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Heraklon-class Transport
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cheshire
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Joined: 04 Jan 2004
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PostPosted: Tue Apr 27, 2010 3:41 pm    Post subject: Heraklon-class Transport Reply with quote

Do we have stats for this already?

http://www.wizards.com/default.asp?x=starwars/article/Mesop9
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Gry Sarth
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Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Tue Apr 27, 2010 4:28 pm    Post subject: Reply with quote

Don't think we do.

Boy, that's the best picture they could find?
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Raven Redstar
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PostPosted: Tue Apr 27, 2010 5:16 pm    Post subject: Reply with quote

Looks cool. Are these used as public transport ships?

Edit: Just read into it more in depth and answered my question. 450 low class cabins, or 150 luxury suites. Smile I feel like one of the millions of Americans who just ask questions instead of reading for themselves. Laughing Embarassed
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cheshire
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PostPosted: Tue Apr 27, 2010 5:33 pm    Post subject: Reply with quote

Raven Redstar wrote:
Looks cool. Are these used as public transport ships?

Edit: Just read into it more in depth and answered my question. 450 low class cabins, or 150 luxury suites. Smile I feel like one of the millions of Americans who just ask questions instead of reading for themselves. Laughing Embarassed


That was directed at the thread starter, wasn't it? Smile
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Raven Redstar
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PostPosted: Tue Apr 27, 2010 6:06 pm    Post subject: Reply with quote

Yes, the original question was directed at you. But, I found you can learn a lot by reading the article. Laughing

You guys think you could pump out some quick stats by Thursday, I'd love to use it in my game. I've got a character on the run from the law who's going to be hopping public transportation from Ord Mantell to Corellia. I figured that ship might do the trick. Smile
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Praxian
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Joined: 30 Mar 2010
Posts: 190

PostPosted: Tue Apr 27, 2010 7:01 pm    Post subject: Reply with quote

Raven Redstar wrote:
Yes, the original question was directed at you. But, I found you can learn a lot by reading the article. Laughing

You guys think you could pump out some quick stats by Thursday, I'd love to use it in my game. I've got a character on the run from the law who's going to be hopping public transportation from Ord Mantell to Corellia. I figured that ship might do the trick. Smile


If it's just a story-plot for the guy evading the law, then you shouldn't need stats for it unless you're having it become captured (still don't need stats then either - unless your PC's want to capture one and use it).

Either way, unless your PC's want one for themselves, you shouldn't need stats. Smile
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Raven Redstar
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PostPosted: Tue Apr 27, 2010 7:38 pm    Post subject: Reply with quote

It's just nice to have stats just in case. Never know if it'll get attacked by pirates or what not.
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Gry Sarth
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Joined: 25 May 2004
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Location: Sao Paulo - Brazil

PostPosted: Wed Apr 28, 2010 8:40 am    Post subject: Reply with quote

Here ya go:

Heraklon Transport
Craft: Sadon Shipwrights Heraklon-class transport
Affiliation: General
Era: Old Republic
Source: Wizards Website
Type: Passenger cruiser
Scale: Capital
Length: 230 meters
Skill: Capital ship piloting: Heraklon transport
Crew: 20
Passengers: 450 (steerage), 150 (luxury)
Cargo Capacity: 75,000 metric tons
Consumables: 3 months
Cost: 1.250 million (new), 600,000 (used)
Hyperdrive Multiplier: x3
Nav Computer: Yes
Maneuverability: 0D
Space: 3
Atmosphere: 260; 725 kmh
Hull: 2D
Sensors:
Passive: 10/0D
Scan: 25/1D
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Gry Sarth
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Joined: 25 May 2004
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Location: Sao Paulo - Brazil

PostPosted: Wed Apr 28, 2010 10:30 am    Post subject: Reply with quote

And while I'm at it:

Crusader Corvette
Craft: Mandal Hypernautics Crusader-class corvette
Affiliation: Mandalorians / Empire
Era: Rebellion
Source: Wizards Website
Type: Mid-sized anti-starfighter warship
Scale: Capital
Length: 135 meters
Skill: Capital ship piloting: Crusader corvette
Crew: 80, gunners: 27, skeleton: 20/+15
Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 4D+2, capital ship shields 4D+1, sensors 4D
Cargo Capacity: 3,600 metric tons
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 3D+1
Shields: 2D+2
Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 80/2D
Focus: 3/3D
Weapons:
12 Laser Cannons
Fire Arc: 1 front, 5 left, 5 right, 1 back
Crew: 2
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
3 Double Laser Cannons
Fire Arc: Turret
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 3D+2
Space Range: 3-15/35/75
Atmosphere Range: 300-1.5/3.5/7.5 km
Damage: 4D+1
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Raven Redstar
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PostPosted: Wed Apr 28, 2010 12:00 pm    Post subject: Reply with quote

Thanks Gry! Oooh, I loved the Crusaders from Empire at War.
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Gry Sarth
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Joined: 25 May 2004
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PostPosted: Wed Apr 28, 2010 2:38 pm    Post subject: Reply with quote

A nice variation on the Corellian Gunship.
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Riij Skootu
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Joined: 06 May 2010
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PostPosted: Wed May 12, 2010 1:15 pm    Post subject: Reply with quote

So has anyone found a better picture for the Heraklon Transport?
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Inquisitor1138
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PostPosted: Wed Oct 04, 2023 3:17 am    Post subject: Maximum atmospheric speed 725 km/h Reply with quote

http://starwars.fandom.com/wiki/Heraklon-class_transport

Looking At the pics in the Wook' article, & the cutscene, i think the Heraklon-class transport is in the 130-160 meter range.

Maximum atmospheric speed 725 km/h[1]
1D Space 2 Atmosphere 225; 650 km/h Action IV Bulk Freighter, Action V, Action VI, Gallofree Yards Transport
1D+2 Space 3 Atmosphere 252; 725 km/h Heraklon-class transport
1D+2 Space 3 Atmosphere 260; 750 km/h W-23 Space Barge, HT-2200 Medium Freighter, CE-2 Transport, Star Galleon
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