The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Advanced Starfighter Combat for Star Wars D6 (Netbook)
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Tools -> Advanced Starfighter Combat for Star Wars D6 (Netbook) Goto page Previous  1, 2, 3, 4, 5, 6
View previous topic :: View next topic  
Author Message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 12183
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Feb 12, 2019 4:07 pm    Post subject: Reply with quote

I don't really see a Capital Ship analog to this because Starfighter Combat is generally a single character performing both the piloting and the gunnery. The cap-ship equivalent requires dozens or hundreds of crew working together in coordination to effectively fight the ship.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Sutehp
Commodore
Commodore


Joined: 01 Nov 2016
Posts: 1517
Location: Washington, DC (AKA Inside the Beltway)

PostPosted: Wed Feb 13, 2019 1:10 am    Post subject: Reply with quote

CRMcNeill wrote:
Giving this a bump, as there is renewed interest in a Rogue Squadron / Wraith Squadron / X-Wing Sourcebook on a couple Facebook communities, and I've committed to doing the combat rules and starfighter stats.


I'm curious about this. I especially want to see the ship stats for all the things in the X-Wing and TIE Fighter video games. 8)
_________________
Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them.
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 12183
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Feb 13, 2019 1:40 am    Post subject: Reply with quote

A lot of it's already in this thread: space bombs, heavy rockets, rules for guided missiles and torpedoes...
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Tools All times are GMT - 4 Hours
Goto page Previous  1, 2, 3, 4, 5, 6
Page 6 of 6

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0