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Pirate Ship - The Lumpy Bantha
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Kytross
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Joined: 28 Jan 2008
Posts: 773

PostPosted: Thu Feb 15, 2018 12:25 pm    Post subject: Pirate Ship - The Lumpy Bantha Reply with quote

This is the fairly unknown ship of the infamous pirate scourge Little Wook. Modified with the loot of a pirate who takes an average of 10 prizes a week, the Lumpy Bantha has the combat capacity of a space superiority starfighter and the appearance of an old, broken down freighter.

The speed of the Bantha has been augmented, both space and hyperdrive, to chase down victims that run. The engines on the Lumpy Bantha push the boundaries of legality. When customs ask why the engines are so fast Little Wook tells them it is to outrun pirates.

The weapons have been switched out with commercially available turrets. Perfectly legal.

The sensors package has been significantly upgraded to overpower a target's sensors through jamming. Customs never check sensor packages.

The Lumpy Bantha runs a second transponder that reads "The Trandoshan's Axe." This transponder code is not registered with BoSS. Little Wook switches to this transponder code when the Lumpy Bantha is actively engaged in piracy. This keeps the transponder code of the Lumpy Bantha clean.

There is a small, secondary generator installed in the ship, as well as a series of capacitors. The Lumpy Bantha's systems can be shut down and the life support systems and passive sensors can be run off the generator. The capacitors allow the ship to function while it powers back up. This allows the Lumpy Bantha to 'run silent' while 'lurking the zone,' adding +15 to the difficulty of finding the Lumpy Bantha with sensors.

The Lumpy Bantha has traded 50 metric tons of cargo space for its generator system that allows it to come back online in a single turn from running silent, as well as a series of cages to hold kidnapping victims. Most of the 50 metric tons of cargo space is taken up by the cages. When asked about the cages by customs, Little Wook explains that he often transports animals.



Lumpy Bantha: YT-1930 Light Freighter

Craft: Modified Corellian Engineering Corporation YT-1930 transport
Affiliation: Pirate
Type: Light freighter
Scale: Starfighter
Length: 35 meters
Skill: Space transports: YT-1930
Crew: 2 Crew
Skill: Varies widely
Passengers: 6
Cargo Capacity: 150 metric tons
Consumables: 4 months
Cost: 175,000
Hyperdrive Multiplier: x1
Hyperdrive Backup: x12
Nav Computer: Yes

Maneuverability: 3D
Space: 9
Hull: 4D
Shields: 3D
Sensors:
Passive: 20/2D
Scan: 50/3D
Search: 75/4D
Focus: 2/5D

Weapons:
Tomral Heavy Laser Cannon
Model: Arakyd Tomral Heavy Laser Cannon
Fire Arc: Turret
Type: Heavy laser cannon
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Damage: 5D
Source: Galaxy Guide 6: Tramp Freighters (page 40)

f-9 Heavy Ion Cannon
Model: Comar f-9 Heavy Ion Cannon
Fire Arc: Turret
Type: Heavy ion cannon
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Space Range: 1-3/7/16
Fire Control: 4D
Damage: 4D (ion damage)
Source: Galaxy Guide 6: Tramp Freighters (page 40), Pirates & Privateers (page 46)


Gamemaster Notes: This is an encounter your team will probably run from. Little Wook, his crew and his ship are designed to be a boss encounter.
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