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Twin Wing
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Hellcat
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PostPosted: Fri Apr 08, 2005 12:31 am    Post subject: Twin Wing Reply with quote

I posted the following on Rebel Roleplayers Alliance, but here I'm including the pics that accompany it on my website. The idea came from the P-82 Twin Mustang (redesignated F-82 in '48 when the Pursuit designation was changed to the modern Fighter designation), which is basically just a case of taking a couple P-51 Mustangs, removing the left wing from one and the right wing from the other, and then fusing the two together.
Twin Mustang



Quote:
Quote:
Twin Wing
Craft: FreiTek/Slayn & Korpil B-15 Twin Wing
Type: Assualt Bomber
Scale: Starfighter
Length: 13.5
Skill: Starfighter piloting: Twin Wing
Crew: 1, gunner: 1, 2 astromech droids (can coordinate)
Crew Skill: Starfighter piloting 4D, starship gunnery 4D, starship shields 3D
Cargo Capacity: 230 kilograms
Cost: 275,000 (new)
Hyperdrive Multiplier: x1
Nav Computer: uses astromech programmed with 10 jumps
Maneuverability: 2D+2
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 4D+1
Shields: 2D
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 75/2D
Focus: 4/4D
Weapons:
4 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
*4 Proton Torpedo Launchers
Fire Arc: Front
Crew: Can be fired by either the pilot or to gunner/bobadier
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 9D
#Weapons Bay
Fire Arc: Front/Down
Crew: 1 (gunner/bombadier)
Skill: Starship gunnery
Fire Control: 4D
Space Range: See ordinace used
Atmosphere Range: See ordinace used
Damage: See ordinace used
* 4 Proton Torpedo Launchers: Fire Control given is that for the pilot. The gunner/bombadier can also operate the proton torpedo launchers at Fire Control: 4D. Also, the gunner/bombadier can target up to four targets to be hit by proton torpedos. However, he /she suffers a penalty to Fire Control when targetting more than one target. See chart below:

1 target *** Fire Control: 4D *** Fire Control normal
2 targets *** Fire Control: 2D x 2 *** Each target requires 2D to hit
3 targets *** Fire Control: 2D, 1D x 2 *** Most important target 2D, other two 1D
4 targets *** Fire Control: 1D x 4 *** Each target requires 1D to hit

According to the penalty chart, the gunner must split his/her Fire Control dice among the number of targets the are attempting to hit. Three targets also requires him/her to choose which target is the most important before they can begin firing proton torpedos.

# Weapons Bay: While not a unique feature found only on the Twin Wing, the fighter’s weapons bay is unique among bombers in that it can vary it’s angle of attack depending on the ordinace carried. Heavy missile weapons such as rockets and guided concussion missles are foward launced while bomb style weapons such as free fall thermal detonators may fall straight down. Space Range, Atmosphere Range, and Damage depend on the ordinace being dropped or fired. For instance, a missile weapon will have a Space Range and Atmosphere Range in addition to Damage done while a bomb style weapon merely requires Damage. See the individual data on the ordinace being fired to determine the information needed.


Shortly before Grand Admiral Thrawn’s campaign against the New Republic, the New Republic’s Starfighter Command began searching for a dedicated bomber to add to their fighter fleet. A competition was opened to all ship building companies to find that bomber. But it was the joint entry by FreiTek Inc. and Slayn & Korpil, the XB-15 Twin Wing, that would win the competition.

FreiTek Inc. had been founded by the Incom design team of the X-wing some time after defecting to the Alliance with the X-wing. For sometime after the introduction of the B-wing, they had been discussing with the B-wing design team at Slayn & Korpil the idea of a joint venture similar to the Incom/Subpro venture that had resulted in the Z-95 Headhunter. Yet until the NRSC competition, nothing became of these discussions.

The B-15 resembles a pair of X-wing fuselages mated to a B-wing engine pod as that’s what the design team choose for it’s appearance. However, it is what one does not easily see that really makes the B-15 what it is. The center engine pod features the powerplant for the ship, freeing up room in the two fuselages that can be used to carry cargo and weapons. The command section, located in the port fuselage, of the B-15 houses the pilot of the fighter along with the cargo carried (mostly survival gear) and all the flight controls for the fighter. Control of the lasers is routed strictly to the command section. The weapons section, the starboard fuselage, houses the gunner/bombadier and the weapons bay. The Twin Wing’s four proton torpedo launchers can be operated by either the the pilot or the gunner/bombadier, though the gunner/bombadier is able to target and fire on up to four different targets using the torpedo launchers.

In addition to pilot and gunner/bombadier, a pair of astromechs fills out the crew. Both fill the tradition role of helping to maintain the fighter while in flight, yet at the same time they each have an individual role to fill. The astromech in the port section takes care of all navigation tasks and acts as a communications officer, helping the crew to open comm channels and keep them secure. The starboard astromech assists both pilot and gunner/bombadier with all gunnery needs and assists in operating the ship’s sensors.

The B-15 program was put on hold temoparily during the events surrounding Palpatine’s return. After Palpatine’s final defeat, the program was revived and testing took place during the Sun Crusher Crisis. As soon as testing was complete, the Twin Wing began production with the first wing of B-15s arriving in time to see action during the Eye of Palpatine Crisis. During the Koornatch Crisis, Twin Wings saw action against Imperial Forces and pirates, preventing it from being used against the Yyvetha.




