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Small Portable Force Screen
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DougRed4
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PostPosted: Fri Jan 20, 2023 4:54 pm    Post subject: Small Portable Force Screen Reply with quote

I'm setting up an ambush for my upcoming game, and want two characters to set up a small force field/screen. I'm thinking something not that different from the force shields the Gungans used in Episode I.

The main goal will not so much to protect the individuals holding it, but to make a sort of quick obstacle/wall, as the players are shot at from a nearby rooftop.

Anybody got any kind of stats for something like this? I'm thinking something about 10' tall by 20' wide. Maybe there will be a small portable generator to power it.

It doesn't have to be able to sustain a lot of punishment (if the PCs decide to blast it), but it should be enough to give them pause, if they have the walls of a high building on their right, this screen in front of them, and some ruins blocking their way a little bit to the left (the fire will be from above and to their left as well). The only logical way to go will be back, unless they decide to take out the screen.

Anyone got any ideas on how to handle this game-wise? I'd like to make it up as a piece of equipment with actual stats, if possible.
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CRMcNeill
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Jan 20, 2023 7:57 pm    Post subject: Reply with quote

Use the Cover and Protection rules on pgs. 93-94 of 2R&E. The energy shield is effectively just virtual Protection. You can also incorporate a holoprojector into it to make the field translucent or opaque to provide partial or total concealment.
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CRMcNeill
Director of Engineering
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Jan 20, 2023 10:43 pm    Post subject: Reply with quote

Also, the Equipment Chart on pg. 100 of the Star Wars Sourcebook (2E) lists Price, Availability and Strength for Small and Medium Shield Generators. Might be a decent starting point.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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Whill
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Joined: 14 Apr 2008
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PostPosted: Fri Jan 20, 2023 11:35 pm    Post subject: Re: Small Portable Force Screen Reply with quote

CRMcNeill wrote:
DougRed4 wrote:
Anyone got any ideas on how to handle this game-wise? I'd like to make it up as a piece of equipment with actual stats, if possible.

Use the Cover and Protection rules on pgs. 93-94 of 2R&E. The energy shield is effectively just virtual Protection. You can also incorporate a holoprojector into it to make the field translucent or opaque to provide partial or total concealment.

And for your convenience, Doug, the C&P rules on those pages are available at the direct link below, only very slightly tweaked from RAW.

https://rancorpit.com/jotw/damage.html#Cover%20and%20Protection
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CRMcNeill
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PostPosted: Sat Jan 21, 2023 10:58 am    Post subject: Reply with quote

Could also have it be a ray shield, so it inflicts damage if the PCs try to physically shove themselves through the barrier.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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DougRed4
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PostPosted: Sun Jan 22, 2023 5:20 pm    Post subject: Reply with quote

I was considering it to be protection, possibly. Of course if someone was able to jump over it (with a jetpack, say), they would easily bypass it.
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CRMcNeill
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PostPosted: Sun Jan 22, 2023 7:51 pm    Post subject: Reply with quote

DougRed4 wrote:
I was considering it to be protection, possibly. Of course if someone was able to jump over it (with a jetpack, say), they would easily bypass it.

Well, yeah, but you’d have the same issue with a metal blast-gate or something similar. The only solution would be to have your scene occur indoors so there’s a ceiling the jet pack can’t fly through.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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DougRed4
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PostPosted: Mon Jan 23, 2023 2:15 am    Post subject: Reply with quote

True. I'm not too concerned. They don't have a Mandalorian anymore, and I'm pretty sure none of the others have a jet pack anyway.

Here's a rough sketch I worked out for the set-up

Never mind. After 3 times resetting my password and then trying to change it, I'm giving up on PostImages. I've rarely found a more frustrating website. Evil or Very Mad [/img]
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DougRed4
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PostPosted: Mon Jan 23, 2023 2:44 am    Post subject: Reply with quote

It took awhile, but I cleaned up my Dropbox so I could post some pics here.

This is the rough sketch of the layout I was going for:

https://www.dropbox.com/s/f6gfvqs92236v7r/Attach221788_20230122_193346.jpg?dl=0
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DougRed4
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PostPosted: Mon Jan 23, 2023 2:46 am    Post subject: Reply with quote

And here is roughly what it should look like (not everything is finalized, and the Talz sniper will be way further away than shown in this pic):

https://www.dropbox.com/s/hw08a4lie9k7sga/20230122_220628.jpg?dl=0
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DougRed4
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Joined: 18 Jan 2013
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PostPosted: Mon Jan 23, 2023 2:49 am    Post subject: Reply with quote

And finally, here is the pic I'm going to share with my players, eventually, once they've seen some of the aliens that ambushed them:

https://www.dropbox.com/s/qgqrhxtqqx5dtpz/Attach221853_20230122_201240.jpg?dl=0
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