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The ShootingWompRats Template Conversions
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shootingwomprats
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Joined: 11 Sep 2013
Posts: 2157
Location: Online

PostPosted: Tue Feb 18, 2020 8:19 pm    Post subject: Reply with quote

A little something from the Legacy era. Enjoy!

IMPERIAL KNIGHT
DEXTERITY 3D
Blaster, dodge, lightsaber
KNOWLEDGE 2D
Bureaucracy, planetary systems
MECHANICAL 2D
PERCEPTION 3D
Command, investigation, search
STRENGTH 3D
Brawling
TECHNICAL 2D
Special Abilities:
Force skills: Control 1D, sense 1D, alter 1D. Choose three Force powers.
Equipment: Lightsaber, Imperial Knight armor (+1D vs damage), cortosis gauntlet, comlink.
Force Sensitive? Yes
Move: 10
Force Points: 2
Dark Side Points: 0
Character Points: 5
Background: You are an Imperial Knight, dedicating yourself to preserving the new Galactic Empire and the defense of Emperor Roan Fel. You are every bit as capable in the use of the Force as the Jedi of old, though your training has a more martial focus. During the height of the Sith-Imperial War, you were forbidden from participating in the fighting. Instead, you served as part of the Emperor's personal guard.

You reject the use of the Dark Side. Controlling fear and managing your emotions in the face of adversity are the guiding principles of the Imperial Knights ideology, as is loyalty to your Emperor. You are warriors first, not negotiators, and you make no excuses for this fact.

Casualties within the Order have been high since Darth Krayt declared himself Emperor. You and the remaining Imperial Knights continue to serve Roan Fel closely, with many fighting an insurgent war against the Sith and their Imperial forces.
Personality:
Goals:
A Quote: "We have sworn an oath of loyalty and the Emperor has spoken."
Connections With Players:

Source: Legacy Era Campaign Guide (p.43-45), D6 mechanics by +Oliver Queen.

YUUZHAN VONG SHAPER
DEXTERITY 3D
Amphistaff
KNOWLEDGE 3D+1
MECHANICAL 2D
PERCEPTION 3D+2
STRENGTH 2D
TECHNICAL 4D
Biotech, first Aid
Special Abilities:
Shaper Hand: Yuuzhan Vong shapers replace at least one of their hands with what is known as a shaper hand. A shaper hand is a bioengineered appendage equipped with a number of tools that assist in tasks specific to shaping (treat as having a biotech tool kit).
Story Factors:
Wound in the Force: The Yuuzhan Vong are wounds in the Force. As such, they cannot be sensed or directly affected by the Force. Powers like Life Sense or Lightsaber Combat will not work, but indrect applications of the Force (such as hurling an object at them) will work.
Fearsome Appearance: The Shapers are ugly beings, but not as repulsive as most other Yuuzhan Vong. Shapers recieve an additional +1D for Intimidation.
Equipment:
Force Sensitive? No
Move: 10
Force Points: 0
Dark Side Points: 0
Character Points: 5
Background: You are a shaper, a Yuuzhan Vong engineer of biotechnology. Your skills afford you special distinction and command great respect in Yuuzhan Vong society. Nearly everything used by the Yuuzhan Vong are manufactured by shapers.

You once adhered to strict protocols that acted as blueprints for your creations. Violation of those protocols could have once resulted in harsh punishments and accusations of heresy, but during this more elightened era these repercussions are generally ignored by Yuuzhan Vong far removed from their people. This allows you to use their biotechnical expertise on non-Yuuzhan Vong-a practice that is unpredictable and oftentimes abominable.
Personality:
Goals:
Quote:
Connection With Characters:
Source: Legacy Era Campaign Guide (p.46-47), D6 mechanics by +Oliver Queen.
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter


Last edited by shootingwomprats on Wed Feb 19, 2020 4:02 pm; edited 1 time in total
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shootingwomprats
Rear Admiral
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Joined: 11 Sep 2013
Posts: 2157
Location: Online

