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D6 Stats for Fractalsponge Projects
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Inquisitor1138
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PostPosted: Tue Nov 30, 2021 9:23 am    Post subject: Vigils Reply with quote

crazydanny1 wrote:
Indeed I did. I took a stab at the Vigil since it is somewhat EU canon. Going off info I found, this is what I came up with:

Craft: Kuat Drive Yards Vigil-class Heavy Corvette
Type: Heavy Corvette
Scale: Capital
Length: 255 meters
Skill: Capital Ship Piloting: Vigil Corvette
Crew: 126, gunners: 57; skeleton: 50/+10
Crew Skill: Astrogation 3D, Capital Ship Gunnery 4D+1, Capital Ship Piloting 3D+2, Capital Ship Shields 3D, Sensors 3D+1
Consumables: 18 months
Cost: Not Available for Sale
Cargo Capacity: 2500 metric tons
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Nav Computer: Yes
Space: 6
Atmosphere: 330; 950 kmh
Maneuverability: 2D
Hull: 3D+2
Shields: 2D
Sensors:
Passive: 40/0D
Scan: 75/1D
Search: 150/3D
Focus: 4/4D+2
Weapons:
3 Double Turbolaser Cannons
Fire Arc: Partial Turret (1 front/left/right, 1 right/front/rear, 1 left/front/rear)
Scale: Capital
Crew: 3 each
Skill: Capital Ship Gunnery
Fire Control: 3D
'Space Range: 3-15/35/75
Atmosphere Range: 600m-1.5km/3.5/7.5km
Damage: 5D
7 Double Light Turbolasers
Fire Arc: Partial Turret (3 front/left/right, 2 left/front/rear, 2 right/front/rear)
Crew: 2 each
Scale: Capital
Skill: Capital Ship Gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 300m-1.5km/3.5/7.5km
Damage: 3D
2 Tractor Beam Projectors
Fire Arc: Front
Scale: Capital
Crew: 12
Skill: Capital Ship Gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 200-500m/3/6km
Damage: 4D

Compliment:
8 - TIE Interceptors
2 - TIE/RC Fighters
1 - TIE/SR Fighter
1 - TIE/FC Fighter
4 - TIE Bomber

Here's the link to my page on this ship. http://bloodandhonor.wikia.com/wiki/KDY_Vigil-class_Corvette

This is the 1st stat block i found for the Vigil, and i've already added it to fleet lists!

CRMcNeill wrote:
DougRed4 wrote:
I'd never heard of him, but his work is amazing!

Was this "official" status before or after the new 'canon' that they're doing?

Before. The Bellator, Secutor, Allegiance and Procursator started as background ships in the Dark Empire comic series, and the Vigil was originally from the old Marvel comics.

EDIT: I got it wrong; per Fractalsponge, the Vigil is actually his own invention. I thought the Vigil was based on this:



IMO, the resemblance is definitely there, but it looks a lot more like the Fulgor-Class.

I'll have to see more on the Fulgor-Class, art & stats.
What changes would you make/recommend for crazydanny1's Vigil stats?

shootingwomprats wrote:
I was really surprised this was not stat'd yet. Here is an initial try at it, comments welcome (even you crmcneil).


Vigil-class corvette

Craft: Kuat Drive Yards Vigil-class corvette
Type: Mid-sized multi-purpose vessel
Era: Rebellion (0-5 ABY)
Affiliation: General, Rebel Alliance, Galactic Empire
Source: Wookieepedia, stats by +Oliver Queen
Scale: Capital
Length: 255 meters
Skill: Capital ship piloting: Vigil-class corvette
Crew: 200
Passengers: 200
Cargo Capacity: 3,000 metric tons
Consumables: 1 year
Cost: 3.5 million (new), 1.5 million (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D
Shields: 2D
Sensors:
- Passive: 50/1D
- Scan: 90/2D
- Search: 120/3D
- Focus: 5/4D
Weapons:
3 Twin Heavy Turbolaser Cannon Turrets
- Fire Arc: 3F/R/L
- Crew: 3
- Scale: Capital
- Skill: Capital ship gunnery
- Fire Control: 4D
- Space Range: 3-15/36/75
- Atmosphere Range: 6-30/72/150 km
- Damage: 5D
5 Twin Light Turbolaser Cannon Turrets
- Fire Arc: 5 F/R/L
- Crew: 2 (3)
- Scale: Capital
- Skill: Capital ship gunnery
- Fire Control: 3D
- Space Range: 3-15/35/75
- Atmosphere Range: 6-30/70/150 km
- Damage: 4D
12 Laser Cannons
- Fire Arc: 3F/3R/3L/3A
- Crew: 1
- Scale: Starfighter
- Skill: Capital Ship Gunnery
- Fire Control: 2D+2
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5 km
- Damage: 4D
Tractor Beam Emitter
- Fire Arc: all
- Crew: 1
- Scale: Capital
- Skill: Capital Ship Gunnery
- Fire Control: 4D
- Space Range: 1-5/15/30
- Atmosphere Range: 2-10/30/60 km
- Damage: 4D
Hangar Bays: 1
Complement: 2 Kappa-class shuttles

