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Urban Stormtrooper ?
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PostPosted: Mon Mar 06, 2017 4:43 pm    Post subject: Reply with quote

Dustflier wrote:
What's the worst a smart protocol droid can do? Exceptional translation or bookkeeping?


Push the big red self destruct button...

Use his vocabulator to impersonate someone via audio messages and send false orders. Imagine the chaos that would occur in the middle of a starfighter battle when pilots start hearing false warnings from what they think are their squadmates...

"Red Three break left!"
"Gold Two pull up"
"Blue Squadron Alter course and attack building at coordinates..."

Open access panels and rip wires or damage circuitry.

It all depends on what the droid has access to.
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PostPosted: Wed Jul 04, 2018 3:07 am    Post subject: Re: Urban Stormtrooper ? Reply with quote

Bringing this back up because I've remembered more of the past and worked through my question...

In the OP, Whill wrote:
Death Troopers and the Tank Troopers write-up that had the streetwise skill made me think of a old specialized stormtrooper variant I haven't used in a long time, a classic-era urban stormtrooper nicknamed "Streettrooper" that wore non-reflective black armor and specialized in sneaking, streetwise and fighting in an urban environment, kind of like the stormtrooper version of the Rebel SpecForce Urban Combat Specialists. I've looked through some of my books and Wookieepedia, and I just can't find anything. I don't think they were the GG9's storm commandos, shadow troopers and anything else like that. I'm thinking of a dedicated urban stormtrooper.

Was this ever published? Did I homebrew that myself and forgot I created it?

Lately I've been hashing out my SWU's Stormtrooper Corp. That combined with reconnecting with the players of my first Star Wars campaign 30 years ago has jogged some memories about my 1e days. I now remember "Street Trooper" was indeed a homebrew from somewhere in 1988-90. And they were just better skilled stormtroopers (and with Streetwise) that operated in Imperial-controlled cities with non-reflective standard st armor but painted "black" that gave them a bonus to Hide/Sneak. In use they weren't really special forces or guerrillas.

bobenhotep wrote:
Urban warfare is referred to as "MOUT" (rhymes with shout) in modern military circles. It is an acronym for Mission on Urban Terrain. I wouldn't have the troopers have any different skills than normal, but a MOUT trooper squad would probably have more grenades than normal because of close engagement distances and some special equipment to breach doors.

That makes sense to me now, but back then I doubt I gave my Street Troopers grenades because I've always tended to shy away from using grenades much in my game for some reason.

shootingwomprats wrote:
I am wondering, what is the focus of a Urban Trooper? Is it similar to SWAT units? Army and Marine squads trained for house-to-house and street-level action? I am pretty confused as to what type of specialized unit this is supposed to be.
Sutehp wrote:
Raven Redstar wrote:
Whenever I read Urban Stormtrooper, I can't help but think about the Coruscant Guard Troopers.

You mean the guys with the shiny red armor and the x-shaped faceplate? I like those guys, but I think they're more of a urban police force than urban guerillas.

But yeah, I think any sort of Imperial Urban combat specialist is going to need grey camo armor of some type. Storm Commandos got recanonized in Commander with grey armor instead of black, so I can see them in an urban guerilla mode. I'd much rather have a new type of Imperial soldier dedicated to urban combat rather than repurposed Storm Commandos, however. If they look like grey Storm Commandos, that's one thing, but I'd much rather have a new description, new name and new stats rather than just referring to them as "Urban Storm Commandos."
Error wrote:
Yeah, black armor is actually inferior to charcoal-gray or similar colors when it comes to urban camouflage. Black sticks out pretty easily in most kinds of light, even if they are dim lights.
Sutehp wrote:
On the subject of Urban stormtroopers, I stumbled across something in the fan made Star Wars ultimate npc collection v.85, which sourced to Shadows of the Empire Planets Collection, p. 75. What I found: Urban Scout Troopers.

