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The CRMcNeill Stat Index Update & Feedback Page
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Inquisitor1138
Commander
Commander


Joined: 28 Nov 2021
Posts: 437
Location: Hoth. Or Ilum...

PostPosted: Wed Jan 18, 2023 5:07 am    Post subject: Reply with quote

CRMcNeill wrote:
I’m also moving out of my apartment and changing jobs, so I have very little time to spare for much of anything. Especially not well-thought-out stat posts.

Good luck & best wishes on the move & the new job! I hope it is fun & satisfying!

Me, i hate moving, but maybe that's just me.....
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Sutehp
Commodore
Commodore


Joined: 01 Nov 2016
Posts: 1785
Location: Washington, DC (AKA Inside the Beltway)

PostPosted: Fri Jan 20, 2023 5:01 pm    Post subject: Reply with quote

I just discussed this with CRM and he's given me his permission: I'm in the process of copying all of CRM's starship stats and (at least some of) his optional rules in docfile and PDF form for individual download from my GoogleDocs that can be accessed from my signature link. I've only just started and it's a project that is likely to take days, if not weeks, to finish, but I like CRM's work so much I feel the need to provide an alternative archive for it.

I finished compiling the Rebel starfighters in docfile form last night; I'm doing the Imperial fighters as I write this. Considering that there are at least 2 dozen subsections of stats and houserules, this is gonna take a while. I'll provide directions to the documents (both docfiles and PDFs) in a future post once I'm further along.

Oh and each individual entry will have appropriate artwork found from across the Internet (or as close as I can manage). Razz Most of them will likely feature Fractalsponge's work, while others will feature artwork from the X-Wing Alliance Upgrade website. The rest will be from DeviantArt or even more exotic sources, but ALL will be properly cited with permission (where possible).
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Whill
Supreme Chancellor (Owner/Admin)


Joined: 14 Apr 2008
Posts: 9765
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Fri Jan 20, 2023 10:12 pm    Post subject: Reply with quote

Cool! looking forward to it.
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Sutehp
Commodore
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Joined: 01 Nov 2016
Posts: 1785
Location: Washington, DC (AKA Inside the Beltway)

PostPosted: Sat Jan 21, 2023 6:45 pm    Post subject: Reply with quote

CRMcNeill's Cloaking Device rules are still a WIP, right? I just noticed that the TIE Phantom was curiously missing from the list of Imperial fighters and then saw that CRM's Cloaking Device rules are still under the "Work In Progress" section and figured this was why that was so.
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Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 15810
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Jan 21, 2023 7:01 pm    Post subject: Reply with quote

It’s more complicated than that. My cloaking device rules are designed more for a “Submarines in Space” feel, whereas the cloak on the TIE Phantom is more of a Trek-type single-blind cloak, with a massive power drain to other systems when active. Because it’s a single-blind, all it would need is a really high Stealth rating with the stipulation of modified performance and no laser cannon while cloaked.
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The CRMcNeill Stat/Rule Index
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Sutehp
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Joined: 01 Nov 2016
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Location: Washington, DC (AKA Inside the Beltway)

PostPosted: Sat Jan 21, 2023 10:34 pm    Post subject: Reply with quote

I finished the docfiles for all the starfighters and the PDFs for the Rebel and Imp starfighters. The PDFs for the general starfighters are gonna take another day.

The path to find them in my GoogleDocs from the link in my signature is as follows:

Public Star Wars Stuff>D6 Stats Folder>CRMcNeill's Revised Stats Write-ups and from there either the Alliance, Imperial or General folders THEN the Docfile or PDF folders from the faction folder. Remember that the General PDFs are still pending.

Slow and steady wins the race. Shocked Confused Cool
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Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them.
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Sutehp
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PostPosted: Tue Jan 24, 2023 9:06 pm    Post subject: Reply with quote

Ok, the Starfighters/Scout Ships and Space Transports are all done. I'm skipping down to the Bulk Freighters since I have a few of them done already.

G-ddamn, but this is taking a while. Shocked (Not that I expected anything different.)
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Sutehp
Commodore
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Joined: 01 Nov 2016
Posts: 1785
Location: Washington, DC (AKA Inside the Beltway)

PostPosted: Sat Jan 28, 2023 11:54 pm    Post subject: Reply with quote

Skipped the Ground Vehicles & Airspeeders and Weapons & Equipment sections (but I got Droids done) to work on Capital Ships. Rebel Capital Ships and Weapon Systems are both done, Imperial Capital Ships are 2/3 done, and General Capital Ships are maybe 1/3 done.

I also got the Rebel Bulk Freighters and Transports done. The Imperial Garrison and the M3185 Shield Station (space station seen in Rogue One) in Space Stations and Structures are also done.

The work continues.

EDIT: 8:52pm EST on 1/29/23: Just finished the Imperial capital ships. Moving on to the General capital ships.

EDIT2: 10:02pm EST on 1/31/23: Just finished the General capital ships. The entire Capital Ships section is done. Back to Imperial Bulk Transports.

EDIT3: 10:29pm EST on 2/1/23: Except for the Mobile Depot Ship, all the Bulk Transports are done.
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Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them.
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