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Revising Official Starship Stats
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Sep 14, 2021 11:48 am    Post subject: Reply with quote

Here's what I'm talking about:



Using RPGGamer's CEC Designer, this is a YT-1930 with the engine block from a YT-2400.

My personal preference is to get rid of the sensor dish in favor of a pair of sensor blisters on the front quarter-sections to provide 360 degree coverage in front and to the sides, but I digress...


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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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That1guy
Cadet
Cadet


Joined: 11 Aug 2016
Posts: 16

PostPosted: Tue Sep 14, 2021 11:50 pm    Post subject: Reply with quote

CRMcNeill wrote:
Here's what I'm talking about:


My personal preference is to get rid of the sensor dish in favor of a pair of sensor blisters on the front quarter-sections to provide 360 degree coverage in front and to the sides, but I digress...



I like it Very Happy

I might use this as the base for a line of New Republic era military transports that have been kicking around my head for awhile.
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TyCaine
Captain
Captain


Joined: 16 Oct 2009
Posts: 514
Location: Florida, US

PostPosted: Sat Sep 18, 2021 6:43 pm    Post subject: Reply with quote

I like that YT-1930!

Question for you, have you ever considered working your magic on the FarStar Corvette from the DarkStryder Campaign?

I always thought it needed to be redone a bit.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Sep 18, 2021 8:05 pm    Post subject: Reply with quote

That1guy wrote:
I like it Very Happy

I might use this as the base for a line of New Republic era military transports that have been kicking around my head for awhile.

TyCaine wrote:
I like that YT-1930!

All yours; do with it as you wish. The CEC Builder will even kick out its stats for you if you are so inclined.

Quote:
Question for you, have you ever considered working your magic on the FarStar Corvette from the DarkStryder Campaign?

I always thought it needed to be redone a bit.

The biggest thing that needs redoing is the exterior; it's so off-puttingly asymmetrical, with one side all bulked out to add the hangar. If I were to redo it, I'd do a version that put a hangar on both sides, but I'd probably also just do the stats as a variant addendum to my re-do of the stock Corellian Corvette.

EDIT: Something like this...



(Asymmetric version provided for comparison)


_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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TyCaine
Captain
Captain


Joined: 16 Oct 2009
Posts: 514
Location: Florida, US

PostPosted: Sat Sep 18, 2021 8:33 pm    Post subject: Reply with quote

CRMcNeill wrote:

The biggest thing that needs redoing is the exterior; it's so off-puttingly asymmetrical, with one side all bulked out to add the hangar. If I were to redo it, I'd do a version that put a hangar on both sides, but I'd probably also just do the stats as a variant addendum to my re-do of the stock Corellian Corvette.

And that, in a nutshell, just explained to me why it's been kicking around in my head that it needed to be redone, that exterior, apparently, always put me off a bit, and I never realized until this moment the reason why....

Of course, now I want a reworked FarStar, but with having the hangar area on both sides because that looks much better....
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Sep 18, 2021 9:29 pm    Post subject: Reply with quote

Well, for one thing, this discussion is probably a better fit for my Revising Official Capital Ship Stats topic.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Jun 17, 2023 2:33 pm    Post subject: Reply with quote

Just encountered a very cool fan art version of the E-Wing. It incorporates a lot of features that I think need to be improved on the official version.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10286
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Sat Jun 17, 2023 3:23 pm    Post subject: Reply with quote

CRMcNeill wrote:
Just encountered a very cool fan art version of the E-Wing. It incorporates a lot of features that I think need to be improved on the official version.

I never cared for the ship until now. That looks pretty cool.
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