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Tantos Dree
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shootingwomprats
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Joined: 11 Sep 2013
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PostPosted: Sun Jul 06, 2025 10:05 am    Post subject: Tantos Dree Reply with quote

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Tantos Dree
Type: Hard‑bitten Bounty Hunter
Species: Human
Age: 34
Height: 1.83m
Weight: 87kg
Physical Description: Weather‑lined face, close‑cropped black hair, and a perpetual five‑o’clock shadow. Wears battered spacer armor, a gunbelt loaded for bear, and a long coat that conceals too many holsters.

DEXTERITY 3D+2
Blaster 6D, dodge 5D+1, grenade 4D+2
KNOWLEDGE 2D+1
Bureaucracy 3D, intimidation 3D+2, streetwise 4D+1
MECHANICAL 3D
Rrepulsorlift operation 3D+1, space transports 4D+2, starship gunnery 5D+2
PERCEPTION 3D+1
Bargain 3D+2, search 5D+1, sneak 4D+1
STRENGTH 3D
Brawling 5D, climb/jump 4D, stamina 4D+1
TECHNICAL 2D+2
Blaster repair 3D, demolitions 4D+2, security 4D

Special Abilities:
-- Relentless Tracker: Once per session Tantos may add +2D to a single Search or Streetwise roll when hunting a mark.
Story Factors:
-- 10,000‑credit Imperial Bounty: Hunted by sector authorities; Imperial officers gain +1D to recognize or pursue him.
Hard Reputation: Civilians and low‑level underworld types are easily cowed (+1 pip to Intimidation vs. such targets).

Move: 10
Force Sensitive? No
Force Points: 1
Dark Side Points: 1
Character Points: 7

Equipment: BlasTech EE‑3 carbine (5D), heavy blaster pistol (5D), armored spacer duster (+1 physical/+1 energy torso), wrist datapad with bounty listings remote‑detonation charges (3), slice‑key and security kit, cred‑chip slush fund (≈2,000 cr)

Background
A former guild enforcer, Tantos Dree carved out a bloody niche collecting debts and deserters until an Imperial officer he double‑crossed hung a 10,000‑credit price on his head. Now he survives on slippery deals and raw nerve. Most recently he hitched a ride aboard Roark Garnet’s Dorion Discus—then forced the crew into a firefight when Imperial customs closed in.

Personality

Aggressive, sardonic, and ruthlessly pragmatic. Dree trusts blaster bolts over promises and never passes up leverage on a traveling companion.

Objectives
-- Clear or outlive the Imperial bounty.
-- Land the bounty of a lifetime—enough to vanish.
-- Keep every escape route (and every turret) within arm’s reach.

Quote
“Step aside, kid—I miss one shot in ten. Let’s pray this isn’t the one.”

_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
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