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Are character creation rules fair for Jedi characters?
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Savar
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Joined: 14 Feb 2015
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PostPosted: Wed Jan 01, 2020 3:29 pm    Post subject: Reply with quote

CRMcNeill wrote:

There’s an article codifying this in Adventurer’s Journal #4, on page 24.


Good article.

If I ever run a game will be using that.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Thu Jan 02, 2020 1:01 am    Post subject: Reply with quote

Whill wrote:
I know the guy who wrote that article!

LOL! I’ve written so much material that sometimes I feel a little reticent to toot my own horn yet again.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
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Darklighter79
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PostPosted: Thu Jan 02, 2020 6:11 am    Post subject: Reply with quote

From a Certain Point of View: Alternate Force Traditions of the Galaxy - very nice and good hint how to create new Force Traditions with this flexible system.

By the way: Wan Shen Defense II is Sense/Alter. Shouldn't be just Sense like version I?
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Don’t Let the Rules Get in the Way of a Good Story.
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CRMcNeill
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Jan 03, 2020 12:16 am    Post subject: Reply with quote

Darklighter79 wrote:
From a Certain Point of View: Alternate Force Traditions of the Galaxy - very nice and good hint how to create new Force Traditions with this flexible system.

By the way: Wan Shen Defense II is Sense/Alter. Shouldn't be just Sense like version I?

If you really want an answer, I suggest you track down the Adventurer's Journal group on Facebook and try to contact the author there. I vaguely recall offering him some input in a purely advisory capacity.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
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