The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

3M-T3 Co-Pilot Droid
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Characters, Droids, and Species -> 3M-T3 Co-Pilot Droid
View previous topic :: View next topic  
Author Message
shootingwomprats
Commodore
Commodore


Joined: 11 Sep 2013
Posts: 1835
Location: Online

PostPosted: Thu Oct 18, 2018 4:43 pm    Post subject: 3M-T3 Co-Pilot Droid Reply with quote

The party a little light on some needed space transport skills? Here is a cost effective means for a starship captain to expand his crew.

3M-T3 Co-Pilot Droid
Model: Burleppe Automatica 3M-T3 Co-pilot Droid
Type: Droid co-pilot
DEXTERITY 1D
KNOWLEDGE 2D

MECHANICAL 2D
Astrogation 5D, sensors 3D, shields 3D, space transports 3D
[PERCEPTION 1D
STRENGTH 2D
TECHNICAL 2D

Computer programming/repair 3D, space transport repair 5D
Equipped With:
-- Humanoid body (2 arms, 2 legs, head, torso)
-- Photoreceptors (human range)
-- Vocabulator
-- Built-in tool attachments
-- S-COMP spike (right hand)
Move: 8
Size: 1.7 meters tall
Availability: 2, F
Cost: 3,200
Personality: Basic
Source: By Oliver Queen
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter


Last edited by shootingwomprats on Sat Oct 20, 2018 9:37 am; edited 4 times in total
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 11953
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Oct 19, 2018 4:59 pm    Post subject: Reply with quote

I like it. Comes in handy for small groups by taking some of the load off of a pilot operating a multi-crew space transport while everyone else mans the guns.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Naaman
Rear Admiral
Rear Admiral


Joined: 29 Jul 2011
Posts: 2431

PostPosted: Sat Oct 20, 2018 3:51 am    Post subject: Reply with quote

Ah, I see space transports is a knowedge skill nowadays. Razz

Joking aside, what is your take on the planetary systems skill and its relevance to navigation? Do you think the droid should have such a skill, or should it rely on the nav computer to "know" where/how to get where it wants to go?

How much different is this guy from an astromech droid in terms of its purpose (and does its cost reflect the difference, if there is one)?
Back to top
View user's profile Send private message
shootingwomprats
Commodore
Commodore


Joined: 11 Sep 2013
Posts: 1835
Location: Online

PostPosted: Sat Oct 20, 2018 10:29 am    Post subject: Reply with quote

Naaman wrote:
Joking aside, what is your take on the planetary systems skill and its relevance to navigation? Do you think the droid should have such a skill, or should it rely on the nav computer to "know" where/how to get where it wants to go?


This is really meant as a bare-bones droid, able to make calculations but does not really have knowledge in specific planets, trade routes, etc. It has no personality and just fills in on skills. The idea of this droid was to cover some skills in a logical way, but not to overshadow players.

Naaman wrote:
How much different is this guy from an astromech droid in terms of its purpose (and does its cost reflect the difference, if there is one)?


Sine this droid is designed to do alot of other skills, my thoughts was to go with the humanoid appearance if nothing more than to interact with crew easier. This can include starport crew and possibly inspectors. Whereas with a R2 unit, if you don't speak binary, good luck.
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 11953
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Oct 20, 2018 11:59 am    Post subject: Reply with quote

Also, was 3M-TA3 just a bit too obvious? Laughing
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 12092
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sat Oct 20, 2018 2:24 pm    Post subject: Reply with quote

SEems like an R2 astromech in human form..
_________________
Confuscious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
shootingwomprats
Commodore
Commodore


Joined: 11 Sep 2013
Posts: 1835
Location: Online

PostPosted: Sat Oct 20, 2018 3:43 pm    Post subject: Reply with quote

CRMcNeill wrote:
Also, was 3M-TA3 just a bit too obvious? Laughing


I do not understand the reference. I just made up the name.

garhkal wrote:
Seems like an R2 astromech in human form..


Pretty close, except it can speak with humans, it can perform some additional skills that an R2 could do, but is not trained in. But you are correct, its pretty much a different version of an R2 unit, but then again, aren't most droids a variation of another, especially when they are doing the same job(s)?
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 11953
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Oct 20, 2018 4:10 pm    Post subject: Reply with quote

shootingwomprats wrote:
CRMcNeill wrote:
Also, was 3M-TA3 just a bit too obvious? Laughing


I do not understand the reference. I just made up the name.

If you look at 3M-TA3 in a mirror, it reads as EAT-ME.

It's a custom license plate out there somewhere. Since this was a pilot droid, I figured it was an inside joke.

EDIT: 3M-T3 = ET-ME, so the joke is still there, just more subtle.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
TauntaunScout
Commander
Commander


Joined: 20 Apr 2015
Posts: 267

PostPosted: Tue Oct 23, 2018 5:56 pm    Post subject: Reply with quote

Seems cool to me. Especially in light of the humanoid copilot droids in movies lately.
Back to top
View user's profile Send private message
Pel
Line Captain
Line Captain


Joined: 10 May 2006
Posts: 928
Location: Texas

PostPosted: Fri Oct 26, 2018 11:30 am    Post subject: Reply with quote

I like this very much. Just one minor suggestion:

What about expanding the droid's sensor range to include infrared and radiation to assist in repairs and act as a safety feature for the squishy crew?

Another great write-up. Thank you!
_________________
Aha!
Back to top
View user's profile Send private message
shootingwomprats
Commodore
Commodore


Joined: 11 Sep 2013
Posts: 1835
Location: Online

PostPosted: Fri Oct 26, 2018 11:51 am    Post subject: Reply with quote

Pel wrote:
What about expanding the droid's sensor range to include infrared and radiation to assist in repairs and act as a safety feature for the squishy crew?


Interesting idea, but to be honest, this is an entry-level supplemental droid crew member. Its not supposed to have all the bells and whistles nor is it supposed to be better than the heroes. It is mean to fill a niche. With that being said though, I am not sure how the addition of infrared or ultraviolet vision would help with repairs. I am open to having my mind changed, I just need a reasonable explanation as to why.

Pel wrote:
Another great write-up. Thank you!


Thank you again!
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Back to top
View user's profile Send private message Visit poster's website
Pel
Line Captain
Line Captain


Joined: 10 May 2006
Posts: 928
Location: Texas

PostPosted: Mon Oct 29, 2018 2:15 pm    Post subject: Reply with quote

I suggested infrared and radiation spectrums to assist in repairs by detecting fires or hot spots in equipment and radiation leaks. It has a 5D repair skill so it's pretty good at diagnosing problems and then fixing them, so I thought the enhanced detection spectrums might help back up that figure.

Basic passive sensors are also usually cheap so having them standard on a co-pilot droid makes sense as a complement to the other accessories. I didn't list the radiation spectrum because I have no idea what energy a subspace or hyperspace drive spews out but it's probably bad for organics, and part of a co-pilot's duties are ensuring the safety of the crew.

That's it, really. Not so much an enhancement (maybe limit the detection ranges outside of the visual spectrum to 5 meters - can't really do much outside of troubleshooting with that) as a means of explaining how the droid is so good at its job.
_________________
Aha!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Characters, Droids, and Species All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0