|Wajeb Deb Kaadeb
Joined: 07 Apr 2017
|Posted: Sat Sep 23, 2017 2:18 pm Post subject:
|Alastor04 wrote: |
|What does Second Edition Revised and Expanded do better than First Edition? Most of the stats I see seem to be written for Second Edition, if I play First Edition is there any problem converting them down to 1st? |
2E is about 90% compatible with 1E. One of the main things is that Speed Codes are not used in 2E. And 2E uses more skills.
2E uses Character Points, Advanced Skills, the Wild Die, and Specializations. Therefore, you end up throwing more dice, on average, when using 2E.
2E's combat damage is change a bit. For example, in 1E, the minimum damage is a Stun. In 2E, a character can shake off a stun and have no damage even though a hit was made.
You roll for initiative in 2E.
Movement is changed in 2E. It sometimes requires a roll.
Space Combat is changed in 2E. It's got more wargame elements. You can count hexes or squares, if you want.
Sensors have rules and rolls in 2E.
2E has changes along these lines.
It is very easy to play any 2E material using 1E rules (not as easy the other way around). You'll have to assign Speed Codes, but there is a conversion chart that makes that easy.
Think of 2E as a normal rpg, with a decent amount of rolls for things that are glossed over in 1E.
Think of 1E as a lite version of the rules.
If you prefer more crunch, then go with 2E.
If you prefer fast, quick, by the seat of your pants gaming, TOSS-N-GO, then 1E is your game.
Both games are fun. Both games use excellent rules, as the D6 system is extremely adaptable to different types of play.
It depends on what you prefer.
I suspect that most play 2E simply because it is the newest version of the rules.
I prefer the slam-bam-thank-you-ma'am swashbuckling action of 1E, so I've reverted (after playing a lot of 2E) to the first editon of the game. I find that fits my breath-taking Star Wars play style better.
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