They're not given much of a blurb, they just appear to be scout troopers with the following stats:
DEXTERITY 2D PERCEPTION 2D Blaster 4D, Brawling Parry 4D, Investigation 3D+1, Dodge 4D STRENGTH 2D KNOWLEDGE 2D Brawling 3D, Law Enforcement 4D, TECHNICAL 2D Streetwise 5D, MECHANICAL 3D Repulsorlift Operation: Speeder Bike 3D+2
Move: 10
Equipment: Hold-Out Blaster (3D+2), Scout Armor (+2 physical and energy), Blaster Pistol (4D), Aratech 74-Z speeder bike
Reference: Shadows of the Empire Planets Collection p75

And there are upjumped stats for veterans and squad leaders also in the fanbook.

Basically, they just seem to be scout troopers with the streetwise and law enforcement skills to me. But they could serve as inspirational fodder for someone.
shootingwomprats wrote:
I see this is either regular ground troops or regular Stormtrooper with a sergeant that has tactics: urban. Or else the regular tactics a sergeant would have. Of course you could stat this out however you want to infinity. I do not think it represents a special cadre, maybe additional training.

Thanks Don and everyone. When I tried to define "Street Troopers" in my current Stormtrooper Corp, I kept coming back to this. My original homebrew troopers didn't really have a defined mission focus. In my high school mentality I think I was mainly focused on environment. 'Sandtroopers operated in desserts, snowtroopers operated in snow and ice, scout troopers operated in forests, seatroopers operated in water, spacetroopers operated in space, and street troopers operated in cities.' The real purpose of street troopers was probably just for me to have some non-film troopers that looked cool and could be a better match for more advanced PCs, including possibly even sneaking up on them. I don't think I've used my street troopers since getting GG9 and using the shadow scouts, which is why I may have been conflating the two in my mind.

Prequel fluff added that the Coruscant Guard in the Core Worlds began during the Clone Wars composed of clone Shock Troopers (the guys with red highlights in RotS). A shock trooper is my son's favorite Star Wars character and I think they look cool. Video games have added new Imperial versions of shock troopers but I didn't like their looks so in my SWU, Imperial shock troopers in the classic era are the only remaining all-clone stormtrooper unit and they still wear the Phase II armor. Imperial shock troopers are general elite stormtroopers, and while focused on protecting the Core Worlds, they do sometimes go on a wide variety of important missions throughout the galaxy. However I did want to use all the WEG trooper types in RoE: The SF Handbook and the picture of the Coruscant Guard there is pretty cool, so decided that in my SWU, the Coruscant Guard is an umbrella organization that includes Shock Troopers (clones) and Royal Imperial Guards (the best of the best of all non-clone stormtrooper units). Both of these units are at the Emperor's disposal. In my SWU the Legends SotE Coruscant Guard armor is Imperial Royal Guard "action" armor for special missions in service of the Emperor, but still usually only within the same system the Emperor is in.

But what about "Imperial Street Troopers" then? They wouldn't actually be much like the Rebel SF Urban Guerrilla because guerrillas are members of a small independent group taking part in irregular fighting, typically against larger regular forces. That's not normally Imperial against Rebels. For an elite black-armored trooper I have Death Troopers (although with a hyper-focused purpose).

For Imperial SpecForce-type missions in Urban settings, the Storm Commando (Saboteur) would work quite well. They already have Streetwise, Sneak, etc. But I don't see them as needing to be dedicated to Urban environments because they are elite troopers so could be good in multiple environments. These guys are more like the Rebel Infiltrators than UGs, and that is what I imagined an elite urban trooper to be like. They aren't really like swat teams which don't sneak as much as show up in force quickly and raid a target location in a police action.

So what about a non-elite or less elite urban-environment trooper? They don't need to sneak much if at all in an Imperial-controlled city, so wouldn't need stealth armor. A little Streetwise might be appropriate, for a slightly specialized urban scouts like from SotE that Sutehp mentioned, or a sergeant of a non-elite squad like Don suggested. I have about 20 types of troopers, but within each there can still be variations, such as standard stormtroopers with riot gear, or the beast riding skill, or capes that serve as mud flaps to minimize mud getting into their armor. There could scout troopers with forest-camo armor, or urban scouts.

