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Revising Official Vehicle Stats
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 13312
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Apr 16, 2019 8:20 am    Post subject: Reply with quote

Zarn wrote:
Aren't you essentially reinventing repulsorlift tanks with that?

No. It's still two different systems; repulsorlift tanks still use a combination of anti-gravity and tractor-field propulsion to stay off the ground. This just uses force fields to augment air-cushion lift, so the vehicle is still riding on a cushion of pressurized air, but the "skirt" is a force field which conforms to the surface under the vehicle to make the air pressure system more effective.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 13312
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Nov 29, 2019 3:53 pm    Post subject: Reply with quote

CRMcNeill wrote:
While thumbing through the Corporate Sector Handbook looking for something else, I was struck by the sheer number of civilian & police vehicles that could potentially round out my basic selection of light vehicle stats. The law enforcement vehicles alone include a combat van (SWAT Teams?), a riot suppression vehicle and a mobile detention wagon. The available civilian vehicles are also quite extensive, including both a limousine and the SWU-equivalent of a pimped-out lowrider (the one from Han Solo & The Lost Legacy). I strongly expect I'll be attempting some of these as rest breaks between more complicated stats.

It's been two years since I posted this, and I've never quite gotten back around to it. I'm thinking of doing these vehicles as police / law enforcement platforms, as well as changing up stats for the Espo Patrol Walker, a couple of the patrol airspeeders and the zZip 222 Aerofighter. Anyone have any other requests?
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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