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Rancor Pit Stat Archive?
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sun Jul 22, 2012 12:08 am    Post subject: Rancor Pit Stat Archive? Reply with quote

In a recent post, thedemonapostle mentioned having some difficulty searching for various ships using the Forum's Search function. His comment got me thinking about the possibility of a Stat Archive for completed projects. The various topic threads would still be open for discussion, but, suppose the stat creator reached the point where he felt he had learned enough from the discussion that he could tweak the stat exactly how he liked it? A stat archive would provide an easily accessible location on the forum to post that finished stat (be it a piece of equipment or a house rule) without having to slog through every post on the Search page looking for it.

Thoughts?
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Sun Jul 22, 2012 9:13 am    Post subject: Reply with quote

I like the idea.

Even starting a thread (Stickied) and keeping a list of links to the thread(s) in question might be helpful.

Something like:

Ship A:
Link

Ship B:
Link

Ship C:
Link A
Link B

etc.


No matter how you go about it, its going to be a LOT of work to get things put together, even if its fairly low maintenence to maintain/update once its complete.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sun Jul 22, 2012 9:56 am    Post subject: Reply with quote

Maybe if it was a simple template that allowed people to do their own work...
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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