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(d20) Conversion Therapy
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Xain Arke
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PostPosted: Thu Aug 20, 2020 7:30 pm    Post subject: Reply with quote

Hutt Characters from the Hutt, Hutt, Hutts WOTC D20 Article

I already did Aruk in the Dark Horse Clone Wars Characters thread (around Page 9 or 10), although he was converted from a different D20 source.


Jabbas Uncle…Juncle?

Jiliac Desilijic Tiron, Hermaphrodite [Masculine Personality] Hutt
Type: Hutt Crime Lord
DEXTERITY 1D+2
Blaster 4D+2, Brawling Parry 5D, Dodge 5D, Firearms 4D+2, Melee Combat 6D+2, Melee Parry 5D
KNOWLEDGE 4D
Intimidation 16D, Languages 6D, Languages: Basic 5D, Languages: Dosh 5D, Languages: Huttese 5D, Languages: Rodese 5D, Languages: Rybese 5D,
Languages: Ryl 5D, Planetary Systems: Nal Hutta 8D+1, Planetary Systems: Ylesia 8D+1, Scholar: Chemistry 8D, Scholar: Galactic Politics 10D, Value 13D,
Willpower 11D+1
MECHANICAL 2D+1
Communications 6D+2, Sensors 6D+2
PERCEPTION 4D+2
Con 16D+1, Forgery 11D+2, Gambling 8D+2, Investigation 15D, Persuasion 13D
STRENGTH 3D+1
TECHNICAL 4D
Computer Programming/Repair 8D+1
Special Abilities:
Force Resistance: Hutts have an innate defence against Force-based mind-manipulation techniques and roll double their Perception dice to resist such attacks.
However, because of this, Hutts can only rarely learn Force skills.
Story Factors:
Reputation: Hutts are almost universally despised, even by those who find themselves benefiting from the Hutt’s activities. Were it not for the ring of protection
with which the Hutts surround themselves, they would surely be exterminated within a few years.
Self-centred: Hutts cannot look “beyond themselves” (or their offspring or parents) in their considerations. However, because they are master manipulators, they
can compromise – “I’ll give him what he wants to get what I want.” They cannot be philanthropic without ulterior motives.
Force Points: 1
Dark Side Points: 47
Character Points: 25
Move: 2
Equipment: Desilijic Ceremonial Knife (STR+1), Criminal Empire, Opulent Palaces (Outer Rim, Nal Hutta), Repulsorsled, Personal Luxury Speeder,
Dragon Pearl (Personal Luxury Star Yacht), Slaves.

This guy is pretty high statted, but as he's a Hutt Crimeboss, I left the straight conversion fully intact, with the exception of the standard attribute tweaks to fit
within D6 attribute dice and species range limits.

(Edit) Damn it, I forgot to alter the Move rating to within Hutt range. Have corrected it.

https://starwars.fandom.com/wiki/Jiliac_Desilijic_Tiron
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Xain Arke
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PostPosted: Fri Aug 21, 2020 6:53 pm    Post subject: Reply with quote

Pardon Me Clone, Is that the Wallanooga Repulsortrain?

Wallanooga ["One-Eye"], Hermaphrodite [Masculine Personality] Hutt
Type: Hutt Crime Lord
DEXTERITY 1D+2
Blaster 3D+1, Brawling Parry 3D+2, Dodge 3D+2, Melee Combat 3D+2, Melee Parry 3D+2
KNOWLEDGE 4D
Intimidation 14D, Languages 5D+1, Languages: Basic 5D, Languages: Huttese 5D, Planetary Systems: Anzati 6D,
Planetary Systems: Ord Namurt 5D, Value 8D, Willpower 7D
MECHANICAL 2D+2
PERCEPTION 5D
Con 9D, Forgery 6D+1, Investigation 9D, Persuasion 12D+2
STRENGTH 3D+2
Stamina 5D
TECHNICAL 3D
Special Abilities:
Force Resistance: Hutts have an innate defence against Force-based mind-manipulation techniques and roll double their
Perception dice to resist such attacks. However, because of this, Hutts can only rarely learn Force skills.
Story Factors:
Reputation: Hutts are almost universally despised, even by those who find themselves benefiting from the Hutt’s activities.
Were it not for the ring of protection with which the Hutts surround themselves, they would surely be exterminated within a few years.
Self-centred: Hutts cannot look “beyond themselves” (or their offspring or parents) in their considerations. However, because they
are master manipulators, they can compromise – “I’ll give him what he wants to get what I want.” They cannot be philanthropic
without ulterior motives.
Force Points: 3
Dark Side Points: 20
Character Points: 15
Move: 2
Equipment: Anzati Assassin's Blaster (4D), Organized Crime Holdings (Assassination, Gunrunning, Slavery), Several Palatial Estates,
Personal Star Yacht, Repulsorsled, Slaves.

