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Ray Commodore
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Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Fri Nov 16, 2018 9:11 pm Post subject: Help Me Stat Out A Droid... |
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OK, it's been a long, long time since I've done Star Wars, so am quite rusty on some things.
My group (well, one of my groups) operates out of a mobile shipyard (topping out the Corvette size/mass limits, edging on Frigate) for starfighters, and is also intended as a back-up flight command and control centre with extensive sensors and communications gear.
So, I hunted up a droid that would look like an air traffic controller to be the flight officer in charge of that part of the bridge while the rest of the group did a lot of other roles. This is what I found that I love. I figure the top of her head can spin a full 360, and might even have low-rez 360 vision at all times until it's time to focus the red eye on what is important.
So, how should I stat her out? |
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Raven Redstar Rear Admiral
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Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Fri Nov 16, 2018 11:12 pm Post subject: |
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Well, the first step is pick several skills that the droid should excel at.
As a flight controller, it probably needs:
Sensors (Detect incoming ships)
Communication (communicate with incoming ships)
Bureaucracy (Determine landing priority for incoming ships)
Typically with droids, they have 1D in all non-essential stats, then 3D or so in their primary attributes.
Then give the droid anywhere from 1D-3D in appropriate skills and you're done. _________________ RR
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shootingwomprats Rear Admiral
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Joined: 11 Sep 2013 Posts: 2686 Location: Online
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Posted: Sat Nov 17, 2018 2:31 am Post subject: Re: Help Me Stat Out A Droid... |
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Ray wrote: | So, how should I stat her out? |
1-A Traffic Controller
Type: SoroSuub Corporation 1-A Traffic Controller
DEXTERITY 1D
KNOWLEDGE 2D
languages 5D, law (interstellar shipping) 4D+2, starport protocols 7D
MECHANICAL 2D
Communications 4D+2, sensors 5D
PERCEPTION 1D+2
Search 5D, persuasion 3D
STRENGTH 1D
TECHNICAL 1D
Computer programming/repair 3D+2
Equipped With:
--- Humanoid body (two arms, two legs, head)
--- Panoramic photorecptor array (360-degree vision)
--- Vocabulator
--- XXVB Translang database (1,000+ of the most popular languages)
--- Forn's ship recognition database
--- Dataprobe fingers
Move: 8
Size: 1.7 meters tall
Personality: Feminine, athoritative
Cost: 5,000 (new)
Sources: stats by +Oliver Queen. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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garhkal Sovereign Protector
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Joined: 17 Jul 2005 Posts: 14034 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Nov 17, 2018 3:13 am Post subject: |
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That looks very reasonable. _________________ Confucious sayeth, don't wash cat while drunk! |
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Ray Commodore
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Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Sat Nov 17, 2018 4:17 pm Post subject: Re: Help Me Stat Out A Droid... |
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shootingwomprats wrote: | Ray wrote: | So, how should I stat her out? |
1-A Traffic Controller
Type: SoroSuub Corporation 1-A Traffic Controller
DEXTERITY 1D
KNOWLEDGE 2D
languages 5D, law (interstellar shipping) 4D+2, starport protocols 7D
MECHANICAL 2D
Communications 4D+2, sensors 5D
PERCEPTION 1D+2
Search 5D, persuasion 3D
STRENGTH 1D
TECHNICAL 1D
Computer programming/repair 3D+2
Equipped With:
--- Humanoid body (two arms, two legs, head)
--- Panoramic photorecptor array (360-degree vision)
--- Vocabulator
--- XXVB Translang database (1,000+ of the most popular languages)
--- Forn's ship recognition database
--- Dataprobe fingers
Move: 8
Size: 1.7 meters tall
Personality: Feminine, athoritative
Cost: 5,000 (new)
Sources: stats by +Oliver Queen. | Excellent for a base model, now to upgrade some of those things for the NPC.
