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Preparing to run a PbP here; voice questions and interest.
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Bradwardine
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Joined: 09 Nov 2016
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Location: Coatesville, Pennsylvania

PostPosted: Thu Dec 13, 2018 10:51 pm    Post subject: Preparing to run a PbP here; voice questions and interest. Reply with quote

Ladies and gentlemen, greetings.

I am a rather flexible individual. That said, these are my initial thoughts.

I will set our game in the Rise of the Empire, Rebellion, or New Republic era.

It will revolve around a legitimate company. Player characters will be employed by the company, clients, passengers (or stowaways)on its ship (or other conveyance), crooks targeting said company, agents investigating or subverting it, and so forth: people with a cause to be present and remain on the scene for a time.

A company ship may be what the characters are together on, or they may be together at places to which the company sends its workers. In either of those arrangements, I design to have characters of varied kinds able to jump in or drop out easily: the company needs employees for all manner of responsibilities; all kinds of passengers could ride its ships; varied clients work with it; intelligence agents, subversives, and crooks might well target the company for ends Rebel/New Republic, Imperial, or criminal; and anyone could happen to be present where the action is.

Game rules shall be Second Edition, with a few house rules.

Force using characters shall not be allowed.

Romance will be permitted within limits.
Profane, obscene, or vulgar language is forbidden.
Combat descriptions may be gritty, but there will be no brains flying, guts coming out, or blood splattering all over the walls.

Posting interval shall be . . . once a week.

We shall roll manually; I shall roll for anyone who so desires.


Now, tell me what you think.
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Mamatried
Commodore
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Joined: 16 Dec 2017
Posts: 1822
Location: Norway

PostPosted: Thu Dec 13, 2018 11:18 pm    Post subject: Reply with quote

I like the sound if this.
I have no experience whatsoever with pbp, and doing this, which i take it to be here on the forum in a rp thread, i think is a great way o learn pbp.
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Pel
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Joined: 10 May 2006
Posts: 983
Location: Texas

PostPosted: Thu Dec 13, 2018 11:35 pm    Post subject: Reply with quote

I'm in. New to PbP, but it sounds like fun!
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Solo4114
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Joined: 18 May 2017
Posts: 256

PostPosted: Fri Dec 14, 2018 11:06 am    Post subject: Reply with quote

Count me in! By the way, are we talking 2E, 2E revised, or 2E REUP?

I can probably pull together a couple of character ideas. Can you tell us what the company actually does? Like, what it's business(es) is/are?
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Bradwardine
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Joined: 09 Nov 2016
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Location: Coatesville, Pennsylvania

PostPosted: Sun Dec 16, 2018 5:59 pm    Post subject: To answer your questions: Reply with quote

Mamatried, that is correct; it is on the forum, in a thread.

Solo4114, we are talking about pure Second Edition, Unrevised, Unexpanded, and Un-updated.

Regarding the company, it is a large concern that has many branches or sub-sections. Imagine it as similar in that respect to Mitsubishi. Much of it is vertically integrated. Its divisions include manufacturing, shipping, mining, refining, prospecting, and so forth. It probably does not have department stores, restaurants, hotels, shops, or other hospitality, retail, or entertainment industries. It has its own security forces, up to and including small military forces as necessary. The company can settle small colonies on frontier planets if it wants to. It is a frame within which many things can be painted, and I am, as I said, rather flexible. The company is rather large, and neither the players nor the characters will see all of it.
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"Fear God and keep his commandments: for this is the whole duty of man." (Ecclesiastes 12:13b)
"God . . . now commandeth all men everywhere to repent." (Acts 17:30b)
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Pel
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Joined: 10 May 2006
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Location: Texas

PostPosted: Mon Dec 17, 2018 11:39 am    Post subject: Reply with quote

Do you envision the characters as travelling troubleshooters for the corporation? Also, how does the corp feel about non-humans?
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Solo4114
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Joined: 18 May 2017
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PostPosted: Mon Dec 17, 2018 4:27 pm    Post subject: Reply with quote

Huh. Ok. I'll have to dig up my rule book for straight 2e.
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Mamatried
Commodore
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Joined: 16 Dec 2017
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Location: Norway

PostPosted: Mon Dec 17, 2018 4:47 pm    Post subject: Reply with quote

digging up my rules book, looking for a fitting template, or mkaing one.
cool that it is here on the forums.
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Kytross
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Joined: 28 Jan 2008
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PostPosted: Tue Dec 18, 2018 6:43 am    Post subject: Reply with quote

I am very interested.

Are there species restrictions we should know about? Character creation house rules?
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Bradwardine
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Joined: 09 Nov 2016
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Location: Coatesville, Pennsylvania

PostPosted: Tue Dec 18, 2018 8:39 pm    Post subject: In reply: Reply with quote

"Captain Pel, I have the intelligence you requested." The characters are not necessarily company troubleshooters. However, that was one of my thoughts while mulling the game concept over. Characters of that type do fit well. The company has no objections to non-humans as such.

"Captain Kytross, our scout ships have reached Bradwardine." I have no species restriction, and there are no character creation house rules, but I will be vetting the characters carefully.
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"Fear God and keep his commandments: for this is the whole duty of man." (Ecclesiastes 12:13b)
"God . . . now commandeth all men everywhere to repent." (Acts 17:30b)
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Pel
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Joined: 10 May 2006
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Location: Texas

PostPosted: Wed Dec 19, 2018 12:09 am    Post subject: Reply with quote

Ok, that works. When would you like to begin character creation?
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Kytross
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PostPosted: Thu Dec 20, 2018 9:48 am    Post subject: Reply with quote

I put together a rough draft of a character and pmed it to him
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Starbeard
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Joined: 29 Aug 2018
Posts: 21

PostPosted: Sun Dec 23, 2018 12:38 am    Post subject: Reply with quote

I'm interested in playing. When you talk about characters being able to drop in and out, do you intend to let us each keep a small stable of PCs to choose who we take out on missions, etc.?
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Bradwardine
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Location: Coatesville, Pennsylvania

PostPosted: Sun Dec 23, 2018 6:38 am    Post subject: To clarify: Reply with quote

No, that is not my intention. My intentions are twofold and related: to make it easy for the players to join or leave the game, and to make it easy for characters, of whatever type, to glide into the game in the midst of a scene. Should you want, for whatever reason, to run two characters at once, I might consider that. No stable concept was intended.
_________________
"Fear God and keep his commandments: for this is the whole duty of man." (Ecclesiastes 12:13b)
"God . . . now commandeth all men everywhere to repent." (Acts 17:30b)
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Kytross
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Joined: 28 Jan 2008
Posts: 773

PostPosted: Mon Dec 31, 2018 7:00 am    Post subject: Reply with quote

I pmed my equipment wishlist, but had some issues. If you don't have it, let me know
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