Joined: 22 Apr 2006
|Posted: Tue Aug 30, 2011 2:48 pm Post subject:
|I think I'd like to play in an additional game using this char. If anyone has room for me please send me a PM
Twi'lek Cyborged Engineer/Bounty Hunter
Background: Seku'che started her life in Celanon city, growing up with her younger sister, in the workshop of her parents. After her parents retired she took over the shop, where she did work on everything from blasters to starships and even droids. She didn't care much who she worked for as long as they payed her for her services. This meant that she knew a lot of shady characters, and even the odd crime boss. Unfortunately her younger sister was always in trouble, running with all the wrong types, and eventually started hanging with a rough swoop gang.
One day after coming back from working on a smugglers ship in the starport, she found her shop ransacked, and her mother and father both dead. Her sister was missing, and from talking with the locals, she discovered that her sister had been the target of the attack. She immediately began looking for her, but quickly found out that she had been shipped off-world, and then sold into slavery by a rival gang.
Seku'che did the only thing she could think of. She called in every favour anyone owed her (including making a deal with a local Bothan crime lord) and sold her shop. With the money from the sale, she bought a decomissioned Baudo-class star yacht and began refurbishing it. As soon as the ship was ready, she moved what was left of her equipment into the ships cargo-space and took off after the people who had taken her sister. She had managed to get the flightplan the slavers had used from a friend in flightcontrol. The rest of her money she spent on the gear she needed. She managed to get a hold of a BlasTech A280 blaster rifle and a Corondexx VES-700 Pulse Rifle, and took them apart, on the trip to her new destination, and put them both into a single housing, in an over-under configuration, but with separate triggers and energy packs. She managed to boost the damage output of the blaster rifle, but at the cost of loosing some of the range.
She then began her double life, working as Seku'che the friendly engineer, or Xiann when she uses her much more sinister bounty hunter persona.
Xiann prefers using the sinister power approach, and has always taken great precautions to never let anyone see her face while she was hunting.
Appearance: Seku'che is a beautiful twi'lek torran female, with powdery white skin. Her entire body is covered with grey tribal style tattoos, including her lekku. When she is working as an engineer, she usually wears a simple jumpsuit with a multitude of pockets, holding various tools, gadgets and data-pads.
When she assumes the role of the bounty hunter she wears a modified Corellian 611 Combat Armour, which covers her head, as well as her torso
Blaster 5D; Brawling Parry 4D; Dodge 4D; Missile Weapons 4D
Languages 5D; Streetwise 6D; Value 5D
Astrogation 4D+1; Ground Vehicle Operation 4D+1; Ground Vehicle Operation: Gallis-Tech Scout Wheelbike 5D+1; Space Transports 5D+1; Space Transports: Baudo Yacht 6D+1; Starship Gunnery 4D+1; Starship Shields 4D+1
Bargain 4D; Con 4D; Investigation 4D; Search 4D
Blaster Repair 7D; Blaster Design (A) 1D; Droid Programming 6D; Droid Repair 5D; Ground Vehicle Repair 5D+1; Space Transports Repair 6D; Starship Weapon Repair 4D; (A) Engineering: Space Transports 3D
Head-tails: Twi'leks can use their head-tails to communicate in secret with each other, even if in a room full of others. The complex movement of the tails is, in a sense, a "secret" language that all Twi'leks are fluent in.
Biotech Cyborg Construct Aj^6: Increases computer programming/repair by 2D; Increases any Knowledge or Technical skill 1D; The Construct can store up to 8D worth of additional information. Seku'che can read the data in her data banks at any time.
Crozo Industrial Products At-Computer Link: Seku'che can make computer programming rolls or give simple commands to her shipboard computer/Go Corp CD-12a Autopilot Droid Brain
Neuro-Saav Cyborg/Droid Interface: Makes all Droid Programming rolls one difficulty easier.
Size: 1.8 meters tall
Cyber Points: 3
Gear: Custom Blaster Carbine (combines a BlasTech A280 [Ammo: 50, Range: 3-30/100/200, Damage: 7D] and a Pulse Rifle(1) [Ammo: 15, Range: 1-10/20/30, Damage: 6D/5D/3D] into one housing); Modified Corellian 611 Combat Armour(2) ; SoroSuub Security S-5 Blaster(3) [Ammo: 25, Range: 3-7/25/50, Damage: 4D+1]; matched pair of Butterfly style Vibro Blades laced with a Cortosis Weave [Diff: Moderate, Damage: STR+3D (maximum: 6D)]Gallis-Tech Scout Wheelbike; Vatak'ultuka (Modified Baudo-class Yacht)
(1) Game notes: select a target; the target and all beings within 1 meter radius take full damage. All targets within 15° either way of the target take 5D damage; all targets within 30° either way of the target take 3D damage. The super-conducting filaments must be replaced every 20 shots. If the filaments aren't changed when scheduled, roll 2D for the first shot after the change time; add +1 for each additional shot. On a total of 7 or higher, the pulse rifle's overload circuits cut in and shut the weapon down causing 250 credits of damage (moderate blaster repair). If the total is 11 or higher, the weapon explodes in the users hands causing 9D damage in a two meter blast radius.