https://starwars.fandom.com/wiki/Wallanooga
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Xain Arke
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PostPosted: Fri Aug 21, 2020 9:04 pm    Post subject: Reply with quote

This Conversion is Dredd-On

Dreddon, Hermaphrodite [Masculine Personality] Hutt
Type: Hutt Crime Lord
DEXTERITY 2D
Blaster 5D, Brawling Parry 5D, Dodge 5D, Firearms 5D, Melee Combat 4D+2, Melee Parry 5D
KNOWLEDGE 3D+2
Intimidation 4D+1, Languages 6D, Languages: Ancient Selkath 5D, Languages: Basic 5D, Languages: Huttese 5D, Languages: Mandalorian 5D,
Languages: Ryl 5D, Languages: Shistavanen 5D, Languages: Ubese 5D, Scholar: Archaeology 9D+1, Scholar: Technology 10D, Value 10D+2,
Willpower 6D+2
MECHANICAL 3D+1
Astrogation 5D+2, Communications 8D, Sensors 8D, Repulsorlift Operations 4D+2, Space Transports 4D+2, Starship Gunnery 4D+2,
Starship Shields 4D+2
PERCEPTION 4D+1
Con 8D+2, Investigation 9D+2, Persuasion 9D+2
STRENGTH 2D+2
TECHNICAL 4D
Computer Programming/Repair 8D+2, Blaster Repair 10D+1, Demolitions 8D+1, Melee Weapons Repair: Vibro Weapons 10D+1, Security 6D+1
Special Abilities:
Force Resistance: Hutts have an innate defence against Force-based mind-manipulation techniques and roll double their Perception dice to resist
such attacks. However, because of this, Hutts can only rarely learn Force skills.
Story Factors:
Reputation: Hutts are almost universally despised, even by those who find themselves benefiting from the Hutt’s activities. Were it not for the ring
protection with which the Hutts surround themselves, they would surely be exterminated within a few years.
Self-centred: Hutts cannot look “beyond themselves” (or their offspring or parents) in their considerations. However, because they are master
manipulators, they can compromise – “I’ll give him what he wants to get what I want.” They cannot be philanthropic without ulterior motives.
Force Points: 1
Dark Side Points: 13
Character Points: 15
Move: 2
Equipment: Ancient Selkath Vibroblade (STR+3D, maximum: 6D), Antique Mandalorian Heavy Blaster Pistol (5D), Unknown Number of Outer Rim
Hideouts, Repulsorsled, Bedwana Wangas Ateema (Personal Luxury Freighter), Unknown Number of Weapons (Sales Stock).

https://starwars.fandom.com/wiki/Dreddon
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Xain Arke
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PostPosted: Sat Aug 22, 2020 2:09 am    Post subject: Reply with quote

Gaudy the Hutt...Greedy the Hutt...

