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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16176 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri Apr 08, 2011 1:51 am Post subject: |
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garhkal wrote: | So cause of that, it might explain why yoda etc didn't sense palpaltine... his nexus of darksideness was too close to their light sideness and that canceled it out.. |
Or that he could sense Palpatine just as easily, but his proximity to a Dark Side nexus canceled both signals out. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Azai Lieutenant Commander
Joined: 05 Jul 2010 Posts: 248
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Posted: Tue Apr 12, 2011 1:18 pm Post subject: |
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It would prove interesting to gaming sessions to encourage light siders to hide in places tainted with the darkside.
They need it so the Sith, or Dark Jedi, don't find them too soon yet at the same time they are constantly facing the temptation. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Tue Apr 12, 2011 1:22 pm Post subject: |
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Azai wrote: | It would prove interesting to gaming sessions to encourage light siders to hide in places tainted with the darkside.
They need it so the Sith, or Dark Jedi, don't find them too soon yet at the same time they are constantly facing the temptation. | The difficulty is getting any player character to sit still and hide. They always seem drawn to trouble and contrarywise trouble also seems drawn to them. |
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Azai Lieutenant Commander
Joined: 05 Jul 2010 Posts: 248
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Posted: Thu Apr 14, 2011 10:50 am Post subject: |
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Also, you could run the risk of the session kinda... lagging because they are stuck there for a while.
It may work better in more of a MUSH type environment, that uses Star Wars D6.
Though I like that it gives me something to work with so when we need Jedi to hide, I know a good way to help "mask" them. |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Thu Apr 14, 2011 2:31 pm Post subject: |
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Always remember to sometimes ask the jedi to roll a control roll, note down the result and roll some dice yourself. Good way to spread some paranoia. Also, the charcters will not the the Inquisitor coming when they are used to the routine. _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14033 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Apr 14, 2011 5:33 pm Post subject: |
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I like that idea... Maybe that roll was for taint.. Or it was for say a critter sizing up whether the pc was a meal.. or maybe it was for nothing! _________________ Confucious sayeth, don't wash cat while drunk! |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Thu Apr 14, 2011 6:30 pm Post subject: |
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This line always works.. 'you look up and see a lambda class shuttle coming out from orbit heading for the spaceport' wait a couple of minutes and ask the jedi to roll a sense and a control roll. _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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Azai Lieutenant Commander
Joined: 05 Jul 2010 Posts: 248
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Posted: Thu Apr 14, 2011 8:16 pm Post subject: |
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This also, kinda helps with the idea of getting the Jedi Hunters after the PCs.
Honestly I always found it difficult that a handful of Inquisitors in the Outer Rim could sift through trillions of people, or by chance find Force Senstive beings.
The whole making waves, echoes, or disturbances makes it easier for me to use them and actually have them hunt who I want them to hunt. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Fri Apr 15, 2011 4:52 am Post subject: |
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Azai wrote: | This also, kinda helps with the idea of getting the Jedi Hunters after the PCs.
Honestly I always found it difficult that a handful of Inquisitors in the Outer Rim could sift through trillions of people, or by chance find Force Senstive beings.
The whole making waves, echoes, or disturbances makes it easier for me to use them and actually have them hunt who I want them to hunt. | Often Jedi PCs will leave all sorts of "waves." A lightsaber is a very distinctive and recognizable weapon leaving pretty distinctive marks on cripples and corpses and force leap and telekinesis are also pretty distinctive. I assume the Inquisitorious has analysts who review police reports, coroner's reports, and news stories for evidence of potential Jedi activity. In our house campaign that sort of thing then gets an Inquisitor or other agent sent to the area of the report. Once in the local vicinity, they may use investigation or sense force echoes to track down the PCs. |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Fri Apr 15, 2011 3:48 pm Post subject: |
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Its strange, given the theme of the Empire hunting Jedi, that there are no description on how this is done when it comes to tracking through the force..
Well, given the fact that my Jedi players keep using the force for everything but brush their teeth, its a bit academic in our case. A novice Inquisitor could probably find them from a sector away... _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14033 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri Apr 15, 2011 3:52 pm Post subject: |
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Azai wrote: | This also, kinda helps with the idea of getting the Jedi Hunters after the PCs.
Honestly I always found it difficult that a handful of Inquisitors in the Outer Rim could sift through trillions of people, or by chance find Force Senstive beings.
The whole making waves, echoes, or disturbances makes it easier for me to use them and actually have them hunt who I want them to hunt. |
Being they have many subworkers who do most of the trolling in databases, and can call upon a lot of resources, i felt the hunters themselves follow up on positive leads that came from actual sources, such as imp agents SEEING a lightsaber fight (surviving)...
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Often Jedi PCs will leave all sorts of "waves." A lightsaber is a very distinctive and recognizable weapon leaving pretty distinctive marks on cripples and corpses and force leap and telekinesis are also pretty distinctive. I assume the Inquisitorious has analysts who review police reports, coroner's reports, and news stories for evidence of potential Jedi activity. In our house campaign that sort of thing then gets an Inquisitor or other agent sent to the area of the report. Once in the local vicinity, they may use investigation or sense force echoes to track down the PCs. |
And woe betide lightsaber users who are not jedi.. but just think its cool..
Had 2 in a game (home) who got their LS skill up to around 9d before they finally ran affoul of Dark jedi inquisitors.... Man were they s*** their pants. _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Fri Apr 15, 2011 3:56 pm Post subject: |
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ZzaphodD wrote: | Its strange, given the theme of the Empire hunting Jedi, that there are no description on how this is done when it comes to tracking through the force..
Well, given the fact that my Jedi players keep using the force for everything but brush their teeth, its a bit academic in our case. A novice Inquisitor could probably find them from a sector away... | We actually had one Jedi appear on a planet wide holonet broadcast...as a Jedi. That did result in a visit from an Inquisitor. Good thing she latere saved all life on another planet so there is a good in-game reason for that planet to protect her and hide her from the Empire. |
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Random Numbers Commander
Joined: 12 Jan 2010 Posts: 454 Location: Gladsheim
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Posted: Sat Apr 16, 2011 8:42 am Post subject: |
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ZzaphodD wrote: | This line always works.. 'you look up and see a lambda class shuttle coming out from orbit heading for the spaceport' wait a couple of minutes and ask the jedi to roll a sense and a control roll. |
Don't we all just love paranoia? _________________ Random is who random does... |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14033 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Apr 16, 2011 2:38 pm Post subject: |
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One of the 'scary' moments people loved in sparks when i gmed, was in one game, they saw both Inquisitor Tremelayne and Vader show up on different shuttles with their own stormie squads, and overheard them saying the 2 targets were there with 5 other people of interest.. (It was a group of npcs they were after, but the pcs didn;t know that).. You should have seen the look of concern the 2 party jedi were having and the strain they had to NOT use the force for anything there after.
Even though that 'visit' happens regardless of party make up (kinda flavor backround). _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat Apr 16, 2011 2:52 pm Post subject: |
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garhkal wrote: | One of the 'scary' moments people loved in sparks when i gmed, was in one game, they saw both Inquisitor Tremelayne and Vader show up on different shuttles with their own stormie squads, and overheard them saying the 2 targets were there with 5 other people of interest.. (It was a group of npcs they were after, but the pcs didn;t know that).. You should have seen the look of concern the 2 party jedi were having and the strain they had to NOT use the force for anything there after.
Even though that 'visit' happens regardless of party make up (kinda flavor backround). | Were you at all concerned that the party needs to rely on out of character knowledge to know their PCs shouldn't tackle Vader or Tremayne? |
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