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Fragments From the Core Rulebook
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Desert Kris
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Joined: 01 Oct 2017
Posts: 24

PostPosted: Sat Jul 05, 2025 5:30 am    Post subject: Fragments From the Core Rulebook Reply with quote

Hi fellow D6 fans! It's been a while since I visited. Although in the past I've favored the D6 2nd Edition Revised, for the last several years I've mainly been been focused on and kept available the 1st Edition anniversary re-printing.

From time to time, flipping through the book, I've thought about Roark Garnet and the other characters that are played alongside that lead player character, and thought about him in comparison with the Rik Duel gang from the original SW Marvel comic series. It occurred to me to compile information about him, as a collection of NPCs who are sometimes rivals, sometimes allies or friends to whoever the player characters are who play my game.

This also comes from having read Tolkien, The Silmarillion, The Unfinished Tales, and The History of Middle-earth books, which has gotten me into the habit of reading for fragments of lore.

So randomly out of the blue I went through the core rulebook and compiled the fragmentary information about characters, PCs and NPCs.

One of the things I wanted to do was see if I could get a sense of who Roark's fellow adventurers are. What might the crew of the Dorion Discus look like. And so forth.

So far I collected 2 pages of very bare-bones notes, but it's intriguingly suggestive of how Roark's crew and extended collection of allies might have changed in thoughout a hidden series of adventures. There's two, maybe three different Kid characters. He has a co-pilot companion, and a loyal Wookiee companion. There's a drunken Failed Jedi character, who at first I put down as Unnamed, but then I came across the name of a Failed Jedi character who Roark is in combat with, in a combat example! (So maybe there was initial conflict between these characters who became friends or allies?)

I wanted to see how many scattered fragments I could gather together from the core rulebook. As a practical exercise, compiling and speculating suggests adventures that these characters have out of the sight of player characters, an opportunity to make the world/Galaxy feel more real. It also provides a list of names for characters, planets, and locations that can be cannibalized and used in game play, especially in moments where improvisation is needed. This is one of the things I never got the hang of, in earlier attempts to run games as a gamemaster.

And I encountered little suggestive fragments of lore, such as a ghost ship that had been lost for centuries, and mysterious alien pyramidal starships that appear out of nowhere in tandem with a Force-sensitive character detecting a disturbance in the Force.

My collecting of these fragments is not consistent, I gathered the material from most of the book, including the "Rebel Breakout" adventure, however I did not gather material from the Adventure Ideas section, because the volume of information in that section seemed so high and overwhelming.

I figured I would share, and get a sense of if any other gamemasters have cannibalized this material for their game. If they think that the Failed Jedi that Roark was in combat with became an ally. If anyone thinks there were only two Kid characters, or if there was a third one as well. And other background details that suggest themselves.


Last edited by Desert Kris on Sat Jul 05, 2025 5:41 am; edited 1 time in total
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Desert Kris
Cadet
Cadet


Joined: 01 Oct 2017
Posts: 24

PostPosted: Sat Jul 05, 2025 5:38 am    Post subject: Reply with quote

Fragments From the Core Rulebook

The Other Crew – The companions, crew and friends of Roark Garnet of the Dorion Discus

Roark Garnet, Smuggler and Captain of the Dorion Discus
Hawk Carrow – Companion and co-pilot for Roark and the Dorion Discus
Nagraoao – faithful Wookiee companion to Roark
Jill Farseeker – Kid, Roark’s long-lost daughter, granddaughter of Jackson Farseeker
Jimmy Marbels - Kid (orphan from Farstine?)
Tantos Dree – Bounty Hunter. Empire may have a bounty of 10,000 credits
Jackson Farseeker – Retired Imperial Captain
Farsten – character type unknown. (Farsten = Farstein? Owns M-3PO?) Suggested to be PC. Described as young: “Young Farsten.”
Jimbo Kinnison – Failed Jedi, see NPC section

R2-EK – an empty R2 unit with an Ewok hidding inside. The Ewok plays a flute to mimick the sounds of an astromech droid. (PC or NPC?) (Made up droid designation)

Droids

R2-D0 (“Deo”)
M-3PO – Possibly protocol droid. Answers to/owned by Master Jarstein

NPCs

Tiree – Rebel Agent. Owner of R2-D0
Jana Jarel – Adversarial Bounty Hunter
Admiral Farsteller – Admiral in the Rebel Alliance
Mar Barezz – ISB agent hunting Tiree, adversary of “Rebel Breakout”
Odeon Farnish – Customs Inspector, Species: Lexlar (3-foot-tall hair covered hominid, like cousin It)
Mogroch – Bounty Hunter, Species: Muur (tentacled sentient)
Urartu – Wookiee bouncer for the Contumely Club. Accompanied by a small creature that sits on his shoulder and translates the Wookiee’s speech.
Dram Parkins – Sabacc player
Jimbo Kinnison – Failed Jedi, drunkard. Is this a PC or NPC? Is this the unnamed failed jedi that might be associated with Roark and his friends, companions, and fellow adventurers? Roark is in combat with him at one time.

Species

Lexar – Like cousin It, See NPC section
Muur – Tentacled, See NPC section
Okfili – Have lost an art object of great religious importance
Unnamed Insect Species – might have a hive mind between siblings, more siblings means more memory (this might also be a lie)

Devices/Equipment/Artifacts

The ou’tranoi – alien device of unknown properties. Unknown if common or rare, or one-of-a-kind. An explanation is available in Scum and Villainy by Pablo Hidalgo, 2018, recording information about Solo: A Star Wars Story.

Ships

Dorion Discus – Smuggler ship, stock light freighter
Regina Cayli – M-Class Imperial Attack Transport
INS Assessor – Imperial Customs Frigate
Prana Lexander – Ancient legendary ship, see Lore
Pyramidal starships of unknown design (page 43 – 44) “...there is a noiseless fluctuation in the Force as strange pyramidal alien starships pop into existence around the Discus…”

Locations

The Contumely Club - galactic location unknown, planetary location unknown


Planets/Planetary Systems

Sayblohn – Under Imperial occupation. Need a breather and oxygen to survive. Also home to pirates and high-level art thieves.
Thorgeld – No details
Bothan’s Planet – Location of Mesa 291 (of “Rebel Breakout”)
Farstine – Under Imperial occupation at one time (not anymore?)
New Bakstre – A world with seven moons
Ord Nandell
Xerxes
Unnamed Light-Gravity World – Pedal-powered flying vehicles are the common mode of transportation.

Almakar system
Zarkis system

Lore

Prana Lexander – an ancient scientific vessel which disappeared five hundred years ago. It is believed that aboard the ship, preserved in cryofreeze is an alien philosopher who is respected as one of the great minds of history by his culture.

Gaderffii or Gaffi Stick – usually considered a weapon of the Tusken Raiders or Sand People of Tatooine, it is suggested that many Rebels may have adopted its usage as a multi-purpose tool and melee weapon.

“It is whispered that the Jedi live forever; that their works live on, that the human destinies whose plans they laid have not yet come to their fruition.”
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Whill
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Joined: 14 Apr 2008
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Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Sat Jul 05, 2025 8:48 pm    Post subject: Re: Fragments From the Core Rulebook Reply with quote

Welcome back, Kris! Thanks for sharing this. Very cool!
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