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		| FightingCorsair Ensign
 
  
  
 Joined: 15 Sep 2008
 Posts: 32
 Location: Above my feet. Most of the time.
 
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				|  Posted: Mon Jan 12, 2009 4:39 pm    Post subject: Reference Pages |   |  
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				| I'm putting together some reference pages to help my game flow quicker. Sometimes having to route through the main book to find things can be a bit of a pain. Some of my players want a hand at running too and can't look through the books as readily as I can either. 
 I've got a damage one done already but I'm looking to build a few more. The next one will likely cover movement and terrain.
 
 I'd happily share them with anyone interested. I don't have any web space to throw them so I can't post links.
 
 If someone wants them, PM me and I can email what I have to you. Or if you're willing to host the PDFs so anyone can grab them, I can send them to you as well.
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		| FightingCorsair Ensign
 
  
  
 Joined: 15 Sep 2008
 Posts: 32
 Location: Above my feet. Most of the time.
 
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		| cheshire Arbiter-General (Moderator)
 
  
 Joined: 04 Jan 2004
 Posts: 4866
 
 
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				|  Posted: Tue Jan 13, 2009 9:04 am    Post subject: |   |  
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				| Try http://yousendit.com . 
 That will do the job a bit more effectively.  I'm having a bit of trouble with the file that was posted on imageshack.
 _________________
 __________________________________
 Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind.
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		| Rerun941 Commander
 
  
  
 Joined: 27 Jul 2004
 Posts: 459
 Location: San Antonio, TX
 
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				|  Posted: Tue Jan 13, 2009 10:26 am    Post subject: |   |  
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				| I have a couple of "Player Screens" and "GM Screens" I've scrounged from various sources.  Is that the kind of thing you are looking for? 
 They've got the wound tables, grenade scatter diagrams, difficulty listings, etc. in a one-page format.
 
 I'll post them on my website when get home tonight and post the link.
 _________________
 Han - "How're we doin'?"
 Luke - "Same as always."
 Han - "That bad, huh?"
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