The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Episode IX
Post new topic   This topic is locked: you cannot edit posts or make replies.    The Rancor Pit Forum Index -> General Star Wars -> Episode IX Goto page Previous  1, 2, 3, 4, 5, 6  Next
View previous topic :: View next topic  
Author Message
Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2228
Location: Pullman, WA

PostPosted: Thu Sep 20, 2018 12:05 am    Post subject: Reply with quote

CRMcNeill wrote:
Raven Redstar wrote:
Starkiller scaled?

Honestly, WEG probably low-balled Death Star-Scale. Even with a +24D Scale Modifier, the only two Death Star-Scale stats in the RAW had Hulls of 15D and 18D, which total up to 39D and 42D Character-Scale, respectively. If the goal was to put stats in a manageable range (as though there would actually be combat at the Death Star-Scale anyway), Death Star-Scale should've been in the +36D Range, with the Hulls on the DSI and DSII downgraded to 3D and 6D respectively.


Do I sense another update to your scale system?
_________________
RR
________________________________________________________________
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 12915
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Thu Sep 20, 2018 12:27 am    Post subject: Reply with quote

Oh, dear God...

Someone statted out the Freudian Nightmare.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 12915
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Thu Sep 20, 2018 12:28 am    Post subject: Reply with quote

Raven Redstar wrote:
Do I sense another update to your scale system?
Probably not. What's the odds of Death Star-Scale combat actually occurring?
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index


Last edited by CRMcNeill on Thu Sep 20, 2018 1:14 am; edited 1 time in total
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 12356
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Thu Sep 20, 2018 12:42 am    Post subject: Reply with quote

CRMcNeill wrote:
Oh, dear God...

Someone statted out the Freudian Nightmare.


ANd it listed its source as this website!
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 12915
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Thu Sep 20, 2018 12:55 am    Post subject: Reply with quote

garhkal wrote:
CRMcNeill wrote:
Oh, dear God...

Someone statted out the Freudian Nightmare.


ANd it listed its source as this website!


Here it is...
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2228
Location: Pullman, WA

PostPosted: Thu Sep 20, 2018 2:18 am    Post subject: Reply with quote

... 2006 was a dark year...
_________________
RR
________________________________________________________________
Back to top
View user's profile Send private message
KageRyu
Line Captain
Line Captain


Joined: 06 Jul 2005
Posts: 995
Location: Ohio

PostPosted: Thu Sep 20, 2018 2:29 am    Post subject: Reply with quote

Whill wrote:
Raven Redstar wrote:
Starkiller scaled?

It's in between Death Star and Starkiller scale. Duper-scale!

I'm gonna put "Duper" scale at 50D. It just feels right to me. Then Starkiller scale would be 100D. I think +100D should be planetary right? Things like Galactus, Ego, Unicron...
_________________
"There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra
Back to top
View user's profile Send private message Yahoo Messenger
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 12356
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Thu Sep 20, 2018 2:21 pm    Post subject: Reply with quote

Raven Redstar wrote:
... 2006 was a dark year...


BUT still fun!

I remember that thread now, and some of my comments.... I still think, knocking it down to only 5% of it's weaponry, and making it a massive colony ship is still worthy.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Sutehp
Commodore
Commodore


Joined: 01 Nov 2016
Posts: 1628
Location: Washington, DC (AKA Inside the Beltway)

PostPosted: Thu Sep 20, 2018 8:21 pm    Post subject: Reply with quote

CRMcNeill wrote:
garhkal wrote:
CRMcNeill wrote:
Oh, dear God...

Someone statted out the Freudian Nightmare.


ANd it listed its source as this website!


Here it is...


That's just evil: a 280km long ship that has a Class 1 hyperdrive, 25,600 lasers and ion cannons, 50 garrison bases AND has a hangar big enough to carry an Executor-class Super Star Destroyer?