Capsule: The Kuat Drive Yards Vigil-class corvette contained some weapons at the dorsal area of the ship, as well as a large dish. The command deck was flush with the hull near the main drive thrusters, providing a smaller profile. The corvettes mount three twin heavy turbolaser turrets on the dorsal hull, along with three twin light turbolaser turrets. Various laser cannons used in an anti-starfighter role are scattered around the hull. Several Vigil-class corvettes were serviced at Naval Station Validusia. The corvettes patrol trade routs, act as battle group leaders in small fleets, and hunt pirates alone. They are also used as scoutcraft.

This is the 2nd stat block i found for the Vigil. I Like it!
Comparing both blocks the Wookiepedia and what appear to be the FFG (canon) stats, both D6 stats are OP/over-gunned.

I also found the following info in my search for more stats:
Quote:
Ryza 3 years ago
Makes sense to me, a heavy version of the arquitens able to carry some cargo, air deploy troops, or carry come light fighters as it won’t take up any of the interior.

So fractal, how fast when campared to a Y-Wing bomber and are those cargo/tranpsort racks on the bottom?

Author
Fractalsponge 3 years ago
Reply to Ryza
Faster in straight line acceleration than a Y-W and the bottom ventral spine is a box hangar for a TIE squadron.

Kate Ward 3 years ago
Reply to Fractalsponge
Eight TIEs? Did I count right?

Fractalsponge, Author
Fractalsponge 3 years ago
Reply to Kate Ward
It can fit 18 if they cram in, but usually would a squadron (12), along with a utility vehicle and a stormtrooper transport.

Kate Ward 3 years ago
Reply to Fractalsponge
Dayum, sucker’s even nastier than I thought. I’d sure hate to run into one of these.

Kate Ward 3 years ago
Reply to Fractalsponge
How does it open? Do the TIEs come out the front or drop out of the bottom? That’s how I came up with the number 8, counting what I thought were hatches on the bottom of the spine.

Fractalsponge, Author
Fractalsponge 3 years ago
Reply to Kate Ward
http://fractalsponge.net/crv2/27.jpg
http://fractalsponge.net/crv2/28.jpg


DORNRAX 4 years ago
Hi Fractal, would appreciate knowing what is the length of this corvette? Thanks

Fractalsponge, Author
Fractalsponge 4 years ago
Reply to DORNRAX
254m with antennae

These are from http://fractalsponge.net/?p=151, and i found them quite illuminating!
Regarding the Length of 254 meters, Fractalsponge/Ansel has said elsewhere, either on his main site or ArtStation, 255 meters. Personally, i'm fine with either! Maybe there was a shortage of one sensor package and they used different packages for some ships... Either way it confirms Wookiepedia's source, Jason Fry's Dorkery — EG to Warfare: Endnotes Pt. 8 on Tumblr https://jasonfry.tumblr.com/post/23478493322/eg-to-warfare-endnotes-pt-8
https://jasonfry.tumblr.com/post/23039847571/eg-to-warfare-endnotes-pt-7 <Where a bunch of Ansel's work is mentioned & dimensioned!
<The actual page it is listed!

A big shocker to me was the bit about "Faster in straight line acceleration than a Y-W" making this bad boy Space 8 Atm 365; 1,050 kmh!! That's a fast ship! There are precedents in WEG of a few capital ships that fast, and maybe a small one that is even faster.
Seeing as Disney retconned the Imperial & Tector-class SDs to be as fast as a Venator (Space 7 Atm 340; 975 kmh), i am okay with this!
So the Vigil is faster & less maneuverable than a Y-wing! Cool!

