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The singular force: the force as an attribute
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Savar
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PostPosted: Thu Jan 02, 2020 2:23 pm    Post subject: The singular force: the force as an attribute Reply with quote

With this article I have a question about natural aptitude Force powers.

Would it make sense if one wanted a NA for a power that required a prerequisite power, you would need to make the prerequisite powers NA also?

I have Force 3D
I want Instinctive Navigation: Sense as a NA.
I would need to take Magnify Senses as a NA first?
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CRMcNeill
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PostPosted: Fri Jan 03, 2020 12:00 am    Post subject: Reply with quote

I didn't think about it when writing the article, but that's a fair rule. It also keeps characters from NA'ing something high-end like TK Kill.
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Savar
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PostPosted: Tue Mar 10, 2020 8:42 pm    Post subject: Reply with quote

In the article it limits the player character to 3D Force.

I was wondering about the intentions of that limitation?
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CRMcNeill
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PostPosted: Tue Mar 10, 2020 9:33 pm    Post subject: Reply with quote

Savar wrote:
In the article it limits the player character to 3D Force.

I was wondering about the intentions of that limitation?

The intention is to maintain the uniqueness of film-character Force Sensitive NPCs like Luke, Anakin, Yoda, etc, by giving them a much higher natural aptitude to justify in part why they can do things PCs can’t.
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Whill
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PostPosted: Tue Mar 10, 2020 10:40 pm    Post subject: Reply with quote

CRMcNeill wrote:
Savar wrote:
In the article it limits the player character to 3D Force.

I was wondering about the intentions of that limitation?

The intention is to maintain the uniqueness of film-character Force Sensitive NPCs like Luke, Anakin, Yoda, etc, by giving them a much higher natural aptitude to justify in part why they can do things PCs can’t.

Makes sense. With PC's having max of 3D, it also works out that for the standard 18D attribute PC, all the RAW Force PC templates can still work out to have the same # of dice allocated to non-Force attributes because none of them have less than 15D.
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Savar
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PostPosted: Wed Mar 11, 2020 5:50 am    Post subject: Reply with quote

Thank you.
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Mamatried
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PostPosted: Sun Jul 05, 2020 11:26 pm    Post subject: Reply with quote

I have a question on how this works.


Falied Jedi

Force 2D

Control
Sense

Sp doe this mean that the now Force Atribute works just like Strength?

Strenght: 3D
Brawling: 3D
Climbing 3D
etc

meaning that both Contol and sense are 2D

If you have force 3D, you than have 3D to any of the three skills or ?

Basically I have a young jedi force 3D, with all three skills. however what is each skill rated as 3D, or 1D (x3 for 3D total)
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garhkal
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PostPosted: Sun Jul 05, 2020 11:46 pm    Post subject: Reply with quote

Which article are you on about?
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CRMcNeill
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PostPosted: Sun Jul 05, 2020 11:57 pm    Post subject: Reply with quote

garhkal wrote:
Which article are you on about?

It's the article I wrote for Issue 4 of the Adventurer's Journal, for treating the Force as an Attribute, and not as individual skills. You can find the pdf on the Downloads page, or in the topic where we fleshed out the details.
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Mamatried
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PostPosted: Sun Jul 05, 2020 11:57 pm    Post subject: Reply with quote

garhkal wrote:
Which article are you on about?


Adventurer's journal issue 4 in the tools archive.

it has a small article there about the singular force concept
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CRMcNeill
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PostPosted: Mon Jul 06, 2020 12:00 am    Post subject: Reply with quote

Mamatried wrote:
I have a question on how this works.

Yes, it works just like an Attribute, so if you have 2D, you have 2D in Control and Sense. The main (optional) difference is that the GM can limit which skills a character has access to, such as requiring that a character be trained in a skill to learn it, or apply prerequisites, such as requiring that characters must have at least 3D in their Force Attribute to be able to learn and use Alter.
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Mamatried
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PostPosted: Mon Jul 06, 2020 12:14 am    Post subject: Reply with quote

what happens then if I choose to raise lets say contol over a few quests, attaining 2D in it. with 1D in alter and sense.

do I now still have 3D force?
and do thise skills now work as specilalities force +control=total dice rolled
or does this simply help me unlock and better apply and use cotrol based powers?
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CRMcNeill
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PostPosted: Mon Jul 06, 2020 12:24 am    Post subject: Reply with quote

Mamatried wrote:
what happens then if I choose to raise lets say contol over a few quests, attaining 2D in it. with 1D in alter and sense.

do I now still have 3D force?

Yes. Your Force Attribute is still at 3D, even though you have improved your Force skills above the Attribute. The only way to increase the Force Attribute is to use the RAW method for improving an Attribute (assuming you allow that to happen at all).

Quote:
and do thise skills now work as specilalities force +control=total dice rolled

Why would they do that? They're still listed as skills, and I'm unaware of any way for characters to specialize in them.
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Whill
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PostPosted: Mon Jul 06, 2020 1:03 am    Post subject: Reply with quote

CRMcNeill wrote:
Mamatried wrote:
...what happens then if I choose to raise lets say contol over a few quests, attaining 2D in it. with 1D in alter and sense.

do I now still have 3D force?

Yes. Your Force Attribute is still at 3D, even though you have improved your Force skills above the Attribute. The only way to increase the Force Attribute is to use the RAW method for improving an Attribute (assuming you allow that to happen at all)...

Mamatried, in your examples you have Force skills below the attribute. I think that is the source of your confusion. If you have 3D in Dexterity, then you automatically have 3D in Blaster and 3D in Dodge, even without allocating any skill dice to them or improving them. Likewise, if you have 3D in Force then you automatically have 3D in Control and Sense. The Force skills default to the attribute. The only way you could have 1D in Force skills is if you only had 1D in the Force attribute.
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