PostPosted: Wed Feb 19, 2020 2:33 pm    Post subject: Reply with quote

IMPROVISER
DEXTERITY 3D
KNOWLEDGE 3D
MECHANICAL 3D
PERCEPTION 3D
STRENGTH 3D
TECHNICAL
Special Abilities:
No Tools Required: The improviser can use parts of machines and electronics as tools, eliminating the need for a security kit or a tool kit when attempting technical skill checks that would normally require a kit.
Equipment: Equipment: Multi-tool, piece of duct tape, ID card, chronometer, strike-anywhere matches, paper clips, chewing gum, small glowrod.
Force Sensitive?
Move: 10
Force Points: 1
Dark Side Points: 0
Character Points: 5
Background: Survival to you is not be taken for granted in the war-torn galaxy, particularly on the fringes of civilization where resources can be scarce. One of your most important skills for fending off death is ability to think quickly when the need arises. You can quickly grasp the needs of a situation, analyze what tools are at hand, remember relevant information, and combine all these factors into a hasty (though not necessarily elegant) solution. Although you specialize in mechanical marvels, you also have a moderate aptitude in almost any skill or area of knowledge.
Personality:
Goals:
A Quote:
Connection With Characters:
Source: Rebellion Era Campaign Guide (p.41-43), D6 mechanics by +Oliver Queen

PATHFINDER
DEXTERITY 3D+2
Blaster
KNOWLEDGE 3D
Survival
MECHANICAL 2D+1
PERCEPTION 3D+2
(s) Hide: camouflage, Search, (s) search: track, sneak
STRENGTH 3D+1
Climbing/jumping
TECHNICAL 2D
Equipment repair
Special Abilities:None
Equipment: Blaster rifle, backpack with survival equipment.
Force Sensitive?
Move: 10
Force Points: 1
Dark Side Points: 0
Character Points: 5
Background: The battles of the Galactic Civil War are not fought along rigid lines that clearly delineate Imperial territory from Rebel territory. In light of the superior resources and military might of the Empire, the Rebels must remain flexible, moving from base to base, planet to planet, and system to system, sometimes on a moment's notice. Such maneuverability and secrecy requires a multitude of small bases throughout the galaxy in unpopulated areas. As a pathfinder your an expert in survival and exploration in desolate areas. You typically work alone or in small groups, using your special training to quickly create operational zones, including basic offensive and defensive measures, concealment, power, and other basic requirements.
Personality:
Goals:
A Quote:
Connection With Characters:
Source: Rebellion Era Campaign Guide (p.43-45), D6 mechanics by +Oliver Queen
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
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shootingwomprats
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Joined: 11 Sep 2013
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Location: Online

PostPosted: Wed Feb 19, 2020 7:41 pm    Post subject: Reply with quote

DROID COMMANDER
DEXTERITY
KNOWLEDGE
Tactics
MECHANICAL
PERCEPTION
STRENGTH
TECHNICAL
DEXTERITY 2D
Blaster, dodge
KNOWLEDGE 2D
(s) Tactics: squad
MECHANICAL 1D
PERCEPTION 1D+1
Search
STRENGTH 2D
TECHNICAL 1D
* Note the player has 11D+2 skill die to spend
Equipped With:
Humanoid (two arms, two legs, head and torso)
2 audio and multispectrum photoreceptors
Vocabulator
Integrated multichannel comlink
Remove reciever (up to orbit)
Bronzium shell (+2D vs physical, +1D vs energy)
Force Sensitive? No
Move: 10
Force Points: 1
Dark Side Points: 0
Character Points: 5
Background: Even though battle droids are networked to a central command computer they sometimes need specific movements dictated to them. As a droid commander you have proven yourself through your actions and lead other droids in supporting the CIS's mission and cause. You have been augmented and improved to increase the likelihood of your survival and continued service to you masters. You have better weapons, armor, and equipment in addition to upgraded systems making you a formidable foe on your own. Your ability to effectively lead troops on the battlefield make you and your squad a force to be reckoned with.
Personality:
Goals:
A Quote:
Connection With Players:
Source: Rebellion Era Campaign Guide (p.42-44), D6 mechanics by +Oliver Queen.