When i i get my write up of the Vigil done i'll post it here, and probably with edits of the other two so they fit as variants of the class, as i see myself using all three.


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PostPosted: Tue Nov 30, 2021 10:18 am    Post subject: Reply with quote

Here's my take on the Vigil, and the Fulgor.

If you're interested, I've done quite a few other stats and house rules, as well, and they can be found at the link in my signature. I have also added an Index to the first post of this topic with direct links to all the Fractalsponge ship stats posted in this topic.

Fractal's dimension numbers have been known to vary as a model evolves, so a 1 meter discrepancy isn't really an issue.

I do try to glean as much information from Fractal as possible when it comes to writing my stats, but a crucial point to remember is that Fractal's headcanon is not the same as WEG, and sometimes a Fractal-shaped peg simply can't be hammered into a WEG shaped hole. To balance out a variety of factors, I decided to make the Vigil as fast as a Y-Wing, as opposed to being "faster than"
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Inquisitor1138
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PostPosted: Tue Nov 30, 2021 11:33 am    Post subject: Reply with quote

CRMcNeill wrote:
Here's my take on the Vigil, and the Fulgor.

If you're interested, I've done quite a few other stats and house rules, as well, and they can be found at the link in my signature. I have also added an Index to the first post of this topic with direct links to all the Fractalsponge ship stats posted in this topic.

Fractal's dimension numbers have been known to vary as a model evolves, so a 1 meter discrepancy isn't really an issue.

I do try to glean as much information from Fractal as possible when it comes to writing my stats, but a crucial point to remember is that Fractal's headcanon is not the same as WEG, and sometimes a Fractal-shaped peg simply can't be hammered into a WEG shaped hole. To balance out a variety of factors, I decided to make the Vigil as fast as a Y-Wing, as opposed to being "faster than"

Thanks! Can't wait to check them out!

I can buy the Providence-class Carriers being as fast as an X-wing, but not the crazy new canon retcon of 2,000 kph... at times i wonder if the writers are high or being lazy...
The Vigil being that fast isn't a problem for me; it's joining a short list of the fastest capital ships.
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PostPosted: Fri Dec 03, 2021 12:23 pm    Post subject: Reply with quote

CRMcNeill wrote:
Intersector-Class Sloop
Craft: KDY's Intersector-Class
Type: Light Patrol Vessel
Scale: Starship (+6D)
Length: 76 meters

When do you figure they entered service? Since it Looks Like it is based off of the Millennium Falcon i would place it sometime after the battle of Hoth, but then there's the VT-49 Decimator, which was already around before the battle of Hoth, so it could arguably been influenced by that.


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PostPosted: Fri Dec 03, 2021 12:41 pm    Post subject: Reply with quote

Inquisitor1138 wrote:
When do you figure they entered service?

Whenever you want it to to suit the needs of your campaign. I'm not going to insist anyone use my stats or fluff exactly as I have written them.

Quote:
Since it Looks Like it is based off of the Millennium Falcon i would place it sometime after the battle of Hoth, but then there's the VT-49 Decimator, which was already around before the battle of Hoth, so it could arguably been influenced by that.

It would be more accurate to say that the design resembles the YT-1300, which had been in service for a decade or more by the time of Hoth.

Also, as a general rule for the forum, please quote only the relevant portions of the post you are replying to. If you were to trim your post down to, say, this...
    Inquisitor1138 wrote:
    CRMcNeill wrote:
    Intersector-Class Sloop

    When do you figure they entered service? Since it Looks Like it is based off of the Millennium Falcon i would place it sometime after the battle of Hoth, but then there's the VT-49 Decimator, which was already around before the battle of Hoth, so it could arguably been influenced by that.
I would still know exactly what you're referring to and be able to respond, just with less scrolling.
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PostPosted: Fri Dec 03, 2021 7:14 pm    Post subject: Reply with quote

CRMcNeill wrote:
Also, as a general rule for the forum, please quote only the relevant portions of the post you are replying to...

That's more of a "best practice" than a rule. Vertical scrolling is not nearly as bothersome as horizontal scrolling from wide images. The 750 pixel image width max is a rule, but a 500 pixel height would just be a suggested max.

