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Bowcaster
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adamlumina93
Lieutenant
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Joined: 07 Nov 2005
Posts: 87

PostPosted: Sat Mar 08, 2008 11:09 am    Post subject: Bowcaster Reply with quote

Anyone else other than me think the wookie bowcaster is severly underpowered, for such a tough weapon to use and to only have 4D damage I certainly wouldn't take one as a player. I am thinking that this thing should have at least 5D maybe even 6D with the STR required to reload this weapon. Any thoughts?
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Gry Sarth
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Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Sat Mar 08, 2008 11:28 am    Post subject: Reply with quote

Yeah, this issue has been brought up before a couple of times. And yeah, your opinion is right on the money, higher damage (at least 5D) and STR check to reload and maybe fire it repeatedly.
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Esoomian
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Joined: 29 Oct 2003
Posts: 6176
Location: Auckland, New Zealand

PostPosted: Sat Mar 08, 2008 2:13 pm    Post subject: Reply with quote

I think the most common explanation given is that it's desinged to hurt things that aren't wookies so a stay shot won't injure someone.
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Sith'Ari Lizanthrin
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Joined: 21 Jan 2008
Posts: 101

PostPosted: Sat Mar 08, 2008 2:23 pm    Post subject: Reply with quote

Of course it is a weapon, and as per the R&E rules you could just give your player a modified one. Since it is primarily a hunting weapon it need not have damage to punch through heavy armor.

Of course I agree completely, but am playing Devil's advocate here.

So you could either give your player a "supped up version" or you could raise the minimum, best thing about tabletop games is that the rules are just guidelines.


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Ray
Commodore
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Joined: 31 Oct 2003
Posts: 1451
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Sat Mar 08, 2008 7:17 pm    Post subject: Reply with quote

Optional Quarrels.

Explosive Heads ala Rambo!
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schnarre
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Joined: 08 Oct 2007
Posts: 324

PostPosted: Thu Mar 20, 2008 11:24 pm    Post subject: Reply with quote

Considering how Chewbacca downed a Speeder Bike & trooper in ROTJ, perhaps it could be considered Speeder Scale due to power (which would also explain the high Strength required to employ it).
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garhkal
Sovereign Protector
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Joined: 17 Jul 2005
Posts: 12481
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Fri Mar 21, 2008 12:11 am    Post subject: Reply with quote

That is a great way to showcase how nasty they are. Simple but yet effective.
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schnarre
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Joined: 08 Oct 2007
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PostPosted: Sat Mar 22, 2008 2:11 am    Post subject: Reply with quote

garhkal wrote:
That is a great way to showcase how nasty they are. Simple but yet effective.



It also makes the limited ammo a balancing factor! Wink
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jmanski
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Joined: 06 Mar 2005
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Location: Kansas

PostPosted: Sat Mar 22, 2008 11:16 pm    Post subject: Reply with quote

I like it....
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Kirkler
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Joined: 25 Feb 2008
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Location: BC Canada

PostPosted: Mon Mar 24, 2008 6:48 pm    Post subject: Reply with quote

Each Wookie builds his own bowcaster as right of passage to adult hood. I can't recall which book I read that in but I do recall it. The 5D is a guild line more then a rule of thumb.
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Ankhanu
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Joined: 13 Oct 2006
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PostPosted: Mon Mar 24, 2008 11:48 pm    Post subject: Reply with quote

Kirkler wrote:
Each Wookie builds his own bowcaster as right of passage to adult hood. I can't recall which book I read that in but I do recall it. The 5D is a guild line more then a rule of thumb.


I recall reading this as well... and also cannot recall the source.
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Kirkler
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Joined: 25 Feb 2008
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PostPosted: Tue Mar 25, 2008 9:17 am    Post subject: Reply with quote

Well that does us no good then. haha I allow my wookie PC's to pick one feature to add to thier Bowcaster, not that anyone plays a wookie but if they did.
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vong
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Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Tue Mar 25, 2008 10:20 am    Post subject: Reply with quote

Kirkler wrote:
Well that does us no good then. haha I allow my wookie PC's to pick one feature to add to thier Bowcaster, not that anyone plays a wookie but if they did.


Thats not a bad idea. Features could be extra damage, further range, etc.

I like it.
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Kirkler
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Joined: 25 Feb 2008
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Location: BC Canada

PostPosted: Tue Mar 25, 2008 6:20 pm    Post subject: Reply with quote

I work it out to about 1D, wether damage, range, firecontrol, more ammo, what ever they like aslong as it's not to bad. If they want something more powerful or crazy it would require some skill rolls and perhaps some credits.
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masque
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Joined: 16 Mar 2006
Posts: 626
Location: Houston, TX

PostPosted: Wed Mar 26, 2008 12:44 am    Post subject: Reply with quote

Kirkler wrote:
I work it out to about 1D, wether damage, range, firecontrol, more ammo, what ever they like aslong as it's not to bad. If they want something more powerful or crazy it would require some skill rolls and perhaps some credits.

Unless it's some kind of artillery bowcaster, I don't see fire control being a possibility, it's a personal weapon, and a relatively primitive one at that.
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