019 10:50 am Post subject: |
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Sorry I missed this thread the first couple of times around. Loved Robotech! Silly question: Is 2D hull for a Veritech too low? We see them take some damage and crash through buildings, and Veritechs look sturdier than TIEs. That just jumped out at me. Great work, and can't wait to see what you do with the SDFs. _________________ Aha! |
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Mon Feb 11, 2019 11:25 am Post subject: |
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Pel wrote: | Sorry I missed this thread the first couple of times around. Loved Robotech! Silly question: Is 2D hull for a Veritech too low? We see them take some damage and crash through buildings, and Veritechs look sturdier than TIEs. That just jumped out at me. Great work, and can't wait to see what you do with the SDFs. |
I'm pretty comfortable with the 2D, thinking about it. It's comparable to similar starfighters, and while they crash through buildings, it's not that they're military buildings. They're a nascent technology. _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16272 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Feb 11, 2019 1:43 pm Post subject: |
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Oddly enough, Robotech mechs make more sense from a technological standpoint in the SWU than they do in the actual Robotech timeline. A Veritech, for example, has to have serious structural integrity issues, seeing as how it is actually designed to change shape, yet still be able to pull high-G maneuvers in fighter-mode. SWU field-tech, such as magnetic seals to reinforce physical matter, is a nice workaround for those tech issues, yet there is no real explanation in the Robotech universe apart from "protoculture," which is code for "technology magic." _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Pel Line Captain
Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Mon Feb 11, 2019 2:09 pm Post subject: |
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What about a Structural Integrity Field, like in Trek?
*ducks to avoid incoming proton torpedoes* _________________ Aha! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16272 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Feb 11, 2019 2:32 pm Post subject: |
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Pel wrote: | What about a Structural Integrity Field, like in Trek?
*ducks to avoid incoming proton torpedoes* |
I’m confident something like that exists in the SWU, as well.
Oh, and you misspelled ‘photon’. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Mon Feb 11, 2019 5:43 pm Post subject: |
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Pel wrote: | What about a Structural Integrity Field, like in Trek?
*ducks to avoid incoming proton torpedoes* |
Isn't that the navigation shields in SW? _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Mon Feb 11, 2019 5:47 pm Post subject: |
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CRMcNeill wrote: | Pel wrote: | What about a Structural Integrity Field, like in Trek?
*ducks to avoid incoming proton torpedoes* |
I’m confident something like that exists in the SWU, as well.
Oh, and you misspelled ‘photon’. |
You both misspelled it. It's called the Photoprotoneutron Torpedo. 8) _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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