Groodo, Hermaphrodite [Masculine Personality] Hutt
Type: Hutt Crime Lord
DEXTERITY 1D
Blaster 3D, Brawling Parry 2D+1, Dodge 2D+1, Melee Combat 3D+1, Melee Parry 2D+1
KNOWLEDGE 3D+2
Intimidation 11D+2, Languages 5D, Languages: Basic 5D, Languages: Huttese 5D, Languages: Bartokk (understand only) 5D, Value 8D,
Willpower 7D+1
MECHANICAL 3D
Communications 5D+2, Sensors 5D+2
PERCEPTION 4D+1
Con 10D+2, Forgery 8D+1, Investigation 10D, Persuasion 10D+2
STRENGTH 4D+2
Stamina 5D+1
TECHNICAL 3D+1
Computer Programming/Repair 6D
Special Abilities:
Force Resistance: Hutts have an innate defence against Force-based mind-manipulation techniques and roll double their Perception dice to
resist such attacks. However, because of this, Hutts can only rarely learn Force skills.
Story Factors:
Reputation: Hutts are almost universally despised, even by those who find themselves benefiting from the Hutt’s activities. Were it not for
the ring of protection with which the Hutts surround themselves, they would surely be exterminated within a few years.
Self-centred: Hutts cannot look “beyond themselves” (or their offspring or parents) in their considerations. However, because they are master
manipulators, they can compromise – “I’ll give him what he wants to get what I want.” They cannot be philanthropic without ulterior motives.
Force Points: 1
Dark Side Points: 35
Character Points: 15
Move: 2
Equipment: Bartokk Knife (STR+1D), Blaster Pistol (4D), Luxury Speeder Collection, Organized Crime Holdings, Personal Transport, Repulsorsled

https://starwars.fandom.com/wiki/Groodo
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Xain Arke
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PostPosted: Sun Aug 23, 2020 1:49 am    Post subject: Reply with quote

Qapla!

Ka'Pa, Hermaphrodite [Masculine Personality] Hutt
Type: Hutt Crime Lord
DEXTERITY 1D+1
Blaster 3D, Melee Combat 4D, Brawling Parry 3D+1, Dodge 3D+1, Melee Parry 3D+1
KNOWLEDGE 4D+2
Intimidation 5D+1, Languages 5D, Languages: Basic 5D, Languages: Huttese 5D, Streetwise 7D, Value 7D, Willpower 10D+1
MECHANICAL 2D+2
PERCEPTION 4D+2
Con 11D+1, Forgery 11D+1, Gambling 7D+1, Investigation 11D+2, Persuasion 11D+2
STRENGTH 3D+1
TECHNICAL 3D+1
Special Abilities:
Force Resistance: Hutts have an innate defence against Force-based mind-manipulation techniques and roll double their Perception
dice to resist such attacks. However, because of this, Hutts can only rarely learn Force skills.
Story Factors:
Reputation: Hutts are almost universally despised, even by those who find themselves benefiting from the Hutt’s activities. Were it not
for the ring of protection with which the Hutts surround themselves, they would surely be exterminated within a few years.
Self-centred: Hutts cannot look “beyond themselves” (or their offspring or parents) in their considerations. However, because they are
master manipulators, they can compromise – “I’ll give him what he wants to get what I want.” They cannot be philanthropic without
ulterior motives.
Force Points: 4
Dark Side Points: 16
Character Points: 15
Move: 2
Size: 3.6 meters
Equipment: Bodyguards, Criminal Empire, Unknown Number of Palatial Retreats, Personal Speeder, Repulsorsled, Personal Star Yacht.

https://starwars.fandom.com/wiki/Ka%27Pa
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Xain Arke
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PostPosted: Sun Aug 23, 2020 4:30 am    Post subject: Reply with quote

Does He Like Tzatziki?