I had to use images X-wings and B-wings I found on line to actually make those images, but I think they came out looking fairly decent, especially the top view and I was scared to get to close to the outer S-foils when erasing the grid on the read view.
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Last edited by Hellcat on Thu Nov 08, 2007 10:33 pm; edited 1 time in total
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Ray
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PostPosted: Fri Apr 08, 2005 10:29 am    Post subject: Reply with quote

I *LIKE* IT!!!
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Rerun941
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PostPosted: Fri Apr 08, 2005 10:49 am    Post subject: Reply with quote

That rocks!

Idea Maybe merge two B-Wings so that the cockpits are on either end?
or perhaps two TIE fighters that share a solar panel in the middle?

LOL... reminds me of the "Uglies" from the P&P sourcebook.
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Ray
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PostPosted: Fri Apr 08, 2005 11:10 am    Post subject: Reply with quote

Or a pair of B-Wing Wings to a central Cockpit...
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Hellcat
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PostPosted: Sat Apr 09, 2005 1:18 am    Post subject: Reply with quote

Rerun941 wrote:

LOL... reminds me of the "Uglies" from the P&P sourcebook.


Actually, it originally was an Ugly. When I originally wrote the write up I said that some New Republic fighter mechanics merged some battle damaged X-wings with the engine pods from destroyed B-wings to make a bomber. When I reposted it on my website I changed it so that it was something concieved of by FreiTek and Slayn & Korpil to fulfil the bomber role.

As for the two B-wing ideas you guys are bouncing around, anything is possible. I've got one one of my CD-Roms, or at least I should have, a pic or two of a Y-wing twin design that actually uses a photo I took from the offical site. I forgeet if it had three engine pods or just two.
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Loc Taal
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PostPosted: Sat Apr 09, 2005 3:46 pm    Post subject: Reply with quote

Very cool!
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Hellcat
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PostPosted: Sun Apr 10, 2005 3:43 am    Post subject: Reply with quote

Rerun941 wrote:
That rocks!

Idea Maybe merge two B-Wings so that the cockpits are on either end?
or perhaps two TIE fighters that share a solar panel in the middle?

LOL... reminds me of the "Uglies" from the P&P sourcebook.


Ok, how's this look,


I'm either going to call it a Bifoil or an H-wing, if that name isn't already used, for obvious reasons.

Ray wrote:
Or a pair of B-Wing Wings to a central Cockpit...


Think I'll call this one a Fury, or something like that:


I'll come up with stats later, just spent a bit of time editing some B-wing blueprints to make those.
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Gry Sarth
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PostPosted: Sun Apr 10, 2005 11:38 am    Post subject: Reply with quote



It's called the Deathraven, it's on the Starships of the Galaxy book by Wizards.


Deathraven
Craft: Heavily-Modified Slayn & Korpil B-Wing/E2
Owner: Erron Kell (mercenary pilot)
Era: New Jedi Order
Source: Starships of the Galaxy (page 80)
Type: Heavy starfighter
Scale: Starfighter
Length: 32 meters
Skill: Starfighter piloting: Deathraven
Crew: 1
Crew Skill: Unique
Passengers: 1
Cargo Capacity: 250 kilograms
Consumables: 2 months
Cost: Not available for sale (609,000 estimated)
Hyperdrive Multiplier: x1
Nav Computer: Limited to 2 jumps
Maneuverability: 1D+1
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 5D
Shields: 5D
Sensors:
Passive: 30/0D
Scan: 65/1D
Search: 80/2D
Focus: 4/3D+2
Weapons:
4 Assault Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/15/25
Atmosphere Range: 100-300/1.5/2.5 km
Damage: 8D+2
4 Proton Torpedo Launchers (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Ammo: 10 torpedoes each
Fire Control: 3D
Space Range: 1/5/9
Atmosphere Range: 50-100/500/900 m
Damage: 9D
8 Light Ion Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-5/9/40
Atmosphere Range: 100-500/900/4 km
Damage: 5D+2



And yes, there already is an H-Wing, though I can't for the life of me discover where it came from.

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Hellcat
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PostPosted: Mon Apr 11, 2005 12:46 am    Post subject: Reply with quote

Ok, so H-wing is out and WotC has already done something with the B-wing cockpit and two wings.
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Esjs
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PostPosted: Mon Apr 11, 2005 10:01 am    Post subject: Reply with quote

How about the I-Wing?
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Grimace
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PostPosted: Tue Apr 12, 2005 12:53 am    Post subject: Reply with quote

The H-Wing was originally featured in the Challenge Magazine, put out in the late 80s through early 90s.
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RedFox
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PostPosted: Tue Apr 12, 2005 1:58 am    Post subject: Reply with quote

Wow, these are nifty lookin'.
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Hellcat
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PostPosted: Thu Nov 08, 2007 10:35 pm    Post subject: Reply with quote

I'm wondering if we should collect folks ships that they post on here and make a Rancor Pit special pdf. Maybe not
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Gry Sarth
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PostPosted: Thu Nov 08, 2007 11:21 pm    Post subject: Reply with quote

This idea has already been tossed around in the Uglies thread. Didn't come to anything, though.

Now, where IS that thread anyway?....
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Jedi Skyler
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PostPosted: Fri Nov 09, 2007 1:22 am    Post subject: Reply with quote

I created an E-wing some time ago, about 6 to 12 months before Heir to the Empire came out. Wasn't exactly pleased to see 'em take it in such a different direction...
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