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Bounty hunters!
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K21DUBIE
Lieutenant Commander
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Joined: 15 Jun 2007
Posts: 237

PostPosted: Fri Aug 31, 2007 10:06 am    Post subject: Bounty hunters! Reply with quote

To all the GMs out there I would like some help running the Rancor pit Bounty hunter game. If you have any ideas on bounties to chase please check out the bounty hunter game the section called the "Bounty List".
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Ankhanu
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Joined: 13 Oct 2006
Posts: 3089
Location: Nova Scotia, Canada

PostPosted: Fri Aug 31, 2007 11:52 am    Post subject: Reply with quote

Good luck.
I've always hated running bounty hunter games, they're tough to do, making them challenging, fun and interesting.
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K21DUBIE
Lieutenant Commander
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Joined: 15 Jun 2007
Posts: 237

PostPosted: Fri Aug 31, 2007 1:24 pm    Post subject: Reply with quote

yeah I know thought I would keep them simple, but let some people just come up with character's that could be used for bounties, backgrounds and stuff like that. Kinda co-gm so to speak.
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Jedi Skyler
Moff
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Joined: 07 Sep 2005
Posts: 8440

PostPosted: Sat Sep 01, 2007 10:50 am    Post subject: Reply with quote

That would give inexperienced people a chance to get some practice statting up characters; they'd be responsible for coming up with all the aspects of that character's backstory, and it'd have to be fairly detailed because the hunters will need to know what they did, to whom, and where the acquisition will need to be taken to collect the bounty.

Anyone considering creating a bounty needs to fully stat the character out; they're going to be actively hunted and presumably putting up resistance of one sort or another, so please give great thought to how they're created. You might even consider, for those characters of a more 'wily' nature, even creating two or three characters (known associates of the target) for the GM to use as pawns to do the 'dirty work' of avoiding becoming an acquisition.
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K21DUBIE
Lieutenant Commander
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Joined: 15 Jun 2007
Posts: 237

PostPosted: Sat Sep 01, 2007 3:30 pm    Post subject: Reply with quote

Jedi Skyler wrote:
That would give inexperienced people a chance to get some practice statting up characters; they'd be responsible for coming up with all the aspects of that character's backstory, and it'd have to be fairly detailed because the hunters will need to know what they did, to whom, and where the acquisition will need to be taken to collect the bounty.

Anyone considering creating a bounty needs to fully stat the character out; they're going to be actively hunted and presumably putting up resistance of one sort or another, so please give great thought to how they're created. You might even consider, for those characters of a more 'wily' nature, even creating two or three characters (known associates of the target) for the GM to use as pawns to do the 'dirty work' of avoiding becoming an acquisition.


As for the stats you should pm those to me directly. would considered running them with you maybe in a final confrantation.
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Jedi Skyler
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Joined: 07 Sep 2005
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PostPosted: Sat Sep 01, 2007 11:55 pm    Post subject: Reply with quote

Embarassed Yup...forgot to mention that part. DEFINITELY PM the stats to K21DUBIE. We don't want the hunters knowing everything about their opposition BEFORE they become opposition. It's their job to dig that kind of information up. Wink
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awfulalex
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Joined: 03 Aug 2007
Posts: 303
Location: South Africa

PostPosted: Mon Sep 03, 2007 8:50 am    Post subject: Reply with quote

Quote:
It's their job to dig that kind of information up.


Or not, I have seen too many people rush in before doing any checks/research Smile
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K21DUBIE
Lieutenant Commander
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Joined: 15 Jun 2007
Posts: 237

PostPosted: Mon Sep 03, 2007 12:26 pm    Post subject: Reply with quote

Or not, I have seen too many people rush in before doing any checks/research Smile[/quote]

Star wars is about just going in and seeing where all the pieces fall.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Mon Sep 03, 2007 12:28 pm    Post subject: Reply with quote

lol. random fighting ftw!
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Ray
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Joined: 31 Oct 2003
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Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Mon Sep 03, 2007 12:52 pm    Post subject: Reply with quote

"Who needs to research when we can just drop a few Landers on the situation if it goes to pot."
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vong
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Joined: 30 Aug 2006
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Location: Ottawa, Canada

PostPosted: Mon Sep 03, 2007 1:00 pm    Post subject: Reply with quote

he he he. *caugh*Thermal Detenators*Caugh* they can clear a room faster then a hutt farting Wink
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awfulalex
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Joined: 03 Aug 2007
Posts: 303
Location: South Africa

PostPosted: Mon Sep 03, 2007 3:43 pm    Post subject: Reply with quote

Our Gm placed an all out ban on Therm Dets we just killed to many people that way. No looking, no leaping, just drop a few and then go see what was there Laughing
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OtterJethro
Sub-Lieutenant
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Joined: 22 Jun 2007
Posts: 52
Location: Mesa, AZ

PostPosted: Mon Sep 03, 2007 3:55 pm    Post subject: Reply with quote

will nothing left, how would you collect the bounty...?
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Mon Sep 03, 2007 3:59 pm    Post subject: Reply with quote

or just start handing out DSPs.
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awfulalex
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Joined: 03 Aug 2007
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Location: South Africa

PostPosted: Mon Sep 03, 2007 4:23 pm    Post subject: Reply with quote

bounty? No dude we are just trying to wipe out the Empire. We ahd a few guys with good trading skills so we traded to make money and as cover. And we killed Imperials. Luckily we had no Jedi in the group Laughing YEP Jedi just hold you back Laughing
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