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Some Thoughts on Blaster Weapons
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 13016
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Sep 24, 2019 6:50 pm    Post subject: Re: Z-6 Rotary Blaster Cannon Reply with quote

Naaman wrote:
Would you consider allowing a character with, say, 5D or perhaps 6D in lifting ignore the encumbrance penalty all together?

I'd probably be more inclined to include the Fluency/Muscle-Memory rule I came up with for the Bowcaster, so that exceptionally strong characters who consistently make successful rolls can ignore it after a term of familiarization. So, if the character makes 10 successful free Moderate Strength/Lifting rolls, they're considered "fluent" (or familiar) with their weapon and no longer have to make the roll.

Quote:
Another idea that comes to mind is hooking this up to a power suit to bypass the penalty.

That works, too, but I'd be inclined to go with allowing the suit wearer to add any Strength enhancement to the above mentioned roll, and can then become Familiarized with the weapon, so long as they were wearing the Power Armor.

Another option would be mounting said weapon on an Aliens-Style Gun Harness, where even the most basic version alleviates the issue by transferring the weight of the gun off the shooter's arms and onto their core, leaving the armor muscles free for the fine motor control needed for aiming and firing.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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