Joined: 11 Sep 2013
|Posted: Tue Dec 17, 2019 10:07 pm Post subject: LF1-01 A Cularin Presence
|Okay, continuing the Living Force conversions. These are the D6 stats for all characters and creatures that appear in Among the Stars, Year 1, "Eye of the Storm Part 1: A Cularin Presence". Feedback is always appreciated.
|Nim'Ri, Head of Secuity for Hourse Hirskaala (Trandoshan): All stats 2D except for: Dexterity 3D+1, blaster 5D, dodge 5D+2, melee weapons 4D+1, Knowledge 3D, ureaucracy: Cularin system 6D+2, computer use 6D, intimidation 4D, streetwise 6D, survival 4D+1, (s) tactics: Caarite 7D+1, repulsorlift operations 4D, space transports piloting 5D, con 5D+1, investigation 5D+1, search 4D+1, Strength 3D+2, brawling 4D+2, climbing/jumping 5D+1, demolition 5D, security 5D. SA: dark vision. Character Points: 5. Move: 10. Equipment: vibroblade (Mod, STR+2D), blaster pistol (5D). |
|Renna, owner of Renna's Transport Service (rodian): all stats 2D except for: Dexterity 3D+1, blaster 5D+1, dodge 6D, melee weapons 5D+1, expert: galactic trade policies 6D+1, planetary systems 4D+2, survival 6D+2, value 6D, Mechanical 2D+2, astrogation 5D, space transports piloting 5D+2, Perception 3D+2, persuasion 7D+1, search 7D, Space transports repair 5D+2. Languages: Basic, Rodese, Caarite. Character Points: 5. Move: 10. Equipment: Blaster (4D), vibroknife (Mod, STR+1D), datapad, comlink. |
|Kerner and Bont, speeder bike goons (human): all stats 2D except for: Dexterity 3D, blaster 4D+1, dodge 5D, melee combat 4D, repulsorlift operations 5D, con 5D+1, search 6D+1, sneak 5D+2, demolitions 5D, repulsorlift repair 3D+2, security 5D. Move: 10. Equipment: Blaster (4D), speederbike, comlink. |
Hide 3D+1, Search 2D+2
-- Bite: STR+1D
-- Low-Light Vision: A Muliskki can see without penalty in near complete darkness.
-- Gas Defense: When threatened Mulissiki emit a stinky cloud of gas, covering up to a 20 meter diameter circle. Those caught within the cloud must make a Moderate stamina or willpower check or immediately flee.
Move: 25 meters
Size: 2 meters at the shoulder
|Corporal Dregz (caarite): all stats 2D except for: blaster 6D+1, dodge 4D, melee combat 5D, Knowledge 1D+2, intimidation 4D, survival 5D+1, Perception 2D+1, search 3D+2, Strength 3D, climb/jumping 4D+1, demolitions 5D+2, first aid 5D+1. SQ: +2 modifier to hide and sneak skill rolls. Character Points: 5. Move: 6. Equipment: Blaster rifle (5D), uniform, 2 medpacs, baton (Easy, STR+1D). |
|Expendable Thugs (caarite): all stats 2D except for: blaster 2D+1, dodge 4D, melee weapons 3D+2, Knowledge 1D+1, climb/jump 4D+1. SQ: +2 modifier to hide and sneak skill rolls. Character Points: 3. Move: 6. Equipment: Blaster pistol (4D), baton (Easy, STR+1D), uniform, 2 medpacs |
|Pirate (human): all stats 2D except for: Dexterity 2D+2, blaster 3D, dodge 3D+2, melee combat 4D+1, intimidation 4D+2, survival 4D+2, value 4D+1, astrogation 4D+2, space transport piloting 4D+2, Perception 2D+2, con 4D+2, search 5D+2, sneak 5D, brawling 3D+2, climb/jump 4D, space transports repair 4D+2. Move: 10. Equipment: Brown flight suit, knife (Easy, STR+1D) or baton/club (Easy, STR+1D). |
|Pirate Soldier (human): all stats 2D except for: Dexterity 2D+2, blaster 4D, dodge 4D, melee combat 4D,
planetary systems: Cularin system 5D+1, search 3D+2, Strength 3D, demolitions 5D+1. Move: 10. Equipment: Brown flight suit, blaster pistol (4D).
Host, Shooting Womp Rats
The D6 Podcast
Last edited by shootingwomprats on Thu Dec 19, 2019 7:34 pm; edited 1 time in total