So now I do not really see a need for an elite urban-slanted stormtrooper outside of Shock Troopers. In my SWU, the saboteur variant of the Storm Commandos are instead my baseline Shadow Troopers. Like Error suggested and Sutehp mentioned of the canon version, these Shadow Scouts have charcoal/grey scout armor instead of black (but with my idea of a color tone-changing quality that gives a little bonus to hide/sneak rolls in darkness or low-light conditions). They have a higher Mechanical and use speeder bikes or jumppacks or whatever conveyance is needed for their missions.

As I now seem to recall from high school, I thought Urban Stormtroopers having the nickname "Street Trooper" was pretty witty, being an "s" word like all the other trooper nicknames at the time. With Street Trooper now being free, that seems like it would be a good nickname for Solo's Patrol Trooper. They are like urban biker scouts. A little streetwise skill would make sense for the Corellia post, but "Street" would also have the more mundane meaning of the "streets" that they patrol. Yeah... that's the ticket.
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PostPosted: Wed Jul 04, 2018 9:40 am    Post subject: Reply with quote

Well... I was going to post something, but... after reading your most recent post... I guess you're not looking for more input (?)

Embarassed Laughing
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PostPosted: Wed Jul 04, 2018 11:59 am    Post subject: Reply with quote

Naaman wrote:
Well... I was going to post something, but... after reading your most recent post... I guess you're not looking for more input (?)

Embarassed Laughing

No, input is still welcome! I'm always open to possible revision. And even if I don't implement your ideas, someone else reading this might. Please do post something.
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PostPosted: Thu Jul 05, 2018 11:16 am    Post subject: Reply with quote

I know, Whill. Smile

I was just being silly.

In any case, for anyone wondering, in real life, there is often (not always) a distinction between military and law enforcement organizations.

In the case of the Galactic Empire, it is difficult to differentiate, given the context.

In the prequel trilogy, we see that Palpatine's elevation to emperor was received with "thunderous applause."

In the original trilogy, we get no indication that his rule was perceived as oppressive, other than from the rebels themselves, notwithstanding the little business on Tatooine that set Luke on the the heroic path (such an operation is likely to be "classified" and withheld from the galactic public at large).

My point is that we don't necessarily know what Palpatine's approval rating was during the original trilogy, and that would be a big clue toward whether his military troops may have doubled as law enforcement troops.

In your own campaign, you may wish to explore such political nuance, and if so, it may be worth developing a civilian law enforcement branch of the Galactic Empire.

If so, the "urban trooper" concept would likely be supplanted by something like a SWAT team (or even a SWAT agency).

On the other hand, if you are looking for a more militaristic, totalitarian despotic type of government, then just use the military as the enforcers. However, it seems unlikely that this would be the case going by the general canon: there was still a galactic senate even 20 years after RotS, so it does seem that Palpatine may not have "officially" had total power (which hints at the possibility of a law enforcement arm that was separate from his military forces, and that would certainly have existed in the Republic that preceded the empire, so some remnant of it may still be around even 20 years later). On the other hand, the purpose of the clone army was to win a war and then act as the force that secured his power, once it was attained.

So, with all that in-universe context in mind, I'll also say that I feel particularly qualified to offer suggestions on what an "urban trooper" might look like on paper.

When I was in the military, I was an MP (military police). MPs are essentially a literal police force within the military whose job it is to enforce federal, state and military law on military (federally owned) installations. That is in peacetime. However, in combat, MPs serve a wide variety of functions that can be boiled down into one basic idea: MPs basically protect other troops either in the rear or in the field or at the front.

Effectively, what an MP does is control access to places of interest to the military force in general. For example, MPs would be used to block a road or secure a base or building, or to escort personnel or materials traveling in high risk areas.

Because MPs would necessarily have to deal with locals who may want to go a certain way (use a blocked road or enter an off limits building), they would tend to be a real world counter part to what an urban trooper might represent in the SWU.

In terms of equipment, the individual trooper would have access to all the same things that a typical infantryman would have access to, plus a pistol (the infantry don't generally carry pistols, however, as of late, at least within the US Army, the plan seems to be to issue a pistol to everyone now that the SIG P320 is the new handgun of choice for the army... as of now, only the 101st are getting the pistols, and only NCOs and above...).