Inquisitor1138 wrote:
When do you figure they entered service? Since it Looks Like it is based off of the Millennium Falcon i would place it sometime after the battle of Hoth, but then there's the VT-49 Decimator, which was already around before the battle of Hoth, so it could arguably been influenced by that.

Late to this party, but I find that I am completely confused by this statement. What does a ship looking like the Falcon have anything to do with the Battle of Hoth? The Falcon appeared in the galaxy before the Battle of Hoth. Would you mind explaining the connection of these things?

CRMcNeill wrote:
It would be more accurate to say that the design resembles the YT-1300, which had been in service for a decade or more by the time of Hoth.

That's not incorrect, but it would be even more accurate to say that YT-1300s have been in service for at least 25 years by the time of Hoth (YT-1300s appeared in the Theed starport in AotC).
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PostPosted: Sat Dec 04, 2021 1:19 am    Post subject: Reply with quote

Thank you both! I will endeavor to keep that in mind in the future, and trim my posts accordingly.
Whill wrote:
Inquisitor1138 wrote:
When do you figure they entered service? Since it Looks Like it is based off of the Millennium Falcon i would place it sometime after the battle of Hoth, but then there's the VT-49 Decimator, which was already around before the battle of Hoth, so it could arguably been influenced by that.

Late to this party, but I find that I am completely confused by this statement. What does a ship looking like the Falcon have anything to do with the Battle of Hoth? The Falcon appeared in the galaxy before the Battle of Hoth. Would you mind explaining the connection of these things?

My brain/mind keeps thinking about my (old) headcanon, that (Imperial) ships resembling the Falcon came about after Hoth because Vader "wants that ship!", but the Decimator was pre-Hoth according to SWG & other fluff, so i suppose i should kill that notion...

Whill wrote:
CRMcNeill wrote:
It would be more accurate to say that the design resembles the YT-1300, which had been in service for a decade or more by the time of Hoth.

That's not incorrect, but it would be even more accurate to say that YT-1300s have been in service for at least 25 years by the time of Hoth (YT-1300s appeared in the Theed starport in AotC).

A damn good point!

I probably will add Intersector-Class Sloops then, in a few different roles. Probably make a few modified ones for inquisitors, and have the navy pair them up with Escort Corvettes.
Quote:
Kuato •1 year ago
Great design. What role does the Intersector play in the Imperial Fleet? Patrol? Fast attack? Jack-of-all-trades?

Fractalsponge, Author
Fractalsponge •1 year ago, Reply to Kuato
All of the above.


In my game i’m adding the Ansel-class (180m) AND the Protector-class (260m) Escort Corvettes to my 15 BBY campaign’s Imperials!!
Addendum: Protector-class Escort Corvette
Complement: up to 48 TIE/ln Space Superiority fighters, though often a mix for different mission profiles or unique mission objectives can see any combination of TIE/ln Space Superiority fighters, TIE/gt ground targeting, TIE/fc fire control and/or TIE/rc recon fighters.


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PostPosted: Sat Dec 04, 2021 2:16 am    Post subject: Reply with quote

Inquisitor1138 wrote:
My brain/mind keeps thinking about my (old) headcanon, that (Imperial) ships resembling the Falcon came about after Hoth because Vader "wants that ship!", but the Decimator was pre-Hoth according to SWG & other fluff, so i suppose i should kill that notion...

Vader wanted that ship since ANH when it intervened in the Battle of Yavin and allowed Luke to destroy the Death Star. This was three years before the Battle of Hoth.

It's a funny idea visual of think of Vader's desire to capture the Falcon influencing Imperial starship design. Like Imperial starship designers have to nervously stand in line and present designs to Vader for approval, and the smart ones figure out that Vader subconsciously approves ships that seem inspired by the Falcon just because he "wants that ship." Palpatine doesn't want his enforcer to bother with it, but being a master of technology Vader insists on doing it and has a hissy fit if he doesn't approve all Imperial starship designs. lol

And also funny that you mention the Decimator which, from a real world perspective, was created as an "evil" version of the Falcon.
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PostPosted: Sat Dec 04, 2021 3:20 am    Post subject: Reply with quote

Whill wrote:
Inquisitor1138 wrote:
My brain/mind keeps thinking about my (old) headcanon, that (Imperial) ships resembling the Falcon came about after Hoth because Vader "wants that ship!", but the Decimator was pre-Hoth according to SWG & other fluff, so i suppose i should kill that notion...

