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SoroSuub Bi-Polar Blaster BMC-150
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Tupteq
Commander
Commander


Joined: 11 Apr 2007
Posts: 282
Location: Rzeszów, Poland

PostPosted: Mon Jun 04, 2007 9:42 am    Post subject: SoroSuub Bi-Polar Blaster BMC-150 Reply with quote

Don't you think this weapon's stats are screwed up? It's ranges are far too high, especially as for carbine: 25-100/200/300, which means that it's point blank range is 25m! I made a quick recon in Grys Weapons Stats and best point-blank range for hand blaster is 20m (DC-17m, Sniper Rifle Attachment) and there are two (not heavy) weapons with better point-blank: Verpine Shatter Gun (50m) and HB-4 (50m) and IMHO both are a munchkin weapons (totally unbalanced).
I treated it as a mistake (especially that description don't tell about it's incredible accuracy) and changed Bi-Polar ranges to 3-25/100/200 (3m is best among other carbines, rest of ranges reduced by one level) and now it's a nice carbine with great damage and not very expensive.
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kyledon Mystic
Lieutenant Commander
Lieutenant Commander


Joined: 30 May 2007
Posts: 158

PostPosted: Mon Jun 04, 2007 10:28 am    Post subject: Reply with quote

Well I generally don't mess with how they come out of the book. Just make the availabilty less so they are harder to get. Just cause they are out there does not mean they can get there hands on them.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Mon Jun 04, 2007 10:51 am    Post subject: Reply with quote

hmm, good point. just make it impossible for them to get it

but i do think that 25m pb range is a bit much
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garhkal
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Joined: 17 Jul 2005
Posts: 12246
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Mon Jun 04, 2007 5:47 pm    Post subject: Reply with quote

Because of how this weapon was listed i actually ran it the 2 times this came up in my game, what i did was consider that 25 meters the MINIMUM distance that the bolt has to travel before the two bolts coaless into one, causing that damage. You could of course, fire it one barrel at a time, with regular rifle damage/range..
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jmanski
Arbiter-General (Moderator)


Joined: 06 Mar 2005
Posts: 2023
Location: Kansas

PostPosted: Sun Jun 10, 2007 9:10 pm    Post subject: Reply with quote

That was my take as well- it needed to travel 25m to cause full damage. This was in Gundarks, right? I think it may have said something to that effect in the flavor text as well.
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garhkal
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Joined: 17 Jul 2005
Posts: 12246
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Mon Jun 11, 2007 7:29 pm    Post subject: Reply with quote

Na galadiniums.
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