Zorba [Desilijic Tiure], Hermaphrodite [Masculine Personality] Hutt
Type: Hutt Crime Lord
DEXTERITY 1D+2
Blaster 3D+1, Brawling Parry 3D+1, Dodge 3D+1, Melee Combat 3D+1, Melee Parry 3D+1
KNOWLEDGE 4D+2
Intimidation 7D+2, Languages 5D, Languages: Basic 5D, Languages: Huttese 5D, Planetary Systems: Nal Hutta 8D, Planetary Systems: Kip 8D,
Scholar: Sabacc 9D+1, Streetwise 6D+2, Value 9D+1, Willpower 5D+1
MECHANICAL 2D+2
Communications 5D, Sensors 5D
PERCEPTION 4D+1
Con 8D+2, Forgery 10D+2, Gambling 8D+2, Persuasion 8D
STRENGTH 2D+2
Stamina 3D+1
TECHNICAL 4D
Computer Programming/Repair 6D+1
Special Abilities:
Force Resistance: Hutts have an innate defence against Force-based mind-manipulation techniques and roll double their Perception dice to resist
such attacks. However, because of this, Hutts can only rarely learn Force skills.
Story Factors:
Reputation: Hutts are almost universally despised, even by those who find themselves benefiting from the Hutt’s activities. Were it not for the ring
of protection with which the Hutts surround themselves, they would surely be exterminated within a few years.
Self-centred: Hutts cannot look “beyond themselves” (or their offspring or parents) in their considerations. However, because they are master
manipulators, they can compromise – “I’ll give him what he wants to get what I want.” They cannot be philanthropic without ulterior motives.
Force Points: 1
Dark Side Points: 24
Character Points: 35
Move: 2
Equipment: Holdout Blaster (3D), Vibro-Blade (STR+3D, Maximum: 6D), Business Holdings, Henchbeings, "Jabba's Secret Will," Personal Wealth,
Repulsorsled, Zorba Express (Ancient Star Yacht),

https://starwars.fandom.com/wiki/Zorba_Desilijic_Tiure
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Xain Arke
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PostPosted: Sun Aug 23, 2020 6:33 am    Post subject: Reply with quote

Gorgo Pennyworth-Smythe III…What, What!

Gorga [Desilijic Aarrpo], Hermaphrodite [Masculine Personality] Hutt
Type: Hutt Crime Lord
DEXTERITY 1D+2
Blaster 2D+2, Brawling Parry 3D+2, Dodge 3D+2, Melee Combat 4D, Melee Parry 3D+2
KNOWLEDGE 4D
Intimidation 8D+2, Languages 5D+1, Languages: Basic 5D, Languages: Huttese 5D, Planetary Systems: Nal Hutta 7D+2, Value 10D, Willpower 6D
MECHANICAL 3D
Communications 4D+1, Sensors 4D+1
PERCEPTION 4D+2
Bureaucracy 8D+2, Con 9D+2, Forgery 7D, Investigation 10D+1, Persuasion 10D
STRENGTH 2D+2
TECHNICAL 4D
Computer Programming/Repair 5D+1
Special Abilities:
Force Resistance: Hutts have an innate defence against Force-based mind-manipulation techniques and roll double their Perception dice to resist such
attacks. However, because of this, Hutts can only rarely learn Force skills.
Story Factors:
Reputation: Hutts are almost universally despised, even by those who find themselves benefiting from the Hutt’s activities. Were it not for the ring of
protection with which the Hutts surround themselves, they would surely be exterminated within a few years.
Self-centred: Hutts cannot look “beyond themselves” (or their offspring or parents) in their considerations. However, because they are master manipulators,
they can compromise – “I’ll give him what he wants to get what I want.” They cannot be philanthropic without ulterior motives.
Force Points: 3
Dark Side Points: 10
Character Points: 15
Move: 2
Size: 3.6 meters
Equipment: Monocle Comlink Device, Business Holdings, Personal Guards, Palatial Secret Apartment on Kip, Personal Wealth, Repulsorsled

I modified this character a bit as he was strong, tough and not smart stat wise, when he clearly isn't in the source materials, so I switched his physical and
mental stats for the D6 conversion. I also added the Business skill as he definitely should have it.

https://starwars.fandom.com/wiki/Gorga_Desilijic_Aarrpo/Legends

This is the last of the characters from the Hutt, Hutt, Hutts WOTC D20 Article.
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Xain Arke
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PostPosted: Tue Aug 25, 2020 9:30 pm    Post subject: Reply with quote

The next conversions are going to be some more characters from the Clone Wars Cartoon...but as they are SAGA stats,
which are evil, they'll probably appear in the thread a bit slower than the last few.
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Raven Redstar
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PostPosted: Tue Aug 25, 2020 10:24 pm    Post subject: Reply with quote

Xain Arke wrote:
The next conversions are going to be some more characters from the Clone Wars Cartoon...but as they are SAGA stats,
which are evil, they'll probably appear in the thread a bit slower than the last few.