This means that an urban trooper (or squad or platoon, etc) should reasonably have access to the following weapons:

    Rifle (or, more appropriately, a carbine if such a distinction is necessary in your SWU)
    Pistol
    Light repeater (when on foot or mounted)
    Medium repeater (when on foot or mounted)
    Heavy repeater/EWHB (when mounted or at a fixed position)
    Grenade launchers (either as an auxiliary attachment to the rifle, or as a heavy weapon mounted on a vehicle or fixed position)
    Anti-Tank weaponry (generally, only a man-portable, one-shot disposable kind)
    Sniper rifles (for select personnel specifically trained either as battlefield designated marksmen or as a "marksman observer" often referred to as a "SWAT sniper")
    Basic pyro (to include frag grenades, incendiary grenades and smoke grenades)


The vehicles that would be appropriate to an urban trooper should include a basic, military-like patrol vehicle (whatever is the SWU equivalent to a Humvee) as well as heavier vehicles which can carry a full squad of troops. Note that the "Humvee" is functionally a mobile weapons platform, more than a troop transport, while something like an MRAP functions both as a weapons platform and a troop transport.

Besides this, the urban troopers should have access to a "medium" armored vehicle that falls short of being a tank, but is significantly more substantial than a Humvee (which is essentially an armored truck). In real life, in the US military, MPs (and only MPs) use a vehicle called the ASV (armored security vehicle). It is more versatile with regard to its mobility than a Humvee, is more heavily armored, and more heavily armed, able to deliver firepower capable of destroying a tank. Basically, it has an full-auto grenade launcher, a heavy machine gun, and for close defense, a medium machine gun.

With regard to skills, there are some differences between what an urban trooper might have developed relative to his wilderness counterparts. Whether you consider the urban troopers to be a "civilian" law enforcement agency or to be part of the greater military, in either case, they will certainly be enforcing the law within their domain. Whereas wilderness troops, who, by virtue of their mere status a troops, would also have law enforcement authority, they would not actually get many chances to practice it. So certain skills would be minimally developed. Here are the skills that I think matter to an urban trooper:

    Intimidate (as all storm troopers should have)
    Con and/or Willpower (for resisting intimidations and cons by nefarious thugs and criminals)
    Law enforcement
    Cultures (especially important when interfacing with locals... this should be trained to a basic level for entry level troops, and would naturally develop with experience)
    Investigation and/or Streetwise (can possibly be reserved for specially assigned investigators who have been selected for such a duty assignment)
    Search (urban warfare is generally considered much more dangerous due to all the nooks and crannies that can hide enemies or traps; the search skill becomes even more important for every troop, not just the "point man").
    Repulsorlift Operation (patrols on foot would be much more rare given the convenience of infrastructure designed to facilitate rapid transit--thus the potential for vehicle chases/vehicle combat increases accordingly)
    Vehicle blasters (a natural progression of the vehicular-combat-oriented nature of an urban trooper)
    Security (can be limited to specially trained and assigned personnel who are part of a breaching element)
    Demolitions (can be limited to specially trained and assigned personnel who are part of a "bomb squad")
    Tactics (with an urban warfare or urban combat specialization)
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PostPosted: Thu Jul 05, 2018 10:25 pm    Post subject: Reply with quote

Wow, Naaman! Where were you this whole thread last Winter? This is gold! I really appreciate you sharing your MP experience and putting it into a Star Wars frame of reference.

Naaman wrote:
In any case, for anyone wondering, in real life, there is often (not always) a distinction between military and law enforcement organizations.

In the case of the Galactic Empire, it is difficult to differentiate, given the context.

In the prequel trilogy, we see that Palpatine's elevation to emperor was received with "thunderous applause."

In the original trilogy, we get no indication that his rule was perceived as oppressive, other than from the rebels themselves, notwithstanding the little business on Tatooine that set Luke on the the heroic path (such an operation is likely to be "classified" and withheld from the galactic public at large).

My point is that we don't necessarily know what Palpatine's approval rating was during the original trilogy, and that would be a big clue toward whether his military troops may have doubled as law enforcement troops.

In your own campaign, you may wish to explore such political nuance, and if so, it may be worth developing a civilian law enforcement branch of the Galactic Empire.

