The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Specializing in a Force Skill
Post new topic   Reply to topic    The Rancor Pit Forum Index -> House Rules -> Specializing in a Force Skill
View previous topic :: View next topic  
Author Message
MrNexx
Rear Admiral
Rear Admiral


Joined: 25 Mar 2016
Posts: 2248
Location: San Antonio

PostPosted: Thu Jan 02, 2020 3:39 pm    Post subject: Specializing in a Force Skill Reply with quote

This is just kind of a spitball but: How would you handle specializing in a Force Skill? Would you base it around specific powers?
_________________
"I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/
Back to top
View user's profile Send private message Visit poster's website
Savar
Captain
Captain


Joined: 14 Feb 2015
Posts: 589

PostPosted: Thu Jan 02, 2020 3:45 pm    Post subject: Reply with quote

Yes, I read just thinking about this two days ago.

Any specialized force skill would be to a force power.

One question would then be should that count to the prerequisite powers also?
Back to top
View user's profile Send private message
Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10286
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Thu Jan 02, 2020 7:39 pm    Post subject: Re: Specializing in a Force Skill Reply with quote

MrNexx wrote:
This is just kind of a spitball but: How would you handle specializing in a Force Skill? Would you base it around specific powers?
Savar wrote:
Any specialized force skill would be to a force power.

One question would then be should that count to the prerequisite powers also?

When I decided to make The Force an attribute, I thought about making powers into skills and/or skill specializations, but it just got too crunchy with all the power prerequisites and such. It would be a little easier to make powers into advanced skills because they already have prerequisites concept, but it still seems to be more trouble than it's worth.
_________________
*
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Jan 03, 2020 12:03 am    Post subject: Reply with quote

My first thought was to allow characters to specialize in one of the Sith disciplines, but I'm wondering if that might work better as an Advanced Skill...
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14021
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Fri Jan 03, 2020 4:05 am    Post subject: Reply with quote

If i did allow it, i'd do like the Dathormirian witches.. You'd spec in that specific power... IE Cont healing, or Danger sense..
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Savar
Captain
Captain


Joined: 14 Feb 2015
Posts: 589

PostPosted: Fri Jan 03, 2020 6:10 pm    Post subject: Re: Specializing in a Force Skill Reply with quote

Whill wrote:
MrNexx wrote:
This is just kind of a spitball but: How would you handle specializing in a Force Skill? Would you base it around specific powers?
Savar wrote:
Any specialized force skill would be to a force power.

One question would then be should that count to the prerequisite powers also?

When I decided to make The Force an attribute, I thought about making powers into skills and/or skill specializations, but it just got too crunchy with all the power prerequisites and such. It would be a little easier to make powers into advanced skills because they already have prerequisites concept, but it still seems to be more trouble than it's worth.


Just thinking, the specialization would be for 1 power only.
If the power requires more then 1 skill then you can specialize in that power with each skill.

When rolling for that power you would use the specialization of that skill needed if you had it or the base skill.

Because there is so many powers I think it's not worth it but someone might want that.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> House Rules All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0