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Underwater Energy Weapons
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Whill
Supreme Chancellor (Owner/Admin)


Joined: 14 Apr 2008
Posts: 5229
Location: Columbus, OHIO, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Tue Dec 18, 2018 12:26 am    Post subject: Reply with quote

CRMcNeill wrote:
A weapon that exists in official stats (barely: it's included on exactly three out of all the official WEG stats) is the Pulse Laser. However, Pulse Lasers are indistinguishable stats-wise from regular Laser Cannon, so they pretty much just exist because a stat writer thought they sounded cool.

What I'm thinking is that Pulse Lasers could be re-worked to be laser cannons specifically tuned to function underwater, reducing or negating the penalties to blaster weapons listed in Battle for the Golden Sun. All that would be required from there is re-naming the weaponry on the three ships that already have pulse weapons...

An initial thought on the techno-babble would be that the individual pulses create a pocket of super-heated steam in their wake, which eases the passage of the next pulse, which in turn eases the passage of the next bolt and so on and so forth.

A first draft on the differences between standard Lasers and Pulse Lasers:
    Pro:
    -When fired underwater, a Pulse Laser only loses 1D of Damage (instead of 2D) and hits at normal Difficulty (regular Lasers suffer a +5 Difficulty at all Ranges)

    Con:
    -Pulse Lasers are bulkier and more expensive, due to the specialized equipment and tuning needed to generate the pulse effect. Double weight and cost for Laser Weapons (as listed in Tramp Freighters); installation and repair costs unchanged.

I like it.
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Zarn
Captain
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Joined: 17 Jun 2014
Posts: 679
Location: Norway

PostPosted: Tue Dec 18, 2018 6:02 pm    Post subject: Reply with quote

The VA-111 Shkval is a weapon system that uses supercavitation.

https://en.wikipedia.org/wiki/VA-111_Shkval

The Iranians claim that they have a Hoot. Literally. That's what it is called.

https://en.wikipedia.org/wiki/Hoot_(torpedo)
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 11762
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Dec 19, 2018 9:54 pm    Post subject: Reply with quote

I'm surprised they haven't called it the Mother of All Torpedoes yet.

In all seriousness, though, I really like the idea of hyper-cavitating torpedoes for underwater use. It ties in nicely with my alternate theory for space-based torpedoes being encased in an energy sheath that allows them to penetrate shields.
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MrNexx
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Joined: 25 Mar 2016
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PostPosted: Sun Dec 23, 2018 10:30 am    Post subject: Reply with quote

I wonder about MonCal and Quarren weapon systems.
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CRMcNeill
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Joined: 05 Apr 2010
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sun Dec 23, 2018 6:50 pm    Post subject: Reply with quote

MrNexx wrote:
I wonder about MonCal and Quarren weapon systems.

I was wondering the same, off and on, but unless someone comes up with rules for allowing Mon Cal capital ships to operate underwater, I don't see it being much of an issue.
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CRMcNeill
Director of Engineering
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Joined: 05 Apr 2010
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sun Dec 23, 2018 6:51 pm    Post subject: Reply with quote

Zarn wrote:
The VA-111 Shkval is a weapon system that uses supercavitation.

https://en.wikipedia.org/wiki/VA-111_Shkval

The Iranians claim that they have a Hoot. Literally. That's what it is called.

https://en.wikipedia.org/wiki/Hoot_(torpedo)

Considering the Shkval is actually rocket-propelled, a standard proton torpedo might almost work underwater. If the energy sheath surrounding the torpedo can be explained as flash boiling the water around the torpedo to create the equivalent effect of cavitation, the only real question would be guidance...
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Pel
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Joined: 10 May 2006
Posts: 812
Location: Texas

PostPosted: Wed Dec 26, 2018 7:29 pm    Post subject: Reply with quote

I think Star Wars sensors would work underwater, but with reduced range. Weren't there some rules about this or maybe that dealt with sensors in a nebula. I forget.

Unless you want to retrofit them with an accoustic suite, then just treat them as sensors with a specified range, say 4 km passive and 2 km active, or whatever numbers you feel comfortable with.
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