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SWTOR Player Ships
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Inquisitor1138
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Joined: 28 Nov 2021
Posts: 590
Location: Hoth. Or Ilum...

PostPosted: Thu Dec 23, 2021 4:55 pm    Post subject: SWTOR Player Ships Reply with quote

In general, i am thinking that they are well-built space transports, with high die codes for Hull, Shields & Weapon Damage, to allow them to do 'some' damage to capital ships.
I have seen some arguments for making them capital scale, and i am wondering what the consensus is here?
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MrNexx
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Joined: 25 Mar 2016
Posts: 2248
Location: San Antonio

PostPosted: Thu Dec 23, 2021 5:48 pm    Post subject: Re: SWTOR Player Ships Reply with quote

Inquisitor1138 wrote:
In general, i am thinking that they are well-built space transports, with high die codes for Hull, Shields & Weapon Damage, to allow them to do 'some' damage to capital ships.
I have seen some arguments for making them capital scale, and i am wondering what the consensus is here?


I know the Jedi ship, at least, was described as being a light capital ship... the Defender was a "Light Corvette"

The SWTOR ships run from about ~70m to about ~100m That makes them 2-3 times the size of standard starfighters, but about 66-80% of the size of R&E Capital ships. REUP has a couple of comparatively sized Capital ships (the Gallofree Medium Transport, Republic Consular-Class Cruiser are both around 100m), so I lean there... the biggest Starfighter-class there seems to be a light Cruiser, which is about 40m.

I lean towards "Yes, Capital", but wouldn't fight for it.
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