If so, the "urban trooper" concept would likely be supplanted by something like a SWAT team (or even a SWAT agency).

On the other hand, if you are looking for a more militaristic, totalitarian despotic type of government, then just use the military as the enforcers. However, it seems unlikely that this would be the case going by the general canon: there was still a galactic senate even 20 years after RotS, so it does seem that Palpatine may not have "officially" had total power (which hints at the possibility of a law enforcement arm that was separate from his military forces, and that would certainly have existed in the Republic that preceded the empire, so some remnant of it may still be around even 20 years later). On the other hand, the purpose of the clone army was to win a war and then act as the force that secured his power, once it was attained.

No, there is no explicit indication in the classic trilogy or prequels what Palpatine's general approval ratings might be, but even though Palpatine was elected Emperor-for-life by the Senate with thunderous applause, they were under the illusion that they maintained the power to elect a successor Supreme Chancellor and return to the old system. ANH and RotS both indicate that Palpatine needed the Imperial Senate to maintain control through the bureaucracy, until the Death Star was completed so that he could instead rule through fear of the Death Star blowing opposing planets up. It is strongly implied in the films and explicit in the Legends and Canon universes that the Empire was effectively a militaristic, totalitarian, despotism which is why more and more senators joined the Rebel cause as time went on. I was just reading that by 13 BBY, Imperial Patrol Troopers had largely replaced similar local law enforcement on Corellia. The Republic did have Judicials but those roles were taken over by the Republic Military in the Clone Wars, and the Republic Military became the Imperial Military.

However, after Alderaan was destroyed and the Senate was disbanded, things changed in the Empire. The Empire lost its ability to destroy planets but had already shown they had no moral qualms with it, and the people had lost the illusion of the power of the Senate, so I feel the Empire had nothing left but to rule through the military enforcing its law. The primary setting of this game is after ANH.

Naaman wrote:
So, with all that in-universe context in mind, I'll also say that I feel particularly qualified to offer suggestions on what an "urban trooper" might look like on paper.

When I was in the military, I was an MP (military police). MPs are essentially a literal police force within the military whose job it is to enforce federal, state and military law on military (federally owned) installations. That is in peacetime. However, in combat, MPs serve a wide variety of functions that can be boiled down into one basic idea: MPs basically protect other troops either in the rear or in the field or at the front.

Effectively, what an MP does is control access to places of interest to the military force in general. For example, MPs would be used to block a road or secure a base or building, or to escort personnel or materials traveling in high risk areas.

Because MPs would necessarily have to deal with locals who may want to go a certain way (use a blocked road or enter an off limits building), they would tend to be a real world counter part to what an urban trooper might represent in the SWU.

In terms of equipment, the individual trooper would have access to all the same things that a typical infantryman would have access to, plus a pistol (the infantry don't generally carry pistols, however, as of late, at least within the US Army, the plan seems to be to issue a pistol to everyone now that the SIG P320 is the new handgun of choice for the army... as of now, only the 101st are getting the pistols, and only NCOs and above...).

This means that an urban trooper (or squad or platoon, etc) should reasonably have access to the following weapons:

    Rifle (or, more appropriately, a carbine if such a distinction is necessary in your SWU)
    Pistol
    Light repeater (when on foot or mounted)
    Medium repeater (when on foot or mounted)
    Heavy repeater/EWHB (when mounted or at a fixed position)
    Grenade launchers (either as an auxiliary attachment to the rifle, or as a heavy weapon mounted on a vehicle or fixed position)
    Anti-Tank weaponry (generally, only a man-portable, one-shot disposable kind)
    Sniper rifles (for select personnel specifically trained either as battlefield designated marksmen or as a "marksman observer" often referred to as a "SWAT sniper")
    Basic pyro (to include frag grenades, incendiary grenades and smoke grenades)


The vehicles that would be appropriate to an urban trooper should include a basic, military-like patrol vehicle (whatever is the SWU equivalent to a Humvee) as well as heavier vehicles which can carry a full squad of troops. Note that the "Humvee" is functionally a mobile weapons platform, more than a troop transport, while something like an MRAP functions both as a weapons platform and a troop transport.

