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PC creation guidelines and GM reviews
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vanir
Jedi


Joined: 11 May 2011
Posts: 793

PostPosted: Wed Feb 13, 2013 9:20 pm    Post subject: Reply with quote

I mean just under Knowledge, Scholar you wrote two specialisations to advance in, scholar: ashla philosophies and scholar: miraluka religion, both of these are currently at your base Knowledge dice.
I just wanted to make sure you knew that if you wanted to gain the benefits of specialised knowledge in these fields a character must be at least 1pip above the base knowledge or general scholar, in those specialisations.
Wink
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Quetzacotl
Commander
Commander


Joined: 29 Jan 2013
Posts: 281
Location: Germany

PostPosted: Thu Feb 14, 2013 2:20 am    Post subject: Reply with quote

Ahhh, now i see what you meant ^^

I just forgot to write down the Dice Value, I still had 2 pips left that where meant for those two specialisations ^^
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Frandal
Lieutenant Commander
Lieutenant Commander


Joined: 06 Feb 2013
Posts: 157
Location: Madrid, Spain

PostPosted: Wed Feb 20, 2013 9:29 am    Post subject: Reply with quote

Still reciving players? Wink
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Jedi Skyler
Moff
Moff


Joined: 07 Sep 2005
Posts: 8440

PostPosted: Wed Feb 20, 2013 4:49 pm    Post subject: Reply with quote

Sorry for the holdup fellas...thought I'd PMed my character last night. Apparently I forgot to paste the copy I made. DUH! Embarassed

vanir has it now; just waiting on the word to post him and jump in the game.
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vanir
Jedi


Joined: 11 May 2011
Posts: 793

PostPosted: Wed Feb 20, 2013 6:15 pm    Post subject: Reply with quote

@ Frandal, yes by all means. You're welcome to write one up, there's a little gametime in the Prologue thread before the Party boards the warship for the actual mission so they'll still be on Koros Major for a bit, shopping for final mission equipment, trying out some character skills, talking to the government about the mission, things like that.
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