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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14031 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Mar 15, 2020 3:04 am Post subject: |
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MrNexx wrote: | garhkal wrote: | BTB that's how it is.. Brawling attacks, or the Str component of Melee weapon damage, gets doubled... |
Of course, with Melee Weapons, that can run into the weapon cap pretty quickly... a wookie should punch someone rather than use a knife, IIRC. |
That's why i HR melee to where someone CAN go above cap. BUT if they do, any damage they dish out OVER that cap, is dealt TO The weapon's body, possibly breaking it. _________________ Confucious sayeth, don't wash cat while drunk! |
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Darklighter79 Captain
Joined: 27 May 2018 Posts: 529
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Posted: Sun Mar 15, 2020 7:56 am Post subject: |
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What about Teras Kasi where you split skill to hit and damage dice?. No blast door are safe... _________________ Don’t Let the Rules Get in the Way of a Good Story. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14031 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Mar 15, 2020 4:13 pm Post subject: |
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IMO no matter how much damage someone's fist is dealing out, they shouldn't be punching holes in STEEL DOORS or concrete walls.... OR in walkers etc.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Darklighter79 Captain
Joined: 27 May 2018 Posts: 529
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Posted: Sun Mar 15, 2020 4:28 pm Post subject: |
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garhkal wrote: |
IMO no matter how much damage someone's fist is dealing out, they shouldn't be punching holes in STEEL DOORS or concrete walls.... OR in walkers etc.. |
As far as a regular non Force Sensitive uses FP it can be applied as an "ineffective weapon", but when a Force user boosts this way...I do not know..yet. _________________ Don’t Let the Rules Get in the Way of a Good Story. |
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Scots Dragon Lieutenant Commander
Joined: 03 Mar 2017 Posts: 133 Location: A Wee Rainy Island
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Posted: Sun Mar 15, 2020 4:28 pm Post subject: |
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garhkal wrote: |
IMO no matter how much damage someone's fist is dealing out, they shouldn't be punching holes in STEEL DOORS or concrete walls.... OR in walkers etc.. |
At least, not in this genre. Maybe if you're playing Mutants & Masterminds or something. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10297 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Sun Mar 15, 2020 5:48 pm Post subject: |
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garhkal wrote: | IMO no matter how much damage someone's fist is dealing out, they shouldn't be punching holes in STEEL DOORS or concrete walls.... OR in walkers etc.. |
Exactly. See R&E p.69...
Quote: | Use Your Judgment. You have to use your judgment to decide what is and isn't possible in the game. You have to decide what's "reasonable" and "in the spirit of Star Wars," making sure that no one takes advantage of the game system.
Every game system — including Star Wars — has a few "holes" that some players will exploit. It's your job to decide what's possible.
It doesn't matter if the player argues that if she rolls well enough her Jedi character can throw Star Destroyers around with the Force. If you think that's taking advantage of the rules — "If this was possible, why did Yoda have to work so hard to levitate Luke's X-wing?" — your decision is what counts. |
If a GM says you can't punch a hole in a blast door, then it doesn't matter what you roll. The GM has executive override power over all rules and rolls. _________________ *
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14031 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Mar 16, 2020 2:05 am Post subject: |
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Thanks for the back up whill.. Yes, to me, punching solid steel, no matter HOW hyped up you are on the force, darkside or drugs, is NOT a good idea (you'll need to roll the 'damage you are dishing out AGAINST yourself).. _________________ Confucious sayeth, don't wash cat while drunk! |
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Darklighter79 Captain
Joined: 27 May 2018 Posts: 529
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Posted: Mon Mar 16, 2020 9:40 am Post subject: |
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garhkal wrote: | Thanks for the back up whill.. Yes, to me, punching solid steel, no matter HOW hyped up you are on the force, darkside or drugs, is NOT a good idea (you'll need to roll the 'damage you are dishing out AGAINST yourself).. |
Well, since SW is not limited to ordinary humans - for whom, I agree, some feats should be impossible regardless of the roll - a GM should stick to:
Quote: | Use Your Judgment. | mentioned above as it depends on the particular situation.
Sometimes steel door are insignificant next to the power of... _________________ Don’t Let the Rules Get in the Way of a Good Story. |
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