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Firearms ammo
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Urhart the Fallen Angel
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PostPosted: Sat Nov 22, 2003 6:12 pm    Post subject: Reply with quote

I had a guy who didn't trust tech too much, so he always used a sweet shotgun, when we came across a jedi he kicked his @$$ so quickly (can't parry that many shots)!
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Son of Fire
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PostPosted: Sat Nov 22, 2003 11:30 pm    Post subject: Reply with quote

One of the benefits I was talking about put into practice. Very Happy

Now imagine a gauss sniper rifle…its silent, accurate, and you don’t see the “fire” (bolt, bullet, etc.), all that with multiple munitions to choose from. I would take that over a loud, visually noticeable blaster for a mission where I had snipe someone any day.
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Urhart the Fallen Angel
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PostPosted: Sun Nov 23, 2003 7:19 pm    Post subject: Reply with quote

I don't suppose it really matters very much, sepecially if your sneak and hide are good enough. Besides, shotguns are just plain cool!
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Son of Fire
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PostPosted: Sun Nov 23, 2003 8:53 pm    Post subject: Reply with quote

True, but the last thing any decent sniper wants to do is give up his position.
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garhkal
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PostPosted: Thu Jul 21, 2005 12:33 am    Post subject: Reply with quote

While most of the firearms i use only have std and AP rounds (ignore 1d worth of armor protection) i do use others for my 2 sniper rifles. Including WP rounds (white phosphor and magnesium filled), explosive, heavy target interdictor (for blasting that pesky cover away), and neuro toxin filled...
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Kehlin Yew
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PostPosted: Fri Jul 22, 2005 12:46 pm    Post subject: Reply with quote

white phos! woot! i use a shotgun wit whitephos tipped slugs, bwahahaha

by the way Garhkal, what damage would you do per round with the phos eating away at everything?
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garhkal
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PostPosted: Fri Jul 22, 2005 6:39 pm    Post subject: Reply with quote

I think i made the WPM rounds, 7d damage base, out to 3 feet, dropping 2d for every 3 feet there after. Burning for 3 rounds, loosing 2 die each round.
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Kehlin Yew
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PostPosted: Fri Jul 22, 2005 8:27 pm    Post subject: Reply with quote

ahh ok, i appreciate that.. Very Happy.. i didn't know what to put the dmg as so i used 2d per round for like 5-10 rounds, after the initial slug hitting them, so if the slug didn't kill them, the phos would... and if the slug did kill them, the remains wouldn't be ID-able Twisted Evil Twisted Evil
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garhkal
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PostPosted: Sun Dec 11, 2005 12:57 am    Post subject: Reply with quote

Kehlin Yew wrote:
ahh ok, i appreciate that.. Very Happy.. i didn't know what to put the dmg as so i used 2d per round for like 5-10 rounds, after the initial slug hitting them, so if the slug didn't kill them, the phos would... and if the slug did kill them, the remains wouldn't be ID-able Twisted Evil Twisted Evil


So... Have you had a chance to use them in game, yet??
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KageRyu
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PostPosted: Sun Dec 18, 2005 11:46 am    Post subject: Reply with quote

garhkal wrote:
I think i made the WPM rounds, 7d damage base, out to 3 feet, dropping 2d for every 3 feet there after. Burning for 3 rounds, loosing 2 die each round.

That's a bit excessive, damage wise, for a bullet. That put's a single shell on par with heavier ordinance already in the game. At best, I'd only increase the base damage of the round by 1D at most, but have it burn for a number of rounds (losing 1D per round).
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garhkal
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PostPosted: Sun Dec 18, 2005 11:23 pm    Post subject: Reply with quote

Have you actually seen one of thse rounds used? I have. My giving it a 7d for 3 feet, is extremly lienient imo... that should be more like 3 meters!...
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Chabit Rane
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PostPosted: Sun Dec 18, 2005 11:55 pm    Post subject: Reply with quote

I have seen WPRs, they are nothing if not awesome.
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Dondoozat D. Jawa
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PostPosted: Sun Jan 29, 2006 4:33 am    Post subject: Reply with quote

Loc Taal wrote:
Son of Fire wrote:
The one thing that irked me was firearms, you would figure in a galaxy with their kind of technology they would invent some different types of rounds that could off-set some of the drawbacks of them.

I think one reason the books don't have more types of ammo available for firearms is that firearms are basically archaic weapons in the Star Wars universe. Maybe at one time different types of ammo were more prevalent when firearms were widely used, but there just isn't the demand for it anymore. :D


One advantage to "Sluggaz" is that you can suppress both the report of weapon and the muzzle flash. Last time I checked, you can't suppress a blasta...
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garhkal
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PostPosted: Sun Jan 29, 2006 5:09 am    Post subject: Reply with quote

Which is where i get my motto from... A rebel special forces operative, who loves silenced firearms...
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