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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Nov 23, 2017 4:45 pm Post subject: |
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Sutehp wrote: | Ooh, WEG stats for ships like the Profundity? I await them with baited breath. ![Very Happy](images/smiles/icon_biggrin.gif) |
Don't let it get too baited; we're not there quite yet, _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri Dec 15, 2017 9:00 pm Post subject: |
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So, as part of the fractalsponge project, I've come across a ship of his called the Mu-Class Shuttle. It's very cool looking, smaller than the Lambda, with a folding wing design that fits well on ships without the overhead height needed for a Lambda.
It also looks nothing like WEG's version of the Mu-Class Shuttle, which actually looks almost exactly like the Lambda-Class Shuttle.
What I'm thinking of doing is folding the two known Mu-Class variants into the Lambda, so it has Utility Transport, VIP Transport and Long-Range Scout variants. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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Bren Vice Admiral
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Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat Dec 16, 2017 5:34 pm Post subject: |
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I like the Fractal Sponge shuttle for a smaller shuttle, but I'm not loving the line drawing of the Mu though. |
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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Dec 16, 2017 5:37 pm Post subject: |
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Bren wrote: | I like the Fractal Sponge shuttle for a smaller shuttle, but I'm not loving the line drawing of the Mu though. |
Definitely. It's like someone got lazy and just used the Lambda's line drawing with just enough change to make it look different. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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Bren Vice Admiral
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Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat Dec 16, 2017 5:38 pm Post subject: |
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Different, but ugly. Or should that be butt ugly? |
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jmanski Arbiter-General (Moderator)
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Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Sat Dec 16, 2017 6:08 pm Post subject: |
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I kinda like it. Definitely looks Imperial.
Though, to be honest, I am a fan of smaller ships, especially when it comes to shuttles and transports. _________________ Blasted rules. Why can't they just be perfect? |
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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Dec 16, 2017 6:17 pm Post subject: |
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Bren wrote: | Different, but ugly. Or should that be butt ugly? |
jmanski wrote: | I kinda like it. Definitely looks Imperial.
Though, to be honest, I am a fan of smaller ships, especially when it comes to shuttles and transports. |
I try not to think of it as "ugly" so much as a badly drawn Lambda. Picture the Lambda shuttle, but missing the center fin in place of a dorsal comm-scan package. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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Bren Vice Admiral
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Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat Dec 16, 2017 7:30 pm Post subject: |
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That's definitely a kinder, gentler way to look at the drawing. ![Very Happy](images/smiles/icon_biggrin.gif) |
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Sutehp Commodore
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Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Mon Dec 18, 2017 5:53 am Post subject: |
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CRMcNeill wrote: | I try not to think of it as "ugly" so much as a badly drawn Lambda. Picture the Lambda shuttle, but missing the center fin in place of a dorsal comm-scan package. |
That's how I've always thought of WEG's Mu-class shuttle, basically a Lambda remake with a dorsal comm-scan package if an Imperial flag officer has to issue high-priority orders while in transit between capital ships or planets. Or even as an escape vehicle to get the flag officer evacuated from a damaged or destroyed flagship so that he can resume command of an ongoing battle on a different capital ship.
Of course, high-priority targets such as the Mu-class are going to be escorted up the wazoo if that flag officer or any other superior officers issuing the transit order are even remotely competent.... _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Dec 18, 2017 12:17 pm Post subject: |
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Sutehp wrote: | That's how I've always thought of WEG's Mu-class shuttle, basically a Lambda remake with a dorsal comm-scan package if an Imperial flag officer has to issue high-priority orders while in transit between capital ships or planets. Or even as an escape vehicle to get the flag officer evacuated from a damaged or destroyed flagship so that he can resume command of an ongoing battle on a different capital ship.
Of course, high-priority targets such as the Mu-class are going to be escorted up the wazoo if that flag officer or any other superior officers issuing the transit order are even remotely competent.... |
I'd fold that mission profile into the broader overall ship type of a scout/courier. It can do everything you're thinking, and more, but at the expense of transport capacity (less passengers and cargo space).
The more normal version of the Lambda would be a utility transport, and the much more rare VIP variant would sacrifice carrying capacity for stronger hull and better shields. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Dec 21, 2017 4:58 pm Post subject: |
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Okay, as promised, I just went back and updated the Lambda-Class by folding the various versions of the Mu-Class into it. Now the main model is a Utility Transport, with VIP Transport and Scout/Courier variants. For the purposes of what we see on the screen, Vader and the Emperor's shuttles were VIP Transports, the Tydirium was a Utility Transport, and the funky line-drawing version from the Scouts book is the Scout/Courier. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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CRMcNeill Director of Engineering
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Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat May 16, 2020 12:57 pm Post subject: |
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Added a Recon/Fire Control variant A-Wing to the A-Wing post, as mentioned here. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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CRMcNeill Director of Engineering
![Director of Engineering Director of Engineering](images/ranks/grandMoff.gif)
![](images/avatars/gallery/_StarWars/Bandon.gif)
Joined: 05 Apr 2010 Posts: 16178 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Sep 06, 2021 12:27 am Post subject: |
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So, since I'm sitting around with nothing to do, I thought I'd take some requests. Anyone have any particular model of space transport you'd like to see updated? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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Raven Redstar Rear Admiral
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Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Mon Sep 06, 2021 5:34 pm Post subject: |
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YT-1930
Kazellis Light Freighter
Brayl-class Bulk Freighter
Only ones I can think of off of the top of my head. _________________ RR
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Whill Dark Lord of the Jedi (Owner/Admin)
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Joined: 14 Apr 2008 Posts: 10297 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Wed Sep 08, 2021 12:52 am Post subject: |
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CRMcNeill wrote: | So, since I'm sitting around with nothing to do, I thought I'd take some requests. Anyone have any particular model of space transport you'd like to see updated? |
Not a space transport, but I couldn't find the Storm IV Twin-Pod cloud car on you stat index. I thought you had done all the major film vehicles. _________________ *
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