Vader wanted that ship since ANH when it intervened in the Battle of Yavin and allowed Luke to destroy the Death Star. This was three years before the Battle of Hoth.

It's a funny idea visual of think of Vader's desire to capture the Falcon influencing Imperial starship design. Like Imperial starship designers have to nervously stand in line and present designs to Vader for approval, and the smart ones figure out that Vader subconsciously approves ships that seem inspired by the Falcon just because he "wants that ship." Palpatine doesn't want his enforcer to bother with it, but being a master of technology Vader insists on doing it and has a hissy fit if he doesn't approve all Imperial starship designs. lol

And also funny that you mention the Decimator which, from a real world perspective, was created as an "evil" version of the Falcon.

LOL, not quite the visual i had, but yes, i am weird...
Vader having a direct hand in developing the TIE Advanced is canon now, so it does track...
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PostPosted: Sat Dec 04, 2021 12:45 pm    Post subject: Reply with quote

Whill wrote:
And also funny that you mention the Decimator which, from a real world perspective, was created as an "evil" version of the Falcon.

If I had to choose between the Decimator and Fractal's Intersector, I'd take the Intersector every time. The Decimator just doesn't look the part the way the Intersector does.
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PostPosted: Sat Dec 04, 2021 1:31 pm    Post subject: Reply with quote

CRMcNeill wrote:
Whill wrote:
And also funny that you mention the Decimator which, from a real world perspective, was created as an "evil" version of the Falcon.

If I had to choose between the Decimator and Fractal's Intersector, I'd take the Intersector every time. The Decimator just doesn't look the part the way the Intersector does.

The Decimator doesn't look the part, and aesthetically, Fractal's Intersector is a cooler design than the Decimator and the Falcon. The Falcon is iconic and severely nostalgia triggering for me, but aesthetically it is an ugly ship, which seems to have been intentional by design.
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PostPosted: Sat Dec 04, 2021 2:09 pm    Post subject: Reply with quote

Inquisitor1138 wrote:

My brain/mind keeps thinking about my (old) headcanon, that (Imperial) ships resembling the Falcon came about after Hoth because Vader "wants that ship!", but the Decimator was pre-Hoth according to SWG & other fluff, so i suppose i should kill that notion...


I kinda love the idea of some Imperial flunky, not wanting to get choked-murdered by Lord Choke-murder, designs a knock-off YT-1300 for Imperial use. Just, "Frag it, it doesn't make any sense, but I am *NOT* taking that chance."
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PostPosted: Sat Dec 04, 2021 11:31 pm    Post subject: Intersector and Dominator Reply with quote

CRMcNeill wrote:
Whill wrote:
And also funny that you mention the Decimator which, from a real world perspective, was created as an "evil" version of the Falcon.

If I had to choose between the Decimator and Fractal's Intersector, I'd take the Intersector every time. The Decimator just doesn't look the part the way the Intersector does.

I happen to love both designs, and will use both...

Edit (7 Dec, 2021): I forgot to thank you all for your input, Thank you! It revised my assessment of the Intersector, and cleared up my thinking on the matter, for which i am grateful.

On another note, i see CRMcNeill's "To-Do List" includes the "Dominator-Class Interdiction Star Destroyer" as that has now been rendered by FractalSponge.
I have recently been re-researching it, and had these stats from Imperial Entanglements:

Dominator Star Destroyer
Craft: Kuat Drive Yards' Dominator-class Star Destroyer
Type: Interdiction Star Destroyer
Scale: Capital
Length: 1,600 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 28,781, gunners: 202, skeleton: 3,000/+10
Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
Passengers: 9,700 (troops)
Cargo Capacity: 30,000 metric tons
Consumables: 4 years
Hyperdrive Multiplier: x1
Hyperdrive Backup: x6
Nav Computer: Yes
Maneuverability: 2D
Space: 5
Hull: 7D
Shields: 4D
Sensors:
--Passive: 50/1D
--Scan: 100/3D
--Search: 200/4D
--Focus: 6/4D+2

Weapons:
__24 Heavy Turbolaser Cannons
___Fire Arc: 10 front, 7 left, 7 right
___Crew: 2
___Skill: Capital ship gunnery
___Fire Control: 1D
___Space Range: 3-15/35/75
___Atmosphere Range: 6-30/70/150 km
___Damage: 10D

