The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Episode IX
Post new topic   Reply to topic    The Rancor Pit Forum Index -> General Star Wars -> Episode IX Goto page Previous  1, 2, 3
View previous topic :: View next topic  
Author Message
Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2098
Location: Pullman, WA

PostPosted: Wed Sep 19, 2018 11:05 pm    Post subject: Reply with quote

CRMcNeill wrote:
Raven Redstar wrote:
Starkiller scaled?

Honestly, WEG probably low-balled Death Star-Scale. Even with a +24D Scale Modifier, the only two Death Star-Scale stats in the RAW had Hulls of 15D and 18D, which total up to 39D and 42D Character-Scale, respectively. If the goal was to put stats in a manageable range (as though there would actually be combat at the Death Star-Scale anyway), Death Star-Scale should've been in the +36D Range, with the Hulls on the DSI and DSII downgraded to 3D and 6D respectively.


Do I sense another update to your scale system?
_________________
RR
________________________________________________________________
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 11524
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Sep 19, 2018 11:27 pm    Post subject: Reply with quote

Oh, dear God...

Someone statted out the Freudian Nightmare.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 11524
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Sep 19, 2018 11:28 pm    Post subject: Reply with quote

Raven Redstar wrote:
Do I sense another update to your scale system?
Probably not. What's the odds of Death Star-Scale combat actually occurring?
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index


Last edited by CRMcNeill on Thu Sep 20, 2018 12:14 am; edited 1 time in total
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 11908
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Wed Sep 19, 2018 11:42 pm    Post subject: Reply with quote

CRMcNeill wrote:
Oh, dear God...

Someone statted out the Freudian Nightmare.


ANd it listed its source as this website!
_________________
It's Not who you kill, but how they die!
You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 11524
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Sep 19, 2018 11:55 pm    Post subject: Reply with quote

garhkal wrote:
CRMcNeill wrote:
Oh, dear God...

Someone statted out the Freudian Nightmare.


ANd it listed its source as this website!


Here it is...
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2098
Location: Pullman, WA

PostPosted: Thu Sep 20, 2018 1:18 am    Post subject: Reply with quote

... 2006 was a dark year...
_________________
RR
________________________________________________________________
Back to top
View user's profile Send private message
KageRyu
Line Captain
Line Captain


Joined: 06 Jul 2005
Posts: 984
Location: Ohio

PostPosted: Thu Sep 20, 2018 1:29 am    Post subject: Reply with quote

Whill wrote:
Raven Redstar wrote:
Starkiller scaled?

It's in between Death Star and Starkiller scale. Duper-scale!

I'm gonna put "Duper" scale at 50D. It just feels right to me. Then Starkiller scale would be 100D. I think +100D should be planetary right? Things like Galactus, Ego, Unicron...
_________________
"There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra
Back to top
View user's profile Send private message Yahoo Messenger
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 11908
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Thu Sep 20, 2018 1:21 pm    Post subject: Reply with quote

Raven Redstar wrote:
... 2006 was a dark year...


BUT still fun!

I remember that thread now, and some of my comments.... I still think, knocking it down to only 5% of it's weaponry, and making it a massive colony ship is still worthy.
_________________
It's Not who you kill, but how they die!
You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
Back to top
View user's profile Send private message
Sutehp
Commodore
Commodore


Joined: 01 Nov 2016
Posts: 1321
Location: Washington, DC (AKA Inside the Beltway)

PostPosted: Thu Sep 20, 2018 7:21 pm    Post subject: Reply with quote

CRMcNeill wrote:
garhkal wrote:
CRMcNeill wrote:
Oh, dear God...

Someone statted out the Freudian Nightmare.


ANd it listed its source as this website!


Here it is...


That's just evil: a 280km long ship that has a Class 1 hyperdrive, 25,600 lasers and ion cannons, 50 garrison bases AND has a hangar big enough to carry an Executor-class Super Star Destroyer?

The only thing missing is some sort of exhaust port that can allow it to be destroyed from a single torpedo. Or maybe ten exhaust ports. Razz Rolling Eyes
_________________
Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them.
Back to top
View user's profile Send private message
cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4366

PostPosted: Fri Sep 21, 2018 7:59 pm    Post subject: Reply with quote

That's nearly the length of Maine.
_________________
__________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind.
Back to top
View user's profile Send private message Visit poster's website
Whill
Supreme Chancellor (Owner/Admin)


Joined: 14 Apr 2008
Posts: 4966
Location: Columbus, OHIO, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Fri Sep 21, 2018 8:31 pm    Post subject: Reply with quote

They already had a planet that can destroy entire star systems from across the galaxy, faster than light. How are they going to out-epic the Starkiller in Episode IX?

Quote:


Super Duper Death Star Destroyer?

I don't know where this art came from but I feared it was concept art for Episode IX. However a super duper death star destroyer that launches star destroyers like fighters is still peanuts to the Starkiller.
_________________
*
Site Map
Forum Guidelines
Registration & Log-In Help
Back to top
View user's profile Send private message Visit poster's website
cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4366

PostPosted: Sat Sep 22, 2018 7:17 am    Post subject: Reply with quote

That's not my concern, it's the long commute to your duty shift in the morning that bothers me. And there's not even a Starbucks on the way.

Sorry, if this is Maine, then there's not even a Tim Horton's and a bottle of Moxie along the way.
_________________
__________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind.
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 11524
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Sep 22, 2018 10:02 am    Post subject: Reply with quote

cheshire wrote:
That's not my concern, it's the long commute to your duty shift in the morning that bothers me. And there's not even a Starbucks on the way.

Sorry, if this is Maine, then there's not even a Tim Horton's and a bottle of Moxie along the way.

Estimates put the Death Star II at 900 kilometers. I can only imagine it was equipped with an internal network of commuter trains. And never mind a VIP Shuttle, high-ranking officers probably had their own VIP elevator cars coded for priority routing.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Whill
Supreme Chancellor (Owner/Admin)


Joined: 14 Apr 2008
Posts: 4966
Location: Columbus, OHIO, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Wed Oct 17, 2018 9:59 pm    Post subject: Rebels season 4 spoilers Reply with quote

Ever since watching the end of Rebels, I have a bad feeling about Ezra and Thrawn leaving into hyperspace for parts unknown. A feeling that they went to the Unknown Regions where the Chiss and the First Order are from. Thrawn could join the First Order (that part could be cool). But Ashoka and Sabine taking off to look for Ezra could mean that Sabine and Ezra are Rey's parents, and that they plus Ashoka may be in Episode IX. I'm seriously worried that with the way Rebels ended, they are going to bring a bunch of animation canon into live-action Star Wars, resulting in a further "dumbing down" of the sequels. I have a bad feeling about this.
_________________
*
Site Map
Forum Guidelines
Registration & Log-In Help
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> General Star Wars All times are GMT - 5 Hours
Goto page Previous  1, 2, 3
Page 3 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0