Besides this, the urban troopers should have access to a "medium" armored vehicle that falls short of being a tank, but is significantly more substantial than a Humvee (which is essentially an armored truck). In real life, in the US military, MPs (and only MPs) use a vehicle called the ASV (armored security vehicle). It is more versatile with regard to its mobility than a Humvee, is more heavily armored, and more heavily armed, able to deliver firepower capable of destroying a tank. Basically, it has an full-auto grenade launcher, a heavy machine gun, and for close defense, a medium machine gun.

With regard to skills, there are some differences between what an urban trooper might have developed relative to his wilderness counterparts. Whether you consider the urban troopers to be a "civilian" law enforcement agency or to be part of the greater military, in either case, they will certainly be enforcing the law within their domain. Whereas wilderness troops, who, by virtue of their mere status a troops, would also have law enforcement authority, they would not actually get many chances to practice it. So certain skills would be minimally developed. Here are the skills that I think matter to an urban trooper:

    Intimidate (as all storm troopers should have)
    Con and/or Willpower (for resisting intimidations and cons by nefarious thugs and criminals)
    Law enforcement
    Cultures (especially important when interfacing with locals... this should be trained to a basic level for entry level troops, and would naturally develop with experience)
    Investigation and/or Streetwise (can possibly be reserved for specially assigned investigators who have been selected for such a duty assignment)
    Search (urban warfare is generally considered much more dangerous due to all the nooks and crannies that can hide enemies or traps; the search skill becomes even more important for every troop, not just the "point man").
    Repulsorlift Operation (patrols on foot would be much more rare given the convenience of infrastructure designed to facilitate rapid transit--thus the potential for vehicle chases/vehicle combat increases accordingly)
    Vehicle blasters (a natural progression of the vehicular-combat-oriented nature of an urban trooper)
    Security (can be limited to specially trained and assigned personnel who are part of a breaching element)
    Demolitions (can be limited to specially trained and assigned personnel who are part of a "bomb squad")
    Tactics (with an urban warfare or urban combat specialization)

Of course the Empire had other forces beside stormtroopers, but his thread was exploring the idea of an Urban Stormtrooper. So let's just go wth that for a moment. You do not seem to be describing regular stormtroopers with couple extra skills. You seem to be describing a dedicated Urban military police force.

My first question for you is, if these Imperial MPs are a specialized stormtrooper unit, do you see them as needed specialized armor? Or will the normal armor suffice and they just need this equipment and skill set? It's important to me because I need a visual reference for all my stormtrooper types.
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PostPosted: Fri Jul 06, 2018 12:24 am    Post subject: Reply with quote

I would use regular armor stats, and maybe give the armor a slight distinction in its appearance.

FWIW, an MP is functionally a soldier (infantryman) when he is in theater. At home/in garrison they use regular police armor (rated for pistols). In theater, its the same level of protection as everyone else (in this case, I'd call it stormtrooper armor).

I was writing under the assumption that if we have specialized types of stormtroopers (scouts, desert, etc), that each variation would have specialty skills. It not unrealistic, after all. In the US military, the "infantry" designation has various sub-categories as well: motarmen, tank (Bradley) operators... there are even entire units that are dedicated to being light infantry, heavy infantry, mechanized infantry, airborne, air assault, etc.

Even in MP land, there are unit-level specializatins, such as airborne, but there are also special skills that are not common to ALL MPs. Traffic enforcement/investigation, dog handler, SRT (effectively a military SWAT team), investigator, personnel security (like the army's version of secret service), and CID (like the army's version of FBI).


So depending on how detailed you want to get, you can take it quite far.
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PostPosted: Fri Jul 06, 2018 3:08 pm    Post subject: Reply with quote

Whill wrote:

My first question for you is, if these Imperial MPs are a specialized stormtrooper unit, do you see them as needed specialized armor? Or will the normal armor suffice and they just need this equipment and skill set? It's important to me because I need a visual reference for all my stormtrooper types.


