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MC30c Frigate
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PostPosted: Wed Mar 11, 2020 6:44 pm    Post subject: MC30c Frigate Reply with quote

MC30c Frigate
The MC30c frigate is one of the most powerful mid-level ships in the Rebel Fleet. As with many Mon Calamari Shipyards designs for the Alliance. the MC30c began as a small city-ship. When the shipyards began to retrofit these ships for war, the MC30c was redesigned as a high-speed attack frigate.

The MC30c is capable of inflicting heavy damage on enemy warships in a short amount of time. The frigate launches waves of heavy proton torpedoes to bombard enemy ships. It is also one of the fastest frigates manufactured by Mon Calamari Shipyards. MC30s can keep pace with and even overtake many fighters and escort ships.

Despite its speed and firepower, the MC30c possesses very light armor. The ship is equipped with a Mon Calamari-designed defense shield, a system famous for granting significant protection from enemy fire. However, once the shields are breached, the MC30c cannot last long against sustained turbolaser or bomber attack. For this reason, MC30c frigates rarely operate away from the main fleet, and they utilize their cluster bombs and escort fighters for defense against enemy bombers.

USING THIS VEHICLE
MC30c frigates are typically only found in Alliance fleets, where the Rebellion brings the ship's formidable armaments to bear against Imperial frigates, cruisers, and Star Destroyers. Against enemy warships, the MC30c starts firing its turbolasers at long range, moving in to medium range to bring its heavy torpedoes to bear. If the ship is willing to risk it, concentrates its shields on the front to protect against return fire from the target. As it implements this tactic, the MC30c deploys a series of cluster bombs around it and fires its laser cannons in minion groups to protect itself from enemy starfighters. If bombers are in the area, the MC30c keeps its defense zones balanced and fires its lasers in groups of three and five to better tag (and destroy) the bombers.

ADVENTURE AND ENCOUNTER SEEDS
1. A reckless MC30c commander deployed their frigate's cluster bombs with abandon during a recent engagement with the Empire near a civilian space station. The Alliance must return to the station, locate all the munitions, and deactivate them before the bombs are set off by civilian traffic.

2. The PCs are supporting (or in command of) an MC30c while in a dangerous nebula, one where sensors are hindered, and pockets of explosive gas could be set off by laser fire. A pair of Imperial Arquitens-class cruisers are in pursuit, attempting to bring their missiles to bear. The ships engage in a cat-and-mouse game to try to locate and use their missiles to strike the other ship or to detonate the gas pockets near them.



MC30c Frigate
Craft: Mon Calamari Shipyards MC30c Frigate
Type: Frigate
Scale: Capital
Length: 580 meters
Skill: Capital ship piloting: MC30a
Crew: 820
Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D, sensors 3D
Passengers: 95 (troops)
Cargo Capacity: 8,600 metric tons
Consumables: 2 years
Cost: 36,610,000 (new), 9,500,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 2D
Space: 2
Atmosphere: Not applicable
Hull: 3D+2
Customization Points: 2
Shields: 2D
Sensors:
-- Passive: 30/0D
-- Scan: 50/1D
-- Search: 100/2D
-- Focus: 4/3D
Weapons:
2 Heavy Proton Torpedo Launchers (10 torpedoes)

-- Fire Arc: Front
-- Skill: Capital ship gunnery
-- Fire Control: 2D
-- Space Range: 1/3/7
-- Atmosphere Range: 50-100/300/700
-- Damage: 8D
16 Medium Turbolasers
-- Fire Arc: 8 Turret (front, left, rear), 8 turret (front, right, rear)
-- Skill: Capital ship gunnery
-- Fire Control: 3D
-- Space Range: 3-15/35/75
-- Atmosphere Range: 300-1.5/3.5/7.5km
-- Damage: 5D+1
16 Twin Medium Laser Cannons
-- Fire Arc: 8 front, left, rear), 8 (front, right, rear)
-- Skill: Capital ship gunnery
-- Fire Control: 4D
-- Space Range: 1-10/25/50
-- Atmosphere Range: 2-20/50/100km
-- Damage: 4D
4 Cluster Bomb Launchers (6 bombs each)
-- Fire Arc: 1 front, 2 left, 2 right, 1 rear
-- Skill: Capital ship gunnery
-- Fire Control: 2D
-- Space Range: 1/3/7
-- Atmosphere Range: No
-- Damage: 5D
Game Notes:
1. Cluster Bombs: The standard MC30c is equipped with cluster bombs, which are dispersed by launchers to destroy and deter enemy fighters. When the ship fires its cluster bombs treat as a grenade for deployment and scatter. They cluster bombs stay deployed and remain in that area until destoyed or the ship moves. Whenever a ship enters enters of a cluster bombs area, it is exposed to the devices. The pilot of such a ship must succeed on a Difficult (20) piloting skill check or suffer 5D damage. If the MC30c moves away from the area where it deployed the cluster bombs, those bombs remain as a hazard at that location, and a new field of bombs must be deployed if the MC30c wishes to maintain that defense.
Source: Starships and Speeders (p.119), D6 mechanics by +Oliver Queen
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