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		| Gry Sarth Jedi
 
  
 Joined: 25 May 2004
 Posts: 5304
 Location: Sao Paulo - Brazil
 
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				|  Posted: Sat Nov 26, 2005 7:39 pm    Post subject: Force Skill advancement issue |   |  
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				| Hey there, I was talkking to a player of mine today, discussing his Jedi's advancement, when I noticed something in the rulebook that I'd never noticed before. It says that force powers that use two force skills (ie. control and sense) should be treated as TWO force powers when learning. 
 Does this mean that if a character wants to learn a 2-skill power he must raise one pip on each skill to gain that single power? And I must assume the same would be valid for a 3-skill power. You must train and spend CP to raise all three force skills in order to gain a force power such as Affect Mind.
 
 Is that correct?
 _________________
 "He's Gry Sarth, of course he has the stats for them."
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		| Grimace Captain
 
  
  
 Joined: 11 Oct 2004
 Posts: 729
 Location: Montana; Big Sky Country
 
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				|  Posted: Sat Nov 26, 2005 8:07 pm    Post subject: |   |  
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				| As far as I know....Yes, that is correct. |  | 
	
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		| garhkal Sovereign Protector
 
  
  
 Joined: 17 Jul 2005
 Posts: 14382
 Location: Reynoldsburg, Columbus, Ohio.
 
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				|  Posted: Sun Nov 27, 2005 6:00 am    Post subject: |   |  
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				| Hai.. you have learned well, my padawan! _________________
 Confucious sayeth, don't wash cat while drunk!
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		| Gry Sarth Jedi
 
  
 Joined: 25 May 2004
 Posts: 5304
 Location: Sao Paulo - Brazil
 
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				|  Posted: Sun Nov 27, 2005 9:57 am    Post subject: |   |  
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				| Hehe, my players will NOT be happy......... _________________
 "He's Gry Sarth, of course he has the stats for them."
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		| beaumont sebos Lieutenant
 
  
  
 Joined: 21 Jun 2005
 Posts: 97
 
 
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				|  Posted: Sun Nov 27, 2005 12:34 pm    Post subject: |   |  
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				| Yes... VERY interesting. Never noticed that before. 
 BUT, you can spend 5 CP to learn a force power withour raising a force skill. So, using a force power that requires Control and Sense as an example, couldn't they conceivably train and spend character points to raise Control and then spend an additional 5 CP to bypass the training time and spending additional CP (if their sense is above 5D+2) to satisfy the Sense portion of the power?
 _________________
 Beaumont Sebos
 
 "Saving the multiverse, one Gamorrean Ale at a time."
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		| Volar the Healer Jedi
 
  
 Joined: 04 Aug 2003
 Posts: 664
 Location: Arizona, USA
 
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				|  Posted: Sun Nov 27, 2005 4:19 pm    Post subject: |   |  
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				| Yes. That is what it means. _________________
 Know Jesus, Know Peace.
 No Jesus, No Peace
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		| cheshire Arbiter-General (Moderator)
 
  
 Joined: 04 Jan 2004
 Posts: 4866
 
 
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				|  Posted: Mon Nov 28, 2005 12:21 pm    Post subject: |   |  
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				| It seems to serve as a nice balancing issue.  However, I've made a house rule that says that the Jedi don't have to learn the power at the moment that they increase their Force skills.  Basically, it means that they have "available slots" to fill in Force powers.  So, if they do advancement through self training for three pips in Control, they may not learn any new powers (because no one is there to teach them), but if they later run into a Jedi Master, they can learn three new powers. |  | 
	
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		| MA-3PO Lieutenant Commander
 
  
  
 Joined: 17 Apr 2005
 Posts: 236
 Location: Olathe, Kansas
 
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				|  Posted: Mon Nov 28, 2005 1:30 pm    Post subject: |   |  
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				|  	  | cheshire wrote: |  	  | It seems to serve as a nice balancing issue.  However, I've made a house rule that says that the Jedi don't have to learn the power at the moment that they increase their Force skills.  Basically, it means that they have "available slots" to fill in Force powers.  So, if they do advancement through self training for three pips in Control, they may not learn any new powers (because no one is there to teach them), but if they later run into a Jedi Master, they can learn three new powers. | 
 I use this rule as well...it seems fair.
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		| Vartax Lieutenant Commander
 
