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New Story Factor: Sector Ranger Enforcment Powers
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shootingwomprats
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PostPosted: Tue Feb 11, 2020 3:13 pm    Post subject: New Story Factor: Sector Ranger Enforcment Powers Reply with quote

New Story Factor you guys can use with your players. Let me know what you think.

Story Factor:
-- Sector Ranger Enforcement Powers: Sector Rangers have far-reaching jurisdiction and have the right to demand aid, information, equipment, and personnel from local authorities. On most Republic worlds, this translates to a +2 modifier to persuasion checks made to acquire such assistance. Failure indicates running afoul of local laws, red tape, or simply suspicious or indignant attitudes from the authority figures in question. On planets located on the Rim (such as Tatooine) who are not affiliated with the Republic or hold it in poor regard (such as Nar Shaddaa), this modifier does not apply-the Sector Ranger must rely on her own skills of negotiation (or intimidation) to get to help they need.

Source: Threats to the Galaxy (p.75)
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CRMcNeill
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PostPosted: Wed Feb 12, 2020 12:11 am    Post subject: Reply with quote

I like this, but since this isn’t the first one of these you’ve posted; have you considered a single topic titled Story Factors, so that they’re all compiled in one place?
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shootingwomprats
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PostPosted: Wed Feb 12, 2020 1:05 am    Post subject: Reply with quote

CRMcNeill wrote:
I like this, but since this isn’t the first one of these you’ve posted; have you considered a single topic titled Story Factors, so that they’re all compiled in one place?


Not a bad idea, but that is way above my pay grade buddy =)
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Whill
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PostPosted: Wed Feb 12, 2020 1:41 am    Post subject: Reply with quote

shootingwomprats wrote:
CRMcNeill wrote:
I like this, but since this isn’t the first one of these you’ve posted; have you considered a single topic titled Story Factors, so that they’re all compiled in one place?

Not a bad idea, but that is way above my pay grade buddy =)

No it's not. You are free to compile them in one single thread and put each one in its own post. Please do. It will be easy for anyone to hit reply and respond to any individual Story Factor, or talk about Story Factors in general. Thanks.
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shootingwomprats
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PostPosted: Wed Feb 12, 2020 2:42 am    Post subject: Reply with quote

Whill wrote:
No it's not. You are free to compile them in one single thread and put each one in its own post. Please do. It will be easy for anyone to hit reply and respond to any individual Story Factor, or talk about Story Factors in general. Thanks.


Sorry, I am not sure how to do this. Please advise and I will make it so.
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Don Diestler
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Whill
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PostPosted: Wed Feb 12, 2020 3:07 am    Post subject: Reply with quote

shootingwomprats wrote:
Whill wrote:
No it's not. You are free to compile them in one single thread and put each one in its own post. Please do. It will be easy for anyone to hit reply and respond to any individual Story Factor, or talk about Story Factors in general. Thanks.

Sorry, I am not sure how to do this. Please advise and I will make it so.

Just create a Story Factors thread and put them there.
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CRMcNeill
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PostPosted: Wed Feb 12, 2020 8:07 am    Post subject: Reply with quote

And then, when you come up with a new story factor, you can Edit the first post and the new one to it, then add an update post to the bottom of the topic. That way, the Story Factors themselves won’t get lost in the comments.
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