Thank you! |
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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Nov 17, 2018 5:06 pm Post subject: |
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If you're interested, a simple house rule I came up with for Flight Controllers was that a ship operating under the instruction of Flight Control receives a +1D bonus to a single Piloting skill (as appropriate) per round. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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shootingwomprats Rear Admiral
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Posted: Sat Nov 17, 2018 5:45 pm Post subject: |
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garhkal wrote: | That looks very reasonable. |
Thanks for the kind words garhkal.
Ray wrote: | Excellent for a base model, now to upgrade some of those things for the NPC.
Thank you! |
You're welcome. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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Pel Line Captain
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Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Sat Nov 17, 2018 7:23 pm Post subject: |
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A great writeup! Do the dataprobe fingers act like a scomp link? Also, what do you think about adding a bit of Willpower to resist wheedling spacers trying to jump the traffic control line? _________________ Aha! |
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Ray Commodore
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Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Sat Nov 17, 2018 8:31 pm Post subject: |
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Pel wrote: | A great writeup! Do the dataprobe fingers act like a scomp link? Also, what do you think about adding a bit of Willpower to resist wheedling spacers trying to jump the traffic control line? | Droids have better than something like Willpower for keeping spacers from jumping the line.
They have: THE BOOK! Written in stone, and hardwired into their processors. There shall be no deviation, there shall be retaliation for deviation, there will be missile detonations for deviation!!! ![Twisted Evil](images/smiles/icon_twisted.gif) |
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Pel Line Captain
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Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Mon Nov 19, 2018 1:09 am Post subject: |
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LOL!
I considered that, and then remembered that Friend Computer would never order loyal Citizens to summary termination. Only Commie Mutant Traitors are terminated. The Computer is NEVER wrong.
Paranoia flashbacks aside, do droids need Willpower or something similar to resist con and persuasion? I'm thinking yes, but we hardly ever see a droid with that specific skill. _________________ Aha! |
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garhkal Sovereign Protector
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Joined: 17 Jul 2005 Posts: 14034 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Nov 19, 2018 3:07 am Post subject: |
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No, because i don't think con works on them _________________ Confucious sayeth, don't wash cat while drunk! |
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shootingwomprats Rear Admiral
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Joined: 11 Sep 2013 Posts: 2686 Location: Online
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Posted: Tue Nov 20, 2018 8:23 pm Post subject: |
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Pel wrote: | A great writeup! Do the dataprobe fingers act like a scomp link? Also, what do you think about adding a bit of Willpower to resist wheedling spacers trying to jump the traffic control line? |
As I envisioned them, yes they act as SComp links or a direct computer interlink. Your flavor may vary, but in essence, it allows for easier computer interfacing.
Nah on the willpower. Its a droid and while performing its hardwired job it will perform that job within those parameters until countermanded by someone with more authority or a situation in which overriding protocols come into play.
Ray wrote: | Excellent for a base model, now to upgrade some of those things for the NPC. |
Ray, what else do you plan to add to it? _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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Ray Commodore
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Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Wed Nov 21, 2018 8:35 pm Post subject: |
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Command and Tactics skills to start with. |
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Argentsaber Lieutenant Commander
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Posted: Thu Nov 22, 2018 5:22 pm Post subject: |
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I've used willpower to allow droids to resist hacking attempts, as well as a sort of substitute for "remain conscious" force power when attempting to resist their programming and/or restraining bolts. If you do this, be sure to start with fairly high difficulties, because if they get too low, droids will go amok. _________________ "The universe is driven by the complex interaction between three ingredients: matter, energy, and enlightened self-interest."
G'Kar, Survivors (Babylon 5) |
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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Nov 22, 2018 5:44 pm Post subject: |
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Ray wrote: | Command and Tactics skills to start with. |
Tactics for a combat flight controller, certainly, but for a civilian air traffic controller, not so much. IMO, a better approach would be to treat it like a Coordination, so that on a successful Command roll, the ship pilot receives an appropriate coordination bonus. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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