  
  
 Joined: 13 Oct 2003
 Posts: 203
 Location: Salem, OR
 
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				|  Posted: Tue Nov 29, 2005 3:50 am    Post subject: |   |  
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				| Learning too much too fast can lead to the dark side. It boasts of power and reliance on the force rather than harmony.  A master always reserves the right not to teach a power, just as a gm always has the right to decline it as well. In ROTS the talk of keeping people from dying, what a cool skill would that be! The Sith aparently kept their secrets from one another, so why would not a jedi especially if it was powerful?  It makes a really good story line too! |  | 
	
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		| garhkal Sovereign Protector
 
  
  
 Joined: 17 Jul 2005
 Posts: 14382
 Location: Reynoldsburg, Columbus, Ohio.
 
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				|  Posted: Tue Nov 29, 2005 7:21 am    Post subject: |   |  
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				| Agreed.  And yes, i have had a master who refused to train a PC's character, as he felt the PC was not ready... 
 
 Side question..  Do you all, use that rule in the 2nd ed book(s) that says if the master has DSPs, and teaches a student, he gets some as well?  What about the reverse, where if the pupil has them, should the master get one?
 _________________
 Confucious sayeth, don't wash cat while drunk!
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		| Krapou Lieutenant Commander
 
  
  
 Joined: 21 Mar 2005
 Posts: 173
 Location: Bordeaux, France
 
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				|  Posted: Tue Nov 29, 2005 8:35 am    Post subject: |   |  
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				| p140, they say that the teacher recieves DSP : 
 A character should be wary of teaching anyone with Dark
 Side Points Jedi abilities — any time a character teaches
 such a person a Force skill or power, the teacher receives a
 Dark Side Point.
 
 
 And of course, a teacher consumed by the dark side will give DSP to his students.
 (if the teacher only has some DSP but is still on the light side, he could teach without giving DSP IMO)
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		| Endwyn Commander
 
  
  
 Joined: 22 Jul 2005
 Posts: 481
 
 
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				|  Posted: Tue Nov 29, 2005 6:59 pm    Post subject: |   |  
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				| Learning from someone consumed by the dark side, by itself, does not gain the student DSP's. It's in the practice and training of those "techniques" that are taught that the character gets the DSP's. Knowing something evil and useing it are two very different things. A character cannot choose what they are taught, but they can choose whether or not they will use that knowledge. _________________
 Luke, I am your father.
 That's impossible!
 And Leia is your sister!
 That's improbable?
 And the Empire will be destroyed by..EWOKS!
 That's...highly unlikely.
 The Force? Bacteria called midichlorians.
 If you don’t take this seriously I'm out.
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		| Vartax Lieutenant Commander
 
  
  
 Joined: 13 Oct 2003
 Posts: 203
 Location: Salem, OR
 
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				|  Posted: Wed Nov 30, 2005 3:15 am    Post subject: |   |  
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				| I agree even Luke learned from Master C'caoth in the thrawn trilogy, and he walked away with zero points. |  | 
	
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		| garhkal Sovereign Protector
 
  
  
 Joined: 17 Jul 2005
 Posts: 14382
 Location: Reynoldsburg, Columbus, Ohio.
 
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				|  Posted: Wed Nov 30, 2005 4:02 am    Post subject: |   |  
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				| Hmm.  I could have sworn that also applied the other way... guess i was wrong. _________________
 Confucious sayeth, don't wash cat while drunk!
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		| Chabit Rane Commander
 
  
  
 Joined: 02 Nov 2005
 Posts: 460
 
 
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				|  Posted: Wed Nov 30, 2005 12:45 pm    Post subject: |   |  
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				| In my games I treat force skills like attributes. The dice increase but you do not autumatically get the powers. |  | 
	
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