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Star Wars by D&D 5E game engine
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Whill
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Joined: 14 Apr 2008
Posts: 8140
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Tue Jun 22, 2021 1:15 pm    Post subject: Star Wars by D&D 5E game engine Reply with quote

I traded in my D&D 4E PH for the 5E PH, but I have never played either of those editions. Apparently, 5E is very popular and the system is being adapted for other genres. There is a sci-fi version of the game system called Esper Genesis. The second article below states it would be a good basis for a Star Wars game. It is of marginal interest here but I thought I would share as FYI.

Esper Genesis

D&D 5E Fans Can Run a Star Wars Campaign with Esper Genesis
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RyanDarkstar
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Joined: 04 Dec 2014
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Location: Chambersburg, PA, USA, Earth

PostPosted: Tue Jun 22, 2021 9:52 pm    Post subject: Reply with quote

5E is awesome! It's a good evolution of the B/X D&D (Basic/Expert for those not in the know). My family plays every other Saturday. I'm really hoping our campaign finishes soon so we can play Alien RPG and Star Wars.

I think I saved Esper Genesis to my "maybe list" on Amazon. I'll have to give it a look. Heaven knows I don't have enough un-played RPG books on my shelves already. Rolling Eyes Part of me considered modding 5E to play Star Wars, but I really like the WEG rules (plus I have all of the books, so I feel obligated to use them).

I actually backed a different 5E sci-fi RPG early this year on Kickstarter called Farsight. I believe they're close to finalizing the books for printing, though I'm sure it'll take an extra two months to arrive since they'll be coming from Italy. Not sure how long after the Kickstarter books are out before they'll start arriving at stores.
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Whill
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PostPosted: Tue Jun 22, 2021 10:53 pm    Post subject: Reply with quote

RyanDarkstar wrote:
5E is awesome! It's a good evolution of the B/X D&D (Basic/Expert for those not in the know). My family plays every other Saturday.

Wow. From briefly flipping through the book, I did not get the impression that it was even heavily influenced by B/X but I haven't played any D&D since 2006. I imagine that 5e is not a total abandonment of the preceding editions, but cool to hear they went back to the basics in some ways. My DM experience is from my childhood gaming group's homebrewed Basic/Expert/Advanced hybrid, and my D&D player experience is with Basic/Expert, AD&D, 2e, 3e, and 3.5. I still have my Basic box set and my Expert rule book; my three AD&D1 core books; the PHs for 2e, 3.5, and 5e; and a few other books. My fave edition that I played was probably 2e.

There is at least one homebrewed Star Wars RPGs based on D&D 5e out there.
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RyanDarkstar
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PostPosted: Wed Jun 23, 2021 4:09 pm    Post subject: Reply with quote

Whill wrote:
I imagine that 5e is not a total abandonment of the preceding editions, but cool to hear they went back to the basics in some ways.


It's a good mix of B/X and 3rd. A lot of the minutia has been simplified to d20 rolls for just about everything. Most classes can accomplish skill rolls that earlier editions would not have allowed as they were class-specific, such as checking for traps. Feats are optional, though they can add some interesting flavor, like the Magic Initiate feat, which allows any class access to minor spellcasting (3 cantrips and 1 1st level spell).

Quote:
There is at least one homebrewed Star Wars RPGs based on D&D 5e out there.


I glanced over Star Wars 5E a while ago but haven't gotten back to it.
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DougRed4
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Joined: 18 Jan 2013
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Location: Seattle, WA

PostPosted: Tue Jun 29, 2021 2:59 pm    Post subject: Reply with quote

5e is great, and is a much streamlined version of the game that brings back many elements from 2E (from what I understand).

I briefly played AD&D back in the day, and I have some experience with both 3.5 and 4e. To me, 5e is the best version of the game. The 'advantage' / 'disadvantage' (essentially, roll 2d20 and keep the best, or take the lowest) is a brilliant way of handling difficulties, rather than constant numerical modifiers.

I've been in probably over a dozen different campaigns using 5e, including ones that use it for other game settings (Middle-earth, swashbucklers, etc.) and think the framework is solid enough to do just about anything (though I agree that I will stick with d6 for my Star Wars).
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