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Torpedo Sphere Re-Write
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16178
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Mon Sep 25, 2023 11:28 am    Post subject: Reply with quote

The only problem is, in the unlikely circumstance that one needed to roll out the results of a Torpedo Sphere attacking a Shield Generator, I’d like for there to be rules for it. I included a rule for the torpedo spam method, but I’d also like for there to be a way to roll the result for a similar attack by the Grav Shock device.

My first thought is the Planet Creation section in the Planets Collection. Gravity and Temperature are potential indicators of relative tectonic activity, plus gravity will dictate how hard the Grav Shock device has to work to actually cause an earthquake. Plus, there is a “Volcanic” entry in the Terrain section, which would automatically be more vulnerable to tectonic induction effects (but conversely, any ground-side facility will almost certainly have additional hardening against such, as well).
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16178
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Feb 16, 2024 2:43 am    Post subject: Reply with quote

Per my thoughts here, I went ahead and changed the name of the Torpedo Sphere to the Aries-Class Siege Barge, and have updated the Index to match.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
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