MILITARY ENGINEER
DEXTERITY 3D
Blaster
KNOWLEDGE 2D+2
MECHANICAL 3D+1
PERCEPTION 2D
STRENGTH 3D
TECHNICAL 4D
Blaster repair, droid repair, general repair, appropriate vehicle repair
Equipment: Blaster rifle, blast vest, portable
Force Sensitive? No
Move: 10
Force Points: 1
Dark Side Points: 0
Character Points: 5
Background: The platoon's transport has broken down. The radio is not working. Two of the soldiers' rifles have jammed. The enemy is closing in. Who is going to fix everything in time? This is when you step in. Your a tech specialist who focuses your energy on making repairs in the field and keeping the group's hardware running until they make it back to base. Although a miliiary engineer, you feel more comfortable with tools in her hands while lying under a vehicle or digging through a droid's internal components than firing a blaster. Your skills are honed so that you rapidly perform repairs and adjustments during highly stressful situations-even while under fire. In fact, you thrive on stress and look for such opportunities.
Personality:
Goals:
A Quote:
Connection With Players:
Source: Rebellion Era Campaign Guide (p.44-46), D6 mechanics by +Oliver Queen.

VANGUARD
DEXTERITY 3D+2
Blaster, dodge
KNOWLEDGE 3D+1
Survival, tactics
MECHANICAL 2D
PERCEPTION 4D
(s) Hide: camoufluge search, sneak
STRENGTH 3D+1
TECHNICAL 2D
Equipment: Blaster rifle, blast vest, macrobinoculars, backpack and survival gear
Force Sensitive? No
Move: 10
Force Points: 1
Dark Side Points: 0
Character Points: 5
Background: You are a vanguard, an advanced scout who specialiies in locating the enemy and relaying its position to your allies. With stealth and sharp senses you achieve this goal, specializing in locating and observing the enemy's movements, all the while obscuring your presence from them. If the situation arises, you might try to take a few of the enemy down before retreating back to friendly territory, but your primary purpose is to serve as the group's eyes and ears.
Personality:
Goals:
A Quote:
Connection With Players:
Source: Rebellion Era Campaign Guide (p.46-47), D6 mechanics by +Oliver Queen.
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
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MrNexx
Commodore
Commodore


Joined: 25 Mar 2016
Posts: 1608
Location: San Antonio

PostPosted: Wed Feb 19, 2020 9:20 pm    Post subject: Reply with quote

A formatting thing: I would probably put the Background just below the title. I know your current set-up is based on the WEG design, but I think, for this format, putting it higher would make it more immediately clear what "Droid commander" or "Pathfinder" might be.
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shootingwomprats
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Posts: 2157
Location: Online

PostPosted: Wed Feb 19, 2020 10:35 pm    Post subject: Reply with quote

MrNexx wrote:
A formatting thing: I would probably put the Background just below the title. I know your current set-up is based on the WEG design, but I think, for this format, putting it higher would make it more immediately clear what "Droid commander" or "Pathfinder" might be.


Sure, that makes sense. Though I was envisioning people copying and pasting to use them. I don't know. I can see it either way. I will strongly consider changing it. Thank you for the suggestion.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 13189
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Thu Feb 20, 2020 1:26 am    Post subject: Reply with quote

It's a bit late, but you could also do what I did with my stat archive; create a separate feedback page, and request that people reply there instead of on the Templates page, so as to keep all the templates organized.
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Whill
Supreme Chancellor (Owner/Admin)


Joined: 14 Apr 2008
Posts: 6484
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Thu Feb 20, 2020 3:49 am    Post subject: Reply with quote

CRMcNeill wrote:
It's a bit late, but you could also do what I did with my stat archive; create a separate feedback page, and request that people reply there instead of on the Templates page, so as to keep all the templates organized.

That's a great idea. As another option, you can just create an index to edit into your OP.
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shootingwomprats
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Joined: 11 Sep 2013
Posts: 2157
Location: Online

PostPosted: Thu Feb 20, 2020 8:33 am    Post subject: Reply with quote

CRMcNeill wrote:
It's a bit late, but you could also do what I did with my stat archive; create a separate feedback page, and request that people reply there instead of on the Templates page, so as to keep all the templates organized.


So you would make a posting for each template, then have a feedback page that people can comment to?

Whill wrote:
That's a great idea. As another option, you can just create an index to edit into your OP.


Index in the OP? You guys realize that as I add to that post I am updating the original as well?

These are both interesting ideas. I just want to make sure of what I am doing before I attempt to incorporate them.
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Host, Shooting Womp Rats
The D6 Podcast
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 13189
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Thu Feb 20, 2020 11:43 am    Post subject: Reply with quote

I'd say combine both ideas. Make a separate topic just for the Templates, where the first post is both the Index (which you can continue to update as you add more templates), as well as a VERY OBVIOUS command to not post replies in this topic, then provide a link to the second topic and ask that any questions or feedback be addressed there.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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