(2) Xiann's Armour
Model: Modified Corellian 611 Combat Armour
Type: Personal Battle Armour
Cost: Not for sale
Basic Suit: +3D STR physical, +2D STR energy; covers head and torso; add +10 difficulty to any swimming rolls.
Targeting system: Contains a Multi-Frequnecy Targeting and acquisition System (MFTAS) which gives +2D to all Perception checks in darkness, smoke and other visibility-obscuring conditions. Also gives +2D to ranged weapon skill uses when the user aims for more than one round (in addition to the normal bonuses for “preparing.”)
Macrobinoculars: Add +2D to Perception or Search for objects 100-300 meters away.
Rebreather Unit: Allows the wearer to breathe on any planet with an atmosphere for 10 hours.
(3) Game notes: The weapon has a built in dart launcher and a grappling spike launcher.
Dart Launcher: Damage: 1D, 6D (Stun damage from neurotoxin); Range: 2-5/10/20; If the neurotoxin achieves an unconscious result, the victim must make a Difficult stamina roll after five minutes to revive. After another five minutes, difficulty is reduced to Moderate. After another two minutes, the difficulty to revive is Easy. Targets over 150 kilograms reduce difficulty to revive by one level, and make stamina rolls at four minutes, three minutes and one minute; Targets over 300 kilograms reduce the difficulty to revive by two levels and make stamina rolls at two minutes, one minute, and one minute.
Grappling Spike Launcher: 20-meter lanyard, uses missile weapons skill; Range: 0-3/10/20. If used as a weapon it does 2D damage.
Vatak'ultuka (Fight on tomorrow)/Ma'allesh (Travel Safely)
Craft: Converted Baudo-class Star Yacht
Type: Space Yacht
Length: 32 meters
Skill: Space transports: Baudo Yacht
Crew Skill: See Seku'che/Xiann
Passengers: 2 + 3 prisoners
Cargo Capacity: 29.5 metric tons; 0.5 metric ton in scanner resistant cargo compartment used to store her bounty hunter gear when she isn't using them
Consumables: 1 months
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x3
Nav Computer: Yes
Atmosphere: 415; 1,200 kmh
Shields: 3D + 3D of backup shields*
2 Heavy Laser Cannons (fire linked)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
1 Light Repeating Blaster Docking Gun
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D+2
Range: 3-50/120/300 m
Capsule: Seku'che/Xiann has heavily modified a Baudo Star Yacht. 3 of the passenger cabins have been converted into prisoner cells, while another 3 have been converted into cargo space. Some of the cargo space (about 16 tonnes worth) actually holds what is left of Seku'che's repair- and manufacturing shop, where she keeps working to improve and invent her equipment. In addition to this she also added a CD-12a Autopilot Droid Brain to her ship, brought in a stronger shield generator and upgraded the light laser cannon to a heavy and added a second laser cannon to the turret and fire linked them. She also added a Light Repeating Blaster Docking gun, which may be fired either from the cockpit, or by the CD-12a Droid Brain. She swapped out both the hyperdrive and the hyperdrive backup for faster versions. In addition the ship has two separate transponder codes, allowing Seku'che to land incognito as a travelling repairship, by the name of Ma'allesh.
The CD-12a Droid brain has the following stats:
Type: Go Corp CD-12a Autopilot Droid Brain
Space Transports 4D
Baudo Yacht 5D
Starship Gunnery 4D
Space Transports Repair 2D
Availability: 4, R
Game Notes: Wrist activator has a range of up to 5 kilometres
* Regenerating shield generators are designed to be a backup system to an existing shield generator already installed on a starship. The backup shielding provides 3D in backup shields. When a die of shields is lost, the shield operator can attempt to make an Easy starship shields roll. If successful, one of the backup shield dice can be activated to bring the ship back up to its maximum shield die code. Once all three backup dice are exhausted, the shields can withstand the normal amount of damage and then must be completely overhauled.
Craft: Gallis-Tech Scout Wheelbike
Type: Surface scout vehicle
Length: 2 meters
Skill: Ground vehicle operation: wheelbike
Crew Skill: See Seku'che/Xiann
Cargo Capacity: 20 kilograms
Cost: 10,000 (civilian version)
Move: 35; 10 kmh
Body Strength: 1D+2
Repeating Blaster (Made with emphasis on being easily removable so the bike can be used by both her Seku'che and Xiann persona)
Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
It is not bigotry to be certain we are right; but it is bigotry to be unable to imagine how we might possibly have gone wrong.
G. K. Chesterton (1874 - 1936)