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Actions per round
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Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Wed Sep 15, 2004 9:36 pm    Post subject: Reply with quote

Yes, you could roll you Control on the 1st round with no penalties, then your Sense in the 2nd round at -1D and then attack in the 3rd round at -2D, instead of rolling all these in the same round with -2D penalties. However this doesn't change in any way the kind of situation I stated before, which makes some force powers quite innefective...
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Firehawk0220
Lieutenant Commander
Lieutenant Commander


Joined: 22 May 2005
Posts: 151
Location: Dallas, TX.

PostPosted: Mon May 23, 2005 10:51 pm    Post subject: Reply with quote

Vartax wrote:
I'd really like it if we could do it that way, and maybe someday we will but there is always this problem of characters killing other characters, so listing all action ahead of time is tricky.


Personally I am not a stickler with this. I prefer for my players to call all thier actions, except of course reactionary ones at the beginning of the round, if a target they had in sight dies before their turn, I'll let them change their actions as a result of them not being possible.

When I have players trying to PVP kill each other I make them write out their actions in advance and in secret and pass them to me.

Then I'll let them know what happens by the rolls of the dice, which must be done on the center of the table in front of everyone.

I've got a pretty good group that's trust worthy these days, however I've had issues with cheaters once or twice in the past.
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14031
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Mon Jul 18, 2005 2:40 am    Post subject: Reply with quote

In a way yes. But not against whom.... I will have them state how many they are taking, and most DO specify what they are....
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