The only thing missing is some sort of exhaust port that can allow it to be destroyed from a single torpedo. Or maybe ten exhaust ports. Razz Rolling Eyes
_________________
Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them.
Back to top
View user's profile Send private message
cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4465

PostPosted: Fri Sep 21, 2018 8:59 pm    Post subject: Reply with quote

That's nearly the length of Maine.
_________________
__________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind.
Back to top
View user's profile Send private message Visit poster's website
Whill
Supreme Chancellor (Owner/Admin)


Joined: 14 Apr 2008
Posts: 6007
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Fri Sep 21, 2018 9:31 pm    Post subject: Reply with quote

They already had a planet that can destroy entire star systems from across the galaxy, faster than light. How are they going to out-epic the Starkiller in Episode IX?

Quote:


Super Duper Death Star Destroyer?

I don't know where this art came from but I feared it was concept art for Episode IX. However a super duper death star destroyer that launches star destroyers like fighters is still peanuts to the Starkiller.
_________________
*
Site Map
Forum Guidelines
Registration & Log-In Help
The Rancor Pit Library
Back to top
View user's profile Send private message Visit poster's website
cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4465

PostPosted: Sat Sep 22, 2018 8:17 am    Post subject: Reply with quote

That's not my concern, it's the long commute to your duty shift in the morning that bothers me. And there's not even a Starbucks on the way.

Sorry, if this is Maine, then there's not even a Tim Horton's and a bottle of Moxie along the way.
_________________
__________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind.
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 12915
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Sep 22, 2018 11:02 am    Post subject: Reply with quote

cheshire wrote:
That's not my concern, it's the long commute to your duty shift in the morning that bothers me. And there's not even a Starbucks on the way.

Sorry, if this is Maine, then there's not even a Tim Horton's and a bottle of Moxie along the way.

Estimates put the Death Star II at 900 kilometers. I can only imagine it was equipped with an internal network of commuter trains. And never mind a VIP Shuttle, high-ranking officers probably had their own VIP elevator cars coded for priority routing.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Whill
Supreme Chancellor (Owner/Admin)


Joined: 14 Apr 2008
Posts: 6007
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Wed Oct 17, 2018 10:59 pm    Post subject: Rebels season 4 spoilers Reply with quote

Ever since watching the end of Rebels, I have a bad feeling about Ezra and Thrawn leaving into hyperspace for parts unknown. A feeling that they went to the Unknown Regions where the Chiss and the First Order are from. Thrawn could join the First Order (that part could be cool). But Ashoka and Sabine taking off to look for Ezra could mean that Sabine and Ezra are Rey's parents, and that they plus Ashoka may be in Episode IX. I'm seriously worried that with the way Rebels ended, they are going to bring a bunch of animation canon into live-action Star Wars, resulting in a further "dumbing down" of the sequels. I have a bad feeling about this.
_________________
*
Site Map
Forum Guidelines
Registration & Log-In Help
The Rancor Pit Library
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 12915
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Dec 22, 2018 11:30 pm    Post subject: Reply with quote

Heard an interesting remark in a Geeks & Gamers video on YouTube.

To keep this on topic, the main subject of the video was that Episode IX's place in the timeline is now set one year after the end of TLJ. The commenter - who is clearly not a fan of the new trilogy - then uses this to segue into a critique of the new SWU that I have felt, yet been unable to put into words until I heard someone else say it.

The new SWU feels small.

With the OT and the prequels, there was always the sense that, even if the action seen on screen was occuring in a small portion of the galaxy, it never lost the feel that it was part of a much larger universe. But the combined effect of the new films seems to have, in some ineffable way, lost that sense. Whether it's allowing ships to travel across the galaxy and back in a matter of hours, or allowing the entire Resistance to be fit into the cargo bay of the Millennium Falcon, or the "I can see Hosnian Prime from my house" trope, the Star Wars Universe just does not feel as big as it used to.

Thoughts?
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies.    The Rancor Pit Forum Index -> General Star Wars All times are GMT - 4 Hours
Goto page Previous  1, 2, 3, 4, 5, 6  Next
Page 3 of 6

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0