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Dodge as an Advanced Skill
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Naaman
Vice Admiral
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Joined: 29 Jul 2011
Posts: 3068

PostPosted: Wed Apr 14, 2021 1:04 am    Post subject: Reply with quote

I tend to agree. A moving target is always harder to hit.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 14202
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Thu Apr 15, 2021 12:19 am    Post subject: Re: Dodge as an Advanced Skill Reply with quote

Darklighter79 wrote:
It seems logical that dodge should not replace the base difficulty but rather modify it to reflect the range concept. Maybe with 1 on WildDie, MG should allow (from time to time) original rule come into play. Cool

I rather like that.
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