I would say go with standard armor (though colored different), maybe a carbine vs rifle, a few more grenades, and some different skills..
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PostPosted: Sat Jul 14, 2018 1:36 am    Post subject: Re: Urban Stormtrooper ? Reply with quote

Thanks, guys! Re-reading about shock troopers I see that they are described as urban military police with the authority to take over local investigations. So this discussion really cements it for me. Shock Troopers are my elite urban "MP" stormtroopers. Shadow Scouts are the Special Forces commandos with urban+ training. Patrol Troopers are my "Street Troopers". There could be riot troopers or other lower level urban based troopers which could be regular stormtroopers with some additional training and equipment.
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PostPosted: Sat Jul 14, 2018 9:10 am    Post subject: Reply with quote

You might want to have all those (less the Shadow Scouts) fall into some kind of "urban command" that incorporates the shock troopers, street troopers and riot troopers under one general umbrella while still remaining distinct from each other functionally. And in case it ever matters, an individual's career path may take him through all three of those specializations as he works his way through the ranks.

One more designation you may consider would be a detention branch for running detainee operations. This function also falls under the "MP" umbrella (in the US military). Basically, if enemies are captured on a battlefield, they can be transported to a forward detention camp while awaiting "processing" into a more permanent system (a real world example would be enemies who are captured by US soldiers and held for tactical value before being sent permanently to Guantanamo).
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PostPosted: Sat Jul 14, 2018 10:25 am    Post subject: Reply with quote

Wookieepedia also mentions the detainment branch of the clone shock troopers - They served as special prison guards for war prisoners during the Clone Wars. Now it seems obvious that real life military police were the primary inspiration for clone shock troopers. And my Imperial stormtrooper shock troopers are based on the clone shock troopers because it is same unit that transitioned from Republic to Empire. I really appreciate the skill suggestions above because that has helped me stat them out. And good idea for the urban command.
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Yora
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PostPosted: Sat Jul 14, 2018 12:08 pm    Post subject: Reply with quote

When I saw this thread, I was immediately thinking about Imperial Commandos/Storm Commandos/Shadow Scouts. (Why so many names? Did several people come up with basically the same idea without checking if it already exists?)
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Whill
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PostPosted: Sun Jul 15, 2018 12:14 am    Post subject: Reply with quote

Yora wrote:
When I saw this thread, I was immediately thinking about Imperial Commandos/Storm Commandos/Shadow Scouts. (Why so many names? Did several people come up with basically the same idea without checking if it already exists?)

https://starwars.wikia.com/wiki/Stormtrooper/Legends#Specialized_stormtroopers

https://starwars.wikia.com/wiki/Stormtrooper#Specialized_stormtroopers

Simply put, yes. There are dozens of stormtrooper types. It's nuts.
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PostPosted: Sun Jul 15, 2018 12:37 am    Post subject: Reply with quote

Whill wrote:
Wookieepedia also mentions the detainment branch of the clone shock troopers - They served as special prison guards for war prisoners during the Clone Wars. Now it seems obvious that real life military police were the primary inspiration for clone shock troopers. And my Imperial stormtrooper shock troopers are based on the clone shock troopers because it is same unit that transitioned from Republic to Empire. I really appreciate the skill suggestions above because that has helped me stat them out. And good idea for the urban command.

In a somewhat related note, Renegade Legion makes multiple mentions of penal legion troops being used in urban combat, with the reasoning being that MOUT is arguably one of the most manpower-intensive forms of combat (high casualties), so it makes more sense to send in disposable troops to do the door-kicking.
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Yora
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PostPosted: Sun Jul 15, 2018 4:33 am    Post subject: Reply with quote

Whill wrote:
Yora wrote:
When I saw this thread, I was immediately thinking about Imperial Commandos/Storm Commandos/Shadow Scouts. (Why so many names? Did several people come up with basically the same idea without checking if it already exists?)

https://starwars.wikia.com/wiki/Stormtrooper/Legends#Specialized_stormtroopers

https://starwars.wikia.com/wiki/Stormtrooper#Specialized_stormtroopers

Simply put, yes. There are dozens of stormtrooper types. It's nuts.

And amazingly, the vast majority have only a single appearance listed. Which is almost always Star Wars Galaxies, Jedi Knight, or The Force Unleashed.
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