Director of Engineering
Joined: 05 Apr 2010
Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|Posted: Tue Feb 05, 2019 11:58 pm Post subject:
|Whill wrote: |
|I think you're losing site of the fact that Luke is not a character in the game. He is a character in a film that was was made from a screenplay written completely ungoverned by game mechanics. Unless you are going to run a player in the game playing Luke in the film's Trench Run scenario for some weird reason, it can remain a special one-time metaplot event. I feel it should be a special event for this very special and unique NPC. |
I haven't lost sight so much as I'm looking at it from a different perspective. Yes, Luke is not a character in the game, but he is a character in the Star Wars universe, which the game is trying to represent. As such, Luke should at least somewhat conform to the rules of the universe in which he exists. To me, this means that the power used to represent how he hits the exhaust port should functionally allow him to make the shot without violating the rules of the game, without requiring any GM handwaving. No, I don't expect the trench run to be duplicated in a game, but the manner in which it was done should comply with the rules of the universe.
The debate as to whether or not the WEG RAW is an accurate representation of the SWU is long-running and ongoing, and I will readily admit that it isn't perfect, but that's why we debate things here, trying to refine what is there to make a better approximation of the SWU as seen in the films.
|Finally, "Concentration" was always an incorrect interpretation of the film. Concentration is defined as "the action or power of focusing one's attention or mental effort." This is a conscious effort made by what Jung would call the ego. That is not at all what happened in the Death Star trench. On the Falcon, Obi-Wan said, "You must go of your conscious self and act on instinct." In the trench, Obi-Wan's ghost said, "Let go, Luke." Luke wasn't concentrating. Luke was letting go of his concentration. He was letting his unconscious mind take over. His instinct. This is the direct opposite of consciously focusing attention and mental effort. |
My take is that a character's dice in Force skills is representative of the degree to which a character can "let go of their conscious self and act on instinct." A Force Attribute (if used) would be the degree of natural connection the character already possesses; a character with 1D would require a lot of training to be able to do so effectively, whereas a character like Luke or Anakin with a 6D or 7D Force attribute would find it came as naturally as breathing, and was in fact something they had been doing their whole life without really realizing it.
And I agree that Concentration is not the best fit for this; my first inclination is to throw it out entirely. Failing that, however, I'd prefer a version that at least allows Luke to do what the power says he can do without requiring an on-the-fly GM revision of the actual wording of the power just for Luke's sake.
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index