Hang in there! I enjoy checking them out!
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Xain Arke
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PostPosted: Tue Aug 25, 2020 10:32 pm    Post subject: Reply with quote

Quote:
Hang in there! I enjoy checking them out!


Thanks Raven Redstar Smile

All good though, I intend to convert all the D20 character stuff I have, it's just quicker to convert the RCR D20 type stuff than it is to do SAGA.
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Forceally
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PostPosted: Tue Aug 25, 2020 11:07 pm    Post subject: Reply with quote

The fact you did those Hutt conversions so fast, was there an ulterior motive behind that? And now, considering the timing?

Here's a clue as to what I'm hinting at:

Eagerly anticipating the following:

"Hutt! Hutt!! Hutt! Hike!!!"
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Xain Arke
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PostPosted: Wed Aug 26, 2020 1:03 am    Post subject: Reply with quote

Quote:
The fact you did those Hutt conversions so fast, was there an ulterior motive behind that? And now, considering the timing?


Apart from Insomnia? Not that I'm aware of Forceally Smile

Quote:
Here's a clue as to what I'm hinting at:

Eagerly anticipating the following:

"Hutt! Hutt!! Hutt! Hike!!!"


It's early here in the Core Worlds, I'm not getting the reference. Sorry dude.
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Forceally
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PostPosted: Thu Aug 27, 2020 12:28 am    Post subject: Reply with quote

Football, for Force sake! To quote what's commonly said during a segment of the preview of Monday Night Football, "C'Mon Man!!!"
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Xain Arke
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PostPosted: Thu Aug 27, 2020 1:21 am    Post subject: Reply with quote

Quote:
Football, for Force sake! To quote what's commonly said during a segment of the preview of Monday Night Football, "C'Mon Man!!!"


Ah, okay. Sportsball from the Outer Rim. I'm from the Core Worlds where the ball is actually footed in Sportsball, hence my confusion Laughing

Thanks for the clarification though Forceally Smile
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Xain Arke
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PostPosted: Thu Aug 27, 2020 7:03 am    Post subject: Reply with quote

Clone Wars Cartoon Characters

These are all converted from SAGA Edition (Eeeevil!) so they are tweaked somewhat more than usual in the skills despartment compared
to most of the conversions I do here.


Distant Automobile by Dr Seuss

Car Affa, Male Weequay
Type: Criminal Arms Dealer
DEXTERITY 3D+1
Blaster 6D+2, Brawling Parry 6D, Dodge 6D, Melee Combat 4D+1, Melee Parry 6D
KNOWLEDGE 3D
Languages 4D+2, Languages: Basic 5D, Languages: Huttese 5D, Languages: Sriluurian 5D, Scholar: Technology 5D, Streetwise 4D+2
MECHANICAL 3D+1
Communications 5D+1, Sensors 5D+1
PERCEPTION 2D+2
Bargain 5D+1, Con 5D+1, Gambling 4D+1, Investigation 5D, Persuasion 4D+2
STRENGTH 2D+1
TECHNICAL 3D+1
Blaster Repair 6D, Computer Programming/Repair 5D+1, Demolitions 6D, Droid Repair 6D, Melee Weapon Repair 6D, Security 6D+2
Special Abilities:
Short-Range Communication: Weequays of the same clan are capable of communicating with one another through complex pheromones.
Aside from Jedi sensing abilities, no other species are known to be able to sense this form of communication. This form is as complex and
clear to them as speech is to other species.
Story Factors:
Houk Rivalry: Though the recent Houk-Weequay conflict has been officially resolved, there still exists a high degree of animosity between
the two species.
Force Points: 1
Dark Side Points: 4
Character Points: 5
Move: 10
Equipment: Blaster Pistol (4D), Datapad, Encrypted Comlink, Helmet (Non-Armour)

https://starwars.fandom.com/wiki/Car_Affa
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