__25 Turbolaser Batteries
___Fire Arc: 10 front, 5 left, 5 right, 5 back
___Crew: 2
___Skill: Capital ship gunnery
___Fire Control: 4D
___Space Range: 3-15/36/75
___Atmosphere Range: 6-30/72/150 km
___Damage: 6D

__20 Ion Cannons
___Fire Arc: 10 front, 5 left, 5 right
___Crew: 1 (10), 2 (10)
___Skill: Capital ship gunnery
___Fire Control: 4D
___Space Range: 1-10/25/50
___Atmosphere Range: 2-20/50/100 km
___Damage: 4D

__10 Tractor Beam Projectors
___Fire Arc: 6 front, 2 left, 2 right
___Crew: 1 (2), 4 (2), 10 (6)
___Skill: Capital ship gunnery
___Fire Control: 4D
___Space Range: 1-5/15/30
___Atmosphere Range: 2-10/30/60 km
___Damage: 6D+2

__4 Gravity Well Projectors
___Fire Arc: Turret
___Crew: 1
___Skill: Capital ship gunnery
___Fire Control: 7D+2
___Space Range: 1-5/75/150
___Damage: Blocks hyperspace travel

Starfighter Complement: 3 squadrons
Ground Force: None
Source: Imperial Entanglements gaming group, web database

Sadly, according to Google, the site for the 'Imperial Entanglements' D6 gaming group no longer exists. Shame. It was a good group, and they had an excellent database of stats. Good people, too...

Anywho, all the Dominator stat blocks i have found contradict the description, even Wookiepedia's own stat block contradicts their description, as the 15 Turbolaser Batteries & 15 Ion Canons isn't half an Imperator/Imperial I's, it's a quarter.
Fascinating.

When i finish statting the OEC ships & the trinity of Patrol Cruisers, i will make new stats for the Dominator & Dominator II SDs, derived from the Imperator/Imperial I & Imperial II Star Destroyers respectively.
After that i'll finish my stat block for the Vigil-class Corvette then redo & update my Star Destroyers & SSDs, since my corrected stats are a casualty of life & time.

RPGGamer's stats can be found here: https://rpggamer.org/page.php?page=3040
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Dr. Bidlo
Commander
Commander


Joined: 24 Nov 2021
Posts: 438
Location: Arizona, USA

PostPosted: Sun Dec 12, 2021 1:05 am    Post subject: Intersector Sloop Reply with quote

This is my first post, though I have been stalking this forum for some time as I have been planning many 2nd edition WEG Star Wars Roleplaying Game sessions for a group of Imperial officers.

I love the discussion of all these ships, but especially the Intersector. I created stats for it about a year ago and they weren't too far off from what was posted here recently. I did actually make some adjustments to make it more in line with the stats in this forum after seeing them, though.

I also love this ship so much, I created a complete set of deck plans for it. I am running one character in the Intersector, so I had to do it. However, I have a bit of a condition because another character is captain of a Carrack-class light cruiser and I am currently working on that 350 meter, 12- deck monster right now.

One question about the light turbolasers on the Intersector - why is the range 2-10-25-50? Where did those ranges come from, as I typically only see the 25 max range for starfighter scale weapons and 75 max range for capital scale energy weapons (barring ion cannons).
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Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10286
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Sun Dec 12, 2021 1:11 am    Post subject: Re: Intersector Sloop Reply with quote

Dr. Bidlo wrote:
This is my first post, though I have been stalking this forum for some time as I have been planning many 2nd edition WEG Star Wars Roleplaying Game sessions for a group of Imperial officers.

I love the discussion of all these ships, but especially the Intersector. I created stats for it about a year ago and they weren't too far off from what was posted here recently. I did actually make some adjustments to make it more in line with the stats in this forum after seeing them, though.

I also love this ship so much, I created a complete set of deck plans for it. I am running one character in the Intersector, so I had to do it. However, I have a bit of a condition because another character is captain of a Carrack-class light cruiser and I am currently working on that 350 meter, 12- deck monster right now...

Welcome (out of the shadows), Dr. Bildo! I'm sure someone will be along to answer your starship weapon range question.

We would really love to see your version of the ships with deck plans when you are ready. Thanks!
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