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Character creation & pips
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Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Thu Jan 15, 2004 6:33 pm    Post subject: Reply with quote

I made a template once... Even got it published...

http://www.starwars-rpg.net/journal/archive/2000-03/redneck.html
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Son of Fire
Captain
Captain


Joined: 03 Sep 2003
Posts: 554
Location: Rose City Canada

PostPosted: Thu Jan 15, 2004 7:19 pm    Post subject: Reply with quote

Laughing

Why am I not surprised that you made this?

Laughing
Wink
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"My schooling not only failed to teach me what it professed to be teaching, but prevented me from being educated to an extent which infuriates me when I think of all I might have learned at home by myself." - George Bernard Shaw
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Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Thu Jan 15, 2004 8:16 pm    Post subject: Reply with quote

SoF... Those were my group's words verbatim. Worse part was, they all said it in unison!
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Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Wed Jan 21, 2004 7:18 pm    Post subject: Reply with quote

Where the idea for the Redneck Jedi came from... One day, I hope to use this Template!!!

http://www.humorsphere.com/redneck_jedi.htm
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14152
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Mon Jul 18, 2005 10:56 am    Post subject: Reply with quote

I prefer using templates, but i also have 10 of my own, ranging from former corellian security officer, to pre space merc to ships doctor...

AS to the pip thing...

Lets say you wish your character's attributes (you are making up your own template) to look like

D 3d+1
K 2d+2
M 2d
P 3d
S 3d
T 3d+2
That would be a total of 2d+2d+3d+3d+3d+3d=16d, then add up the pips.. 1 +2 +2 equals 1d+2 extra. So you would be shy one pip.

For making templates, i usualy go with 2d for # of skills for tech.know and dex. 1d for per and mech and 1d-2 for str. And if you are using a template, you cannot 'add in' a skill it